Player Matchup

Osiris
Osiris
BigMomba1449
Osiris
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 137L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
DEMONIC YETI390
Cernunnos
Level 82
God Stats
10W - 10L
1,560 SR
Queue Stats
30W - 43L
1,438 Elo+
Party 1
Thanatos
Thanatos
Jackhammer615
Thanatos
Level 77
God Stats
0W - 1L
1,450 SR
Queue Stats
42W - 47L
1,707 Elo+
Solo
Ganesha
Ganesha
Neo Lucem
Ganesha
Level 56
God Stats
1W - 3L
1,536 SR
Queue Stats
18W - 29L
1,448 Elo+
Party 1
Thoth
Thoth
tropsduogwen
Thoth
Level 94
God Stats
6W - 12L
1,470 SR
Queue Stats
78W - 105L
1,418 Elo+
Party 1
Team Averages
Level 75
1,503 SR
1,491 Elo+

VS

Team Averages
Level 109
1,523 SR
1,496 Elo+
Osiris
Osiris
CRISTIANメ666
Osiris
Level 84
God Stats
3W - 2L
1,459 SR
Queue Stats
106W - 108L
1,378 Elo+
Solo
Danzaburou
Danzaburou
Despearo
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,446 Elo+
Party 2
Fenrir
Fenrir
Evanescence2
Fenrir
Level 159
God Stats
6W - 4L
1,737 SR
Queue Stats
510W - 515L
1,489 Elo+
Solo
Atlas
Atlas
Rackbal
Atlas
Level 109
God Stats
1W - 1L
1,375 SR
Queue Stats
79W - 68L
1,599 Elo+
Party 2
Vulcan
Vulcan
WarriorHocK
Vulcan
Level 104
God Stats
6W - 5L
1,545 SR
Queue Stats
186W - 193L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
0 / 2 / 2
9,186
510
8,778
15,641
11,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
DEMONIC YETI390
Cernunnos
17
5 / 2 / 0
9,885
549
10,652
12,216
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Jackhammer615
Thanatos
14
5 / 7 / 5
9,361
520
7,146
14,998
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
Neo Lucem
Ganesha
13
0 / 4 / 6
8,365
465
5,081
15,717
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 5 / 3
11,255
625
12,892
10,559
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,473
582
13,271
17,688
13,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Despearo
Danzaburou
15
1 / 4 / 3
9,066
504
6,381
10,358
3,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
17
12 / 6 / 4
11,202
622
11,782
18,321
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Rackbal
Atlas
14
1 / 3 / 10
8,888
494
7,962
13,088
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
17
3 / 3 / 3
10,672
593
9,038
8,141
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
18
Kills
20
20
Deaths
18
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
2
0.5
W
3
2
2
2
L
Cernunnos
DEMONIC YETI390
Cernunnos
5
2
0
2.5
W
Danzaburou
Despearo
Danzaburou
1
4
3
0.63
W
Fenrir
12
6
4
2.33
L
Thanatos
Jackhammer615
Thanatos
5
7
5
1.07
L
Ganesha
Neo Lucem
Ganesha
0
4
6
0.75
W
Atlas
Rackbal
Atlas
1
3
10
2
W
Vulcan
3
3
3
1.5
L
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,549
Damage
48,434
69,131
Taken
67,596
38,862
Mitigated
33,146
26,238
Healing
18,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,778
2,667
0
6,837
15,641
11,177
0
0
15,641
0
59,519
W
13,271
5,071
0
7,035
17,688
13,760
0
810
16,878
0
78,374
L
Cernunnos
DEMONIC YETI390
Cernunnos
10,652
4,499
0
4,980
12,216
5,062
128
2,512
9,704
0
92,519
W
Danzaburou
Despearo
Danzaburou
6,381
3,262
0
3,004
10,358
3,095
406
3,086
7,272
0
67,164
W
Fenrir
11,782
2,678
0
4,721
18,321
5,216
0
5,009
13,312
0
70,574
L
Thanatos
Jackhammer615
Thanatos
7,146
2,190
0
9,738
14,998
5,284
0
1,264
13,672
0
42,098
L
Ganesha
Neo Lucem
Ganesha
5,081
882
0
4,058
15,717
14,011
0
6,649
8,998
22,933
0
W
Atlas
Rackbal
Atlas
7,962
3,423
0
2,075
13,088
9,002
0
4,758
8,330
15,292
1,494
W
Vulcan
9,038
2,915
0
1,296
8,141
2,073
82
4,310
3,831
78,722
0
L
12,892
1,169
0
625
10,559
3,328
0
5,512
4,777
81,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,052
Gold Earned
50,301
565
Minions Killed
559
0
Camps Cleared
0
1,734,647
Distance Traveled
1,768,183
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,186
510
128
7
0
342,021
3
W
Osiris
10,473
582
141
8
0
354,059
3
L
Cernunnos
9,885
549
200
11
0
324,193
4
W
Danzaburou
9,066
504
123
7
0
321,735
7
W
Fenrir
11,202
622
115
6
0
349,328
2
L
Thanatos
9,361
520
68
4
0
371,069
3
L
Ganesha
8,365
465
2
0
0
357,645
3
W
Atlas
8,888
494
23
1
0
383,123
8
W
Vulcan
10,672
593
157
9
0
359,938
2
L
Thoth
11,255
625
167
9
0
339,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role