Player Matchup

Neith
Neith
Cashacat
Neith
Level 104
God Stats
44W - 42L
1,515 SR
Queue Stats
81W - 82L
1,494 Elo+
Party 1
Thoth
Thoth
SedzaLamont
Thoth
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 176L
1,600 Elo+
Party 1
Yemoja
Yemoja
twofow
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 240L
1,572 Elo+
Party 1
Team Averages
Level 110
1,505 SR
1,555 Elo+

VS

Team Averages
Level 95
1,486 SR
1,406 Elo+
Nox
Nox
WinterAnimosus
Nox
Level 76
God Stats
2W - 2L
1,148 SR
Queue Stats
3W - 7L
1,035 Elo+
Solo
Bacchus
Bacchus
candystew
Bacchus
Level 81
God Stats
11W - 11L
1,509 SR
Queue Stats
304W - 334L
1,489 Elo+
Solo
Rama
Rama
roscatto
Rama
Level 128
God Stats
2W - 1L
1,803 SR
Queue Stats
128W - 105L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cashacat
Neith
9
0 / 3 / 1
5,776
642
6,977
7,967
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 7 / 1
5,776
642
3,514
8,750
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
twofow
Yemoja
9
0 / 4 / 0
5,853
650
1,990
9,649
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
7,648
850
8,796
5,080
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
candystew
Bacchus
11
2 / 0 / 12
7,913
879
5,980
12,576
14,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
6 / 0 / 7
7,853
873
7,942
6,759
2,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
0
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Cashacat
Neith
0
3
1
0.17
L
0
7
1
0.07
W
6
1
8
10
W
Bacchus
candystew
Bacchus
2
0
12
8
W
Rama
6
0
7
9.5
L
Yemoja
twofow
Yemoja
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,481
Damage
22,718
26,366
Taken
24,415
11,556
Mitigated
18,949
4,657
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cashacat
Neith
6,977
3,004
0
802
7,967
3,064
189
4,042
3,925
0
20,604
L
3,514
216
0
130
8,750
2,740
56
6,160
2,590
15,376
0
W
8,796
458
0
103
5,080
1,969
393
1,506
3,574
15,936
0
W
Bacchus
candystew
Bacchus
5,980
492
236
3,895
12,576
14,256
52
2,515
10,061
16,496
0
W
Rama
7,942
5,347
0
4,262
6,759
2,724
1,514
1,855
4,904
0
41,833
L
Yemoja
twofow
Yemoja
1,990
611
1,330
2,395
9,649
5,752
0
4,574
5,075
7,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,405
Gold Earned
23,414
75
Minions Killed
106
0
Camps Cleared
8
450,981
Distance Traveled
544,688
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,776
642
32
4
0
160,754
1
L
Thoth
5,776
642
25
3
0
140,784
3
W
Nox
7,648
850
21
2
2
186,936
1
W
Bacchus
7,913
879
14
2
0
190,387
1
W
Rama
7,853
873
71
8
6
167,365
4
L
Yemoja
5,853
650
18
2
0
149,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role