Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver III
MoW1801
Geb
Silver III
Level 155
God Stats
1W - 0L
1,660 SR
Queue Stats
8W - 9L
1,477 MMR
Party 1
Fenrir
Fenrir
Bronze III
raulpf
Fenrir
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,523 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,553 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,564 SR
1,313 MMR
Athena
Athena
Silver V
Elsong
Athena
Silver V
Level 68
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 12L
1,260 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Viper20
Cernunnos
Bronze III
Level 108
God Stats
2W - 4L
1,331 SR
Queue Stats
4W - 14L
1,287 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
wioj
Morgan Le Fay
Bronze III
Level 124
God Stats
0W - 1L
1,626 SR
Queue Stats
3W - 9L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 3 / 16
10,669
762
24,967
11,111
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
14
2 / 2 / 19
10,576
755
6,636
18,209
21,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
raulpf
Fenrir
16
15 / 4 / 6
11,983
856
23,408
22,593
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AtlasAchillesThothBastetOdin

VS

Bans
MerlinMulanGilgameshAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Elsong
Athena
13
4 / 3 / 5
9,989
714
7,924
19,695
25,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Viper20
Cernunnos
11
1 / 11 / 6
8,845
632
10,039
20,441
7,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
wioj
Morgan Le Fay
12
4 / 8 / 1
8,828
631
13,095
18,551
8,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
22
Kills
9
9
Deaths
22
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
16
4.33
L
Athena
Elsong
Athena
4
3
5
2.17
W
Geb
2
2
19
5.75
L
Cernunnos
Viper20
Cernunnos
1
11
6
0.36
W
Fenrir
raulpf
Fenrir
15
4
6
4.5
L
Morgan Le Fay
wioj
Morgan Le Fay
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,011
Damage
31,058
51,913
Taken
58,687
39,215
Mitigated
41,956
18,985
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
24,967
1,320
181
4,016
11,111
4,708
990
4,317
6,622
62,958
0
L
Athena
Elsong
Athena
7,924
2,659
0
1,457
19,695
25,671
130
10,067
9,206
15,537
0
W
Geb
6,636
1,713
995
5,996
18,209
21,035
456
6,627
10,808
14,731
0
L
Cernunnos
Viper20
Cernunnos
10,039
4,183
0
2,016
20,441
7,749
608
12,713
7,338
0
22,059
W
Fenrir
raulpf
Fenrir
23,408
8,545
0
7,797
22,593
13,472
896
10,333
10,454
0
42,862
L
Morgan Le Fay
wioj
Morgan Le Fay
13,095
1,590
89
2,873
18,551
8,536
0
8,954
9,271
27,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
27,662
127
Minions Killed
77
7
Camps Cleared
2
785,569
Distance Traveled
640,722
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,669
762
86
6
3
243,931
7
L
Athena
9,989
714
15
1
0
243,420
2
W
Geb
10,576
755
9
1
1
273,773
2
L
Cernunnos
8,845
632
29
2
1
199,740
0
W
Fenrir
11,983
856
32
2
3
267,865
3
L
Morgan Le Fay
8,828
631
33
2
1
197,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role