Player Matchup

Anhur
Anhur
Diamond IV
SupportCarrysMe
Anhur
Diamond IV
Level 60
God Stats
16W - 3L
2,110 SR
Queue Stats
31W - 8L
2,508 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 60
2,110 SR
2,508 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,275 SR
1,946 MMR
Medusa
Medusa
Gold I
Feelingadc
Medusa
Gold I
Level 139
God Stats
0W - 1L
1,275 SR
Queue Stats
20W - 15L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 0
14,183
1,013
11,842
14,150
12,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
BastetPoseidonSolKaliHades

VS

Bans
SkadiBellonaGilgameshOlorunChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Feelingadc
Medusa
16
1 / 7 / 0
10,459
747
8,555
15,038
9,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Feelingadc
Medusa
1
7
0
0.14
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,842
Damage
8,555
14,150
Taken
15,038
12,763
Mitigated
9,646
6,325
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Feelingadc
Medusa
8,555
3,665
0
1,572
15,038
9,646
373
240
14,798
268
60,573
W
11,842
6,267
0
6,325
14,150
12,763
1,618
659
13,491
0
98,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,183
Gold Earned
10,459
176
Minions Killed
100
9
Camps Cleared
3
245,771
Distance Traveled
236,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,459
747
100
7
3
236,455
2
W
Anhur
14,183
1,013
176
13
9
245,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role