Player Matchup

Medusa
Medusa
MyEpicz
Medusa
Level 28
God Stats
13W - 5L
1,727 SR
Queue Stats
100W - 57L
1,690 Elo+
Party 2
Agni
Agni
TTV_Moy
Agni
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 82L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
YourAverageJoe63
Cabrakan
Level 126
God Stats
20W - 12L
1,465 SR
Queue Stats
163W - 155L
1,477 Elo+
Party 2
Cerberus
Cerberus
canned__yams
Cerberus
Level 82
God Stats
2W - 6L
1,500 SR
Queue Stats
269W - 246L
1,614 Elo+
Party 2
Cu Chulainn
Cu Chulainn
qhwqq
Cu Chulainn
Level 126
God Stats
1W - 1L
1,202 SR
Queue Stats
44W - 56L
1,698 Elo+
Party 2
Team Averages
Level 98
1,479 SR
1,608 Elo+

VS

Team Averages
Level 53
1,606 SR
1,540 Elo+
Cerberus
Cerberus
Comet Venom
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,570 Elo+
Party 3
Chaac
Chaac
Gratsu9874
Chaac
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
akuma779
Sun Wukong
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 58L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
l Mythicxl l
Cernunnos
Level 25
God Stats
9W - 7L
1,778 SR
Queue Stats
23W - 26L
1,570 Elo+
Party 3
Da Ji
Da Ji
lViggo_YT
Da Ji
Level 49
God Stats
5W - 11L
1,750 SR
Queue Stats
602W - 633L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MyEpicz
Medusa
14
5 / 0 / 2
8,972
561
4,055
5,737
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
TTV_Moy
Agni
15
7 / 2 / 8
9,715
607
9,772
6,525
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 0 / 9
9,762
610
12,319
7,459
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
canned__yams
Cerberus
13
1 / 1 / 9
8,450
528
2,279
9,633
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
qhwqq
Cu Chulainn
15
3 / 0 / 2
8,867
554
5,366
9,266
12,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Comet Venom
Cerberus
3
0 / 2 / 0
4,927
308
753
2,030
616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
5
0 / 7 / 0
5,264
329
772
7,659
4,064
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
akuma779
Sun Wukong
15
1 / 1 / 0
9,101
569
5,749
11,741
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
l Mythicxl l
Cernunnos
12
1 / 6 / 0
7,437
465
4,207
12,061
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
lViggo_YT
Da Ji
12
1 / 7 / 0
7,400
463
4,524
13,984
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
23
Kills
3
3
Deaths
23
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Comet Venom
Cerberus
0
2
0
0
L
Chaac
0
7
0
0
W
Medusa
MyEpicz
Medusa
5
0
2
6
W
Agni
TTV_Moy
Agni
7
2
8
5.5
W
7
0
9
11.5
L
Sun Wukong
akuma779
Sun Wukong
1
1
0
1
W
Cerberus
canned__yams
Cerberus
1
1
9
5.5
L
Cernunnos
l Mythicxl l
Cernunnos
1
6
0
0.17
L
Da Ji
lViggo_YT
Da Ji
1
7
0
0.14
W
Cu Chulainn
qhwqq
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,791
Damage
16,005
38,620
Taken
47,475
26,915
Mitigated
18,938
12,309
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Comet Venom
Cerberus
753
168
11
343
2,030
616
0
324
1,706
3,938
0
L
Chaac
772
561
0
816
7,659
4,064
0
4,294
3,131
0
4,501
W
Medusa
MyEpicz
Medusa
4,055
1,898
0
2,873
5,737
2,005
2,391
521
5,216
0
49,035
W
Agni
TTV_Moy
Agni
9,772
1,195
0
537
6,525
2,178
1,946
0
6,492
59,744
0
W
12,319
1,769
0
2,491
7,459
4,834
489
0
7,419
47,951
6,539
L
Sun Wukong
akuma779
Sun Wukong
5,749
1,195
0
4,020
11,741
6,775
0
4,796
6,881
0
63,151
W
Cerberus
canned__yams
Cerberus
2,279
377
492
2,588
9,633
5,753
278
232
9,363
31,474
0
L
Cernunnos
l Mythicxl l
Cernunnos
4,207
1,904
0
2,498
12,061
3,165
0
6,951
5,000
0
40,588
L
Da Ji
lViggo_YT
Da Ji
4,524
251
0
3,574
13,984
4,318
0
6,626
7,087
0
38,513
W
Cu Chulainn
qhwqq
Cu Chulainn
5,366
1,537
305
3,023
9,266
12,145
545
0
8,689
0
48,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
34,129
483
Minions Killed
306
0
Camps Cleared
0
1,667,553
Distance Traveled
1,161,824
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,927
308
7
0
0
49,359
1
L
Chaac
5,264
329
6
0
0
245,013
0
W
Medusa
8,972
561
93
6
0
320,882
0
W
Agni
9,715
607
101
6
0
318,537
6
W
Cabrakan
9,762
610
95
6
0
359,478
4
L
Sun Wukong
9,101
569
130
8
0
324,794
6
W
Cerberus
8,450
528
86
5
0
345,434
0
L
Cernunnos
7,437
465
81
5
0
251,425
1
L
Da Ji
7,400
463
82
5
0
291,233
0
W
Cu Chulainn
8,867
554
108
7
0
323,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role