Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Don Lalo Kun
Loki
Silver I
Level 157
God Stats
3W - 1L
1,788 SR
Queue Stats
43W - 25L
1,590 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Don Oasc
Hou Yi
Gold IV
Level 160
God Stats
4W - 10L
1,595 SR
Queue Stats
220W - 215L
1,725 MMR
Party 1
Janus
Janus
Platinum IV
Zirosity
Janus
Platinum IV
Level 157
God Stats
0W - 2L
1,299 SR
Queue Stats
113W - 101L
1,657 MMR
Solo
Bacchus
Bacchus
Gold II
xxBEANS
Bacchus
Gold II
Level 143
God Stats
0W - 3L
1,577 SR
Queue Stats
785W - 763L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,552 SR
1,623 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,725 SR
1,657 MMR
Charybdis
Charybdis
Gold I
KINGxUknown
Charybdis
Gold I
Level 157
God Stats
21W - 14L
1,808 SR
Queue Stats
538W - 527L
1,638 MMR
Solo
Cliodhna
Cliodhna
Silver I
furг
Cliodhna
Silver I
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,638 MMR
Party 2
Mulan
Mulan
Silver I
klaşsic
Mulan
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,684 MMR
Party 2
Chang'e
Chang'e
Gold I
vXain5003
Chang'e
Gold I
Level 128
God Stats
23W - 7L
1,928 SR
Queue Stats
140W - 144L
1,661 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
xAIfred0
Gilgamesh
Gold IV
Level 69
God Stats
3W - 2L
1,890 SR
Queue Stats
71W - 47L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 5 / 1
11,017
551
13,040
24,952
21,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 5 / 4
10,347
517
13,445
18,864
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Don Oasc
Hou Yi
14
1 / 9 / 3
8,702
435
6,718
17,814
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zirosity
Janus
16
3 / 6 / 3
10,223
511
14,120
12,728
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
xxBEANS
Bacchus
11
0 / 7 / 5
7,945
397
6,859
21,645
24,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThothBastetZeus

VS

Bans
FenrirAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KINGxUknown
Charybdis
18
5 / 1 / 16
12,012
601
9,016
12,835
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
furг
Cliodhna
20
13 / 4 / 7
12,970
649
19,413
18,571
8,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
klaşsic
Mulan
16
5 / 2 / 16
11,087
554
22,555
21,880
18,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
vXain5003
Chang'e
17
7 / 4 / 3
11,380
569
14,599
14,380
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
xAIfred0
Gilgamesh
18
2 / 2 / 6
11,495
575
14,497
20,450
17,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
13
Kills
32
32
Deaths
13
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
5
1
0.9
L
5
5
4
1.4
L
Hou Yi
Don Oasc
Hou Yi
1
9
3
0.28
W
Charybdis
KINGxUknown
Charybdis
5
1
16
13
L
Janus
Zirosity
Janus
3
6
3
0.75
W
Cliodhna
furг
Cliodhna
13
4
7
4.13
W
Mulan
klaşsic
Mulan
5
2
16
6.5
W
Chang'e
vXain5003
Chang'e
7
4
3
2.13
W
Gilgamesh
xAIfred0
Gilgamesh
2
2
6
2.5
L
Bacchus
xxBEANS
Bacchus
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,182
Damage
80,080
96,003
Taken
88,116
63,375
Mitigated
55,022
12,801
Healing
30,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,040
3,071
0
4,279
24,952
21,900
0
3,216
21,736
0
62,884
L
13,445
3,549
0
2,567
18,864
8,277
0
3,204
15,660
0
66,034
L
Hou Yi
Don Oasc
Hou Yi
6,718
3,694
0
2,958
17,814
4,402
0
3,693
14,121
0
52,065
W
Charybdis
KINGxUknown
Charybdis
9,016
3,646
0
5,507
12,835
5,236
3,127
2,144
10,629
0
97,071
L
Janus
Zirosity
Janus
14,120
615
0
977
12,728
3,947
0
3,506
9,222
83,887
0
W
Cliodhna
furг
Cliodhna
19,413
4,856
0
6,017
18,571
8,079
880
4,745
13,682
0
100,296
W
Mulan
klaşsic
Mulan
22,555
4,525
441
5,441
21,880
18,501
300
6,400
14,948
0
54,126
W
Chang'e
vXain5003
Chang'e
14,599
905
2,652
5,542
14,380
5,437
586
4,119
10,127
68,906
0
W
Gilgamesh
xAIfred0
Gilgamesh
14,497
2,985
0
4,544
20,450
17,769
631
2,913
17,421
1,164
77,342
L
Bacchus
xxBEANS
Bacchus
6,859
473
0
2,020
21,645
24,849
0
1,898
19,747
18,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,234
Gold Earned
58,944
485
Minions Killed
603
0
Camps Cleared
0
1,832,251
Distance Traveled
1,981,314
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,017
551
116
6
0
350,826
4
L
Loki
10,347
517
92
5
0
415,653
2
L
Hou Yi
8,702
435
96
5
0
319,615
6
W
Charybdis
12,012
601
158
8
0
367,600
7
L
Janus
10,223
511
155
8
0
382,780
7
W
Cliodhna
12,970
649
129
6
0
429,919
4
W
Mulan
11,087
554
58
3
0
415,375
6
W
Chang'e
11,380
569
116
6
0
394,196
2
W
Gilgamesh
11,495
575
142
7
0
374,224
3
L
Bacchus
7,945
397
26
1
0
363,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role