Player Matchup

Bacchus
Bacchus
BerSerKerShade
Bacchus
Level 129
God Stats
9W - 7L
1,856 SR
Queue Stats
221W - 231L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
Draggnir
Cernunnos
Level 120
God Stats
1W - 1L
1,511 SR
Queue Stats
18W - 15L
1,583 Elo+
Solo
Zeus
Zeus
MoMaamon
Zeus
Level 84
God Stats
21W - 29L
1,600 SR
Queue Stats
416W - 501L
1,385 Elo+
Party 1
Team Averages
Level 111
1,655 SR
1,483 Elo+

VS

Team Averages
Level 137
1,565 SR
1,614 Elo+
Rama
Rama
DayyZero
Rama
Level 159
God Stats
5W - 1L
1,839 SR
Queue Stats
128W - 49L
1,764 Elo+
Party 2
Agni
Agni
Envione
Agni
Level 108
God Stats
8W - 9L
1,562 SR
Queue Stats
236W - 252L
1,420 Elo+
Solo
Horus
Horus
MrMarcEddy
Horus
Level 143
God Stats
31W - 19L
1,293 SR
Queue Stats
319W - 246L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,475
680
5,281
11,361
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Draggnir
Cernunnos
10
0 / 5 / 2
6,613
601
5,757
9,842
2,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
12
2 / 2 / 0
7,369
670
7,201
5,051
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
3 / 0 / 4
8,179
744
10,843
8,589
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Envione
Agni
12
1 / 1 / 5
7,684
699
4,997
5,294
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
12
5 / 2 / 1
8,206
746
6,757
7,734
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Rama
3
0
4
5
L
Cernunnos
Draggnir
Cernunnos
0
5
2
0.2
W
Agni
Envione
Agni
1
1
5
3.5
L
Zeus
2
2
0
1
W
Horus
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
22,597
26,254
Taken
21,617
17,179
Mitigated
9,351
2,726
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,281
512
0
1,092
11,361
13,345
0
2,432
8,929
9,412
0
W
Rama
10,843
8,206
0
3,041
8,589
2,831
0
4,208
4,211
0
35,150
L
Cernunnos
Draggnir
Cernunnos
5,757
3,115
0
1,292
9,842
2,821
0
2,179
7,663
0
22,560
W
Agni
Envione
Agni
4,997
176
0
525
5,294
1,538
120
2,971
2,197
29,345
0
L
Zeus
7,201
64
0
342
5,051
1,013
0
1,732
3,319
27,385
0
W
Horus
6,757
2,096
925
1,217
7,734
4,982
0
4,967
2,461
1,766
9,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,457
Gold Earned
24,069
110
Minions Killed
126
3
Camps Cleared
7
586,941
Distance Traveled
649,195
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,475
680
13
1
0
206,352
2
W
Rama
8,179
744
70
6
4
208,690
2
L
Cernunnos
6,613
601
42
4
2
166,401
5
W
Agni
7,684
699
46
4
2
225,172
5
L
Zeus
7,369
670
55
5
1
214,188
1
W
Horus
8,206
746
10
1
1
215,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role