Player Matchup

He Bo
He Bo
Rarishor
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,327 Elo+
Party 2
Achilles
Achilles
Rooky127
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,319 Elo+
Party 2
Fenrir
Fenrir
alansmelij
Fenrir
Level 64
God Stats
8W - 16L
1,285 SR
Queue Stats
13W - 24L
1,255 Elo+
Solo
Team Averages
Level 66
1,428 SR
1,300 Elo+

VS

Team Averages
Level 108
1,576 SR
1,538 Elo+
Achilles
Achilles
NoWillBill
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,667 Elo+
Party 1
Anhur
Anhur
UltimateGinger
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
UnLiMiTed1War
Cthulhu
Level 143
God Stats
11W - 9L
1,729 SR
Queue Stats
42W - 65L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Rarishor
He Bo
17
2 / 4 / 12
11,539
679
14,957
11,153
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Rooky127
Achilles
18
6 / 2 / 9
12,411
730
9,558
17,817
22,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
alansmelij
Fenrir
18
8 / 4 / 6
12,919
760
10,379
16,160
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NoWillBill
Achilles
15
3 / 7 / 4
10,353
609
9,353
17,085
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 7 / 5
11,228
660
9,831
12,919
3,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
17
4 / 3 / 4
11,534
678
15,335
12,486
12,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
16
Kills
10
10
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
NoWillBill
Achilles
3
7
4
0.71
W
He Bo
Rarishor
He Bo
2
4
12
2
W
Achilles
Rooky127
Achilles
6
2
9
5.25
L
3
7
5
0.79
L
Cthulhu
4
3
4
2
W
Fenrir
alansmelij
Fenrir
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
34,519
45,130
Taken
42,490
37,639
Mitigated
23,959
12,864
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
NoWillBill
Achilles
9,353
2,143
0
2,423
17,085
7,431
0
7,240
9,510
0
23,871
W
He Bo
Rarishor
He Bo
14,957
1,088
245
1,375
11,153
4,302
235
3,720
7,159
57,865
0
W
Achilles
Rooky127
Achilles
9,558
2,030
390
6,055
17,817
22,017
0
6,018
10,864
2,198
28,423
L
9,831
3,571
0
500
12,919
3,881
182
4,196
8,522
0
57,608
L
Cthulhu
15,335
1,477
1,175
3,777
12,486
12,647
100
4,671
7,355
35,955
0
W
Fenrir
alansmelij
Fenrir
10,379
1,622
0
4,799
16,160
11,320
0
4,843
10,534
297
26,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
33,115
165
Minions Killed
185
6
Camps Cleared
9
1,019,661
Distance Traveled
920,682
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,353
609
34
2
2
318,204
2
W
He Bo
11,539
679
95
6
3
324,944
5
W
Achilles
12,411
730
35
2
0
371,213
2
L
Anhur
11,228
660
108
6
6
261,301
3
L
Cthulhu
11,534
678
43
3
1
341,177
4
W
Fenrir
12,919
760
35
2
3
323,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role