Player Matchup

Agni
Agni
KanameXKuran
Agni
Level 126
God Stats
2W - 4L
1,622 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LXA9
Gilgamesh
Level 89
God Stats
1W - 2L
1,768 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Bastet
Bastet
SrGoodOsiris
Bastet
Level 143
God Stats
19W - 20L
1,583 SR
Queue Stats
432W - 482L
1,558 Elo+
Solo
Team Averages
Level 119
1,657 SR
1,519 Elo+

VS

Team Averages
Level 111
1,442 SR
1,600 Elo+
King Arthur
King Arthur
HercuLarry
King Arthur
Level 159
God Stats
3W - 11L
1,327 SR
Queue Stats
198W - 137L
1,669 Elo+
Party 1
Nu Wa
Nu Wa
PowPowPanda
Nu Wa
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 138L
1,743 Elo+
Party 1
Neith
Neith
Talentz
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
12,533
783
17,762
11,807
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LXA9
Gilgamesh
17
7 / 1 / 8
12,175
761
16,626
16,641
12,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
16
2 / 5 / 11
11,039
690
8,963
16,552
9,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HercuLarry
King Arthur
15
2 / 5 / 5
10,531
658
13,520
23,800
23,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 4 / 3
10,836
677
10,693
12,143
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Talentz
Neith
12
1 / 8 / 5
9,533
596
11,328
13,615
4,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
17
Kills
8
8
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HercuLarry
King Arthur
2
5
5
0.9
W
8
2
7
5.75
W
Gilgamesh
LXA9
Gilgamesh
7
1
8
11
L
5
4
3
1.63
W
Bastet
2
5
11
1.5
L
Neith
Talentz
Neith
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,351
Damage
35,541
45,000
Taken
49,558
25,997
Mitigated
31,459
14,045
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HercuLarry
King Arthur
13,520
2,039
592
5,204
23,800
23,395
0
8,636
14,683
0
41,246
W
17,762
1,173
351
4,512
11,807
3,317
1,118
2,964
8,675
66,535
0
W
Gilgamesh
LXA9
Gilgamesh
16,626
4,711
0
2,856
16,641
12,705
704
3,933
12,275
0
41,753
L
10,693
3,163
0
1,506
12,143
3,714
0
4,139
7,866
45,414
0
W
Bastet
8,963
1,511
1,134
5,192
16,552
9,975
613
4,860
11,692
0
39,691
L
Neith
Talentz
Neith
11,328
4,247
0
1,797
13,615
4,350
495
5,518
7,802
0
22,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
30,900
188
Minions Killed
160
10
Camps Cleared
4
964,481
Distance Traveled
836,651
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,531
658
57
4
1
302,863
6
W
Agni
12,533
783
98
6
4
308,532
5
W
Gilgamesh
12,175
761
44
3
3
350,213
7
L
Nu Wa
10,836
677
70
4
3
286,999
1
W
Bastet
11,039
690
46
3
3
305,736
4
L
Neith
9,533
596
33
2
0
246,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role