Player Matchup

Atlas
Atlas
CJSLAYS
Atlas
Level 80
God Stats
7W - 1L
1,714 SR
Queue Stats
29W - 17L
1,647 Elo+
Party 2
Heimdallr
Heimdallr
Hibanaebi
Heimdallr
Level 15
God Stats
4W - 3L
1,310 SR
Queue Stats
34W - 18L
1,647 Elo+
Party 2
Nemesis
Nemesis
Kxmi
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,427 Elo+
Party 3
Janus
Janus
TheKidCY
Janus
Level 42
God Stats
5W - 3L
1,285 SR
Queue Stats
43W - 52L
1,447 Elo+
Party 3
Osiris
Osiris
lxvdu
Osiris
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 65L
1,707 Elo+
Party 2
Team Averages
Level 58
1,462 SR
1,575 Elo+

VS

Team Averages
Level 49
1,586 SR
1,452 Elo+
Khepri
Khepri
Breydon0
Khepri
Level 46
God Stats
1W - 1L
1,695 SR
Queue Stats
15W - 18L
1,356 Elo+
Party 1
Osiris
Osiris
JGMESLATER
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Ra
Ra
Pashequin
Ra
Level 104
God Stats
22W - 20L
1,440 SR
Queue Stats
216W - 214L
1,548 Elo+
Solo
Cernunnos
Cernunnos
Takeinglives
Cernunnos
Level 40
God Stats
41W - 24L
1,760 SR
Queue Stats
220W - 220L
1,529 Elo+
Solo
Loki
Loki
mushroomhurdler
Loki
Level 47
God Stats
8W - 9L
1,536 SR
Queue Stats
36W - 54L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CJSLAYS
Atlas
9
2 / 0 / 10
5,993
599
5,185
5,432
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Hibanaebi
Heimdallr
10
4 / 0 / 2
6,105
611
5,773
5,262
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Kxmi
Nemesis
11
7 / 0 / 1
6,341
634
4,438
4,319
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
TheKidCY
Janus
9
0 / 1 / 2
5,485
549
2,772
3,397
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
lxvdu
Osiris
11
1 / 1 / 2
6,223
622
3,341
6,070
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Breydon0
Khepri
7
0 / 6 / 0
4,467
447
749
8,995
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
JGMESLATER
Osiris
9
1 / 2 / 0
5,101
510
2,659
5,094
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 0
5,831
583
2,474
4,599
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Takeinglives
Cernunnos
8
0 / 2 / 0
5,034
503
3,638
5,906
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 1
5,035
504
3,606
6,668
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
2
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
Breydon0
Khepri
0
6
0
0
W
Atlas
CJSLAYS
Atlas
2
0
10
7
W
Heimdallr
Hibanaebi
Heimdallr
4
0
2
5
L
Osiris
JGMESLATER
Osiris
1
2
0
0.5
W
Nemesis
Kxmi
Nemesis
7
0
1
7.5
L
1
1
0
1
L
Cernunnos
Takeinglives
Cernunnos
0
2
0
0
W
Janus
TheKidCY
Janus
0
1
2
1
W
Osiris
lxvdu
Osiris
1
1
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,509
Damage
13,126
24,480
Taken
31,262
10,512
Mitigated
10,229
10,443
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Breydon0
Khepri
749
166
0
1,100
8,995
2,966
0
4,107
4,888
8,687
0
W
Atlas
CJSLAYS
Atlas
5,185
2,087
224
2,123
5,432
2,433
0
745
4,687
13,035
0
W
Heimdallr
Hibanaebi
Heimdallr
5,773
2,847
0
2,398
5,262
1,708
0
373
4,889
0
40,420
L
Osiris
JGMESLATER
Osiris
2,659
940
0
1,684
5,094
3,059
0
447
4,647
0
20,195
W
Nemesis
Kxmi
Nemesis
4,438
1,308
0
1,068
4,319
1,167
0
532
3,463
0
29,525
L
2,474
327
120
1,227
4,599
1,293
0
1,133
3,466
44,021
0
L
Cernunnos
Takeinglives
Cernunnos
3,638
1,425
0
1,610
5,906
1,146
0
973
4,933
0
27,884
W
Janus
TheKidCY
Janus
2,772
605
40
1,121
3,397
859
232
1,573
1,824
31,313
507
W
Osiris
lxvdu
Osiris
3,341
1,069
35
3,434
6,070
4,345
0
0
6,070
0
30,010
L
3,606
885
0
2,330
6,668
1,765
0
1,266
5,402
0
23,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,147
Gold Earned
25,468
281
Minions Killed
273
0
Camps Cleared
0
1,027,285
Distance Traveled
967,169
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,467
447
21
2
0
186,165
1
W
Atlas
5,993
599
20
2
0
212,706
4
W
Heimdallr
6,105
611
73
7
0
187,291
0
L
Osiris
5,101
510
51
5
0
175,375
3
W
Nemesis
6,341
634
53
5
0
229,691
1
L
Ra
5,831
583
87
9
0
211,380
5
L
Cernunnos
5,034
503
62
6
0
192,151
1
W
Janus
5,485
549
76
8
0
192,149
3
W
Osiris
6,223
622
59
6
0
205,448
0
L
Loki
5,035
504
52
5
0
202,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role