Player Matchup

Hera
Hera
Bronze III
 
Hera
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Braads
Hou Yi
Bronze III
Level 128
God Stats
4W - 7L
1,500 SR
Queue Stats
123W - 127L
1,503 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Mxcauley03
Gilgamesh
Silver I
Level 84
God Stats
3W - 3L
1,678 SR
Queue Stats
137W - 136L
1,441 MMR
Party 2
Sobek
Sobek
Silver II
MyNameJoshxXx
Sobek
Silver II
Level 118
God Stats
1W - 2L
1,568 SR
Queue Stats
5W - 8L
1,408 MMR
Party 1
Chaac
Chaac
Bronze III
dfvdew
Chaac
Bronze III
Level 69
God Stats
42W - 27L
1,528 SR
Queue Stats
111W - 112L
1,449 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,555 SR
1,460 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,612 SR
1,466 MMR
Xbalanque
Xbalanque
Bronze III
 
Xbalanque
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nox
Nox
Silver II
Ayr_Soldier
Nox
Silver II
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 57L
1,463 MMR
Solo
Ganesha
Ganesha
Silver III
amonthepyousef
Ganesha
Silver III
Level 126
God Stats
14W - 13L
1,698 SR
Queue Stats
199W - 191L
1,460 MMR
Solo
Achilles
Achilles
Bronze III
lLocoCarnage
Achilles
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,454 MMR
Party 3
King Arthur
King Arthur
Gold V
xDeadBanana35x
King Arthur
Gold V
Level 127
God Stats
5W - 2L
1,862 SR
Queue Stats
87W - 91L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 12 / 0
6,079
338
4,270
9,859
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Braads
Hou Yi
10
0 / 3 / 1
6,803
378
5,532
12,340
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Mxcauley03
Gilgamesh
14
2 / 7 / 0
8,513
473
6,606
17,450
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 0
5,919
329
1,249
8,087
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
dfvdew
Chaac
13
1 / 5 / 1
8,119
451
8,966
18,909
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArachneAtlasPoseidon

VS

Bans
AresCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
6 / 0 / 7
10,858
603
9,323
7,110
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 0 / 7
11,488
638
10,566
10,103
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 16
10,191
566
9,919
14,664
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
lLocoCarnage
Achilles
16
10 / 3 / 7
11,499
639
12,488
15,472
6,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
xDeadBanana35x
King Arthur
18
4 / 1 / 3
11,690
649
9,920
15,615
14,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
3
Kills
30
30
Deaths
4
2
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
12
0
0
W
Xbalanque
 
Xbalanque
6
0
7
9.5
W
10
0
7
13.5
L
Hou Yi
Braads
Hou Yi
0
3
1
0.17
L
Gilgamesh
Mxcauley03
Gilgamesh
2
7
0
0.29
L
0
3
0
0
W
0
0
16
8
L
Chaac
dfvdew
Chaac
1
5
1
0.3
W
Achilles
lLocoCarnage
Achilles
10
3
7
4.5
W
King Arthur
xDeadBanana35x
King Arthur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,623
Damage
52,216
66,645
Taken
62,964
27,748
Mitigated
44,341
11,610
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,270
707
122
409
9,859
1,703
0
4,041
5,818
23,035
0
W
Xbalanque
 
Xbalanque
9,323
3,244
224
4,114
7,110
2,884
7,357
1,015
6,051
0
78,256
W
10,566
928
0
750
10,103
4,601
2,375
1,387
8,520
79,100
0
L
Hou Yi
Braads
Hou Yi
5,532
2,755
0
2,281
12,340
3,268
0
5,125
7,215
0
39,328
L
Gilgamesh
Mxcauley03
Gilgamesh
6,606
1,441
0
1,121
17,450
5,921
0
5,774
11,676
0
47,622
L
1,249
31
96
2,462
8,087
3,716
0
2,202
5,885
9,585
0
W
9,919
858
539
5,094
14,664
15,734
448
2,085
12,372
31,016
3,171
L
Chaac
dfvdew
Chaac
8,966
906
0
5,119
18,909
13,140
0
2,671
16,238
2,659
40,441
W
Achilles
lLocoCarnage
Achilles
12,488
4,538
0
1,504
15,472
6,957
2,370
1,646
13,148
0
60,283
W
King Arthur
xDeadBanana35x
King Arthur
9,920
1,056
0
2,258
15,615
14,165
1,893
177
15,041
0
76,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,433
Gold Earned
55,726
334
Minions Killed
551
0
Camps Cleared
0
1,269,852
Distance Traveled
1,795,756
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,079
338
43
2
0
257,377
3
W
Xbalanque
10,858
603
164
9
0
332,780
2
W
Nox
11,488
638
130
7
0
361,724
3
L
Hou Yi
6,803
378
77
4
0
241,066
5
L
Gilgamesh
8,513
473
88
5
0
320,742
3
L
Sobek
5,919
329
24
1
0
162,440
2
W
Ganesha
10,191
566
8
0
0
348,344
5
L
Chaac
8,119
451
102
6
0
288,227
1
W
Achilles
11,499
639
98
5
0
393,588
1
W
King Arthur
11,690
649
151
8
0
359,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role