Player Matchup

Geb
Geb
DRmusty
Geb
Level 34
God Stats
9W - 4L
1,500 SR
Queue Stats
24W - 22L
1,655 Elo+
Party 1
Vamana
Vamana
InspectahSticky
Vamana
Level 127
God Stats
17W - 5L
1,875 SR
Queue Stats
148W - 112L
1,687 Elo+
Party 1
Nu Wa
Nu Wa
PacoBeans
Nu Wa
Level 45
God Stats
19W - 5L
1,917 SR
Queue Stats
159W - 108L
1,685 Elo+
Party 1
Da Ji
Da Ji
sigi972
Da Ji
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 13L
1,706 Elo+
Party 2
Medusa
Medusa
tinatsu972
Medusa
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,302 Elo+
Party 2
Team Averages
Level 100
1,659 SR
1,607 Elo+

VS

Team Averages
Level 73
1,522 SR
1,572 Elo+
Bellona
Bellona
Castllee
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MysteriouslyHuge
Nu Wa
Level 12
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 5L
1,591 Elo+
Solo
Apollo
Apollo
Pablo2Faded
Apollo
Level 86
God Stats
29W - 23L
1,603 SR
Queue Stats
538W - 460L
1,629 Elo+
Solo
Olorun
Olorun
SlipstreamTurbo
Olorun
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 56L
1,569 Elo+
Solo
King Arthur
King Arthur
XxDaRkEnDAllyxX
King Arthur
Level 155
God Stats
1W - 7L
1,293 SR
Queue Stats
21W - 29L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
2 / 1 / 13
10,820
773
4,831
17,886
18,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 2 / 8
11,679
834
21,004
21,729
23,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
PacoBeans
Nu Wa
18
3 / 3 / 7
11,015
787
18,392
8,544
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
sigi972
Da Ji
17
1 / 1 / 6
10,301
736
8,855
8,553
3,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
tinatsu972
Medusa
18
4 / 5 / 9
10,972
784
11,980
12,120
5,331
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Castllee
Bellona
14
1 / 6 / 5
8,833
631
5,557
18,965
11,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 4 / 7
10,016
715
13,859
12,041
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
2 / 2 / 4
9,821
702
11,549
10,882
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 2 / 3
10,371
741
10,925
15,645
10,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
XxDaRkEnDAllyxX
King Arthur
16
2 / 4 / 3
9,441
674
9,204
16,264
11,851
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
18
Kills
12
12
Deaths
18
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Castllee
Bellona
1
6
5
0.58
W
Geb
2
1
13
8.5
W
8
2
8
6
L
2
4
7
1.38
L
Apollo
2
2
4
2
W
Nu Wa
PacoBeans
Nu Wa
3
3
7
2.17
L
5
2
3
3.25
L
King Arthur
XxDaRkEnDAllyxX
King Arthur
2
4
3
0.88
W
Da Ji
sigi972
Da Ji
1
1
6
4
W
Medusa
tinatsu972
Medusa
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,062
Damage
51,094
68,832
Taken
73,797
54,159
Mitigated
42,169
15,701
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Castllee
Bellona
5,557
1,374
0
3,566
18,965
11,166
125
5,577
13,388
0
13,933
W
Geb
4,831
487
837
5,106
17,886
18,788
1,189
5,160
12,726
12,933
0
W
21,004
12,115
954
6,232
21,729
23,187
1,800
7,720
14,009
0
52,177
L
13,859
4,957
0
240
12,041
4,284
1,231
4,039
8,002
49,482
0
L
Apollo
11,549
8,030
0
2,691
10,882
4,486
246
2,815
8,067
0
42,484
W
Nu Wa
PacoBeans
Nu Wa
18,392
3,753
0
1,026
8,544
3,138
3,578
3,246
5,298
64,606
0
L
10,925
5,906
302
5,331
15,645
10,382
396
3,755
11,890
38,180
0
L
King Arthur
XxDaRkEnDAllyxX
King Arthur
9,204
559
0
1,790
16,264
11,851
120
7,037
9,227
295
41,603
W
Da Ji
sigi972
Da Ji
8,855
1,880
0
0
8,553
3,715
2,254
2,757
5,796
0
36,125
W
Medusa
tinatsu972
Medusa
11,980
3,925
267
1,279
12,120
5,331
2,126
6,118
6,002
0
43,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,787
Gold Earned
48,482
277
Minions Killed
269
0
Camps Cleared
0
1,439,540
Distance Traveled
1,414,409
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,833
631
7
1
0
252,170
0
W
Geb
10,820
773
10
1
0
279,767
0
W
Vamana
11,679
834
58
4
0
334,067
1
L
Nu Wa
10,016
715
77
6
0
287,065
1
L
Apollo
9,821
702
79
6
0
302,916
4
W
Nu Wa
11,015
787
83
6
0
291,034
4
L
Olorun
10,371
741
47
3
0
298,009
1
L
King Arthur
9,441
674
59
4
0
274,249
3
W
Da Ji
10,301
736
53
4
0
259,949
3
W
Medusa
10,972
784
73
5
0
274,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role