Player Matchup

Atlas
Atlas
BP Mystic
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Neith
Neith
Cpt_Dilde
Neith
Level 20
God Stats
0W - 2L
1,715 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 1
Thor
Thor
Cpt_Fat00
Thor
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,520 Elo+
Party 1
Medusa
Medusa
Knacki1121
Medusa
Level 22
God Stats
5W - 8L
1,634 SR
Queue Stats
25W - 35L
1,350 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LokiTez2139
Morgan Le Fay
Level 16
God Stats
14W - 17L
1,578 SR
Queue Stats
129W - 147L
1,554 Elo+
Solo
Team Averages
Level 40
1,586 SR
1,457 Elo+

VS

Team Averages
Level 78
1,614 SR
1,785 Elo+
Anubis
Anubis
BRUUHH V7
Anubis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 40L
1,598 Elo+
Party 3
Thor
Thor
Callieo
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 41L
1,969 Elo+
Party 2
Aphrodite
Aphrodite
Fennrus
Aphrodite
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 52L
1,758 Elo+
Party 2
Izanami
Izanami
Krackeno
Izanami
Level 113
God Stats
12W - 6L
1,961 SR
Queue Stats
81W - 47L
2,058 Elo+
Party 2
Gilgamesh
Gilgamesh
OffTheWallEv
Gilgamesh
Level 23
God Stats
6W - 4L
1,611 SR
Queue Stats
34W - 43L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BP Mystic
Atlas
13
0 / 8 / 3
8,221
587
517
10,569
4,305
Neith
Cpt_Dilde
Neith
16
1 / 9 / 4
9,355
668
6,028
14,832
6,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
17
5 / 3 / 4
11,132
795
12,779
10,344
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Knacki1121
Medusa
18
4 / 6 / 6
10,598
757
14,914
14,725
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LokiTez2139
Morgan Le Fay
19
6 / 4 / 6
11,674
834
20,673
12,849
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BRUUHH V7
Anubis
18
4 / 3 / 6
11,081
792
8,143
10,771
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Callieo
Thor
16
2 / 6 / 3
9,465
676
3,627
16,195
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Fennrus
Aphrodite
19
8 / 2 / 9
11,604
829
11,972
15,432
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Krackeno
Izanami
20
12 / 3 / 2
12,518
894
18,098
13,858
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
OffTheWallEv
Gilgamesh
19
4 / 2 / 11
11,253
804
9,377
11,938
10,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
16
Kills
30
30
Deaths
16
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
BP Mystic
Atlas
0
8
3
0.19
W
Anubis
BRUUHH V7
Anubis
4
3
6
2.33
W
Thor
Callieo
Thor
2
6
3
0.58
L
Neith
Cpt_Dilde
Neith
1
9
4
0.33
L
Thor
5
3
4
2.33
W
Aphrodite
Fennrus
Aphrodite
8
2
9
6.25
L
Medusa
Knacki1121
Medusa
4
6
6
1.17
W
Izanami
Krackeno
Izanami
12
3
2
4.33
L
Morgan Le Fay
LokiTez2139
Morgan Le Fay
6
4
6
2.25
W
Gilgamesh
OffTheWallEv
Gilgamesh
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,911
Damage
51,217
63,319
Taken
68,194
26,671
Mitigated
29,299
6,035
Healing
27,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BP Mystic
Atlas
517
111
0
0
10,569
4,305
0
2,962
7,607
5,906
0
W
Anubis
BRUUHH V7
Anubis
8,143
74
286
2,914
10,771
4,104
0
2,131
8,508
44,986
0
W
Thor
Callieo
Thor
3,627
680
0
163
16,195
4,184
294
6,339
9,540
0
11,313
L
Neith
Cpt_Dilde
Neith
6,028
1,115
0
664
14,832
6,240
513
4,153
10,679
0
21,564
L
Thor
12,779
1,828
0
863
10,344
4,462
0
4,271
6,073
0
28,496
W
Aphrodite
Fennrus
Aphrodite
11,972
1,739
9,781
10,623
15,432
6,133
364
6,695
8,359
44,973
0
L
Medusa
Knacki1121
Medusa
14,914
3,826
70
2,140
14,725
6,030
0
4,293
10,432
0
46,728
W
Izanami
Krackeno
Izanami
18,098
11,875
0
1,991
13,858
4,768
1,662
3,039
10,593
0
56,387
L
Morgan Le Fay
LokiTez2139
Morgan Le Fay
20,673
424
0
2,298
12,849
5,634
97
4,436
8,413
56,544
0
W
Gilgamesh
OffTheWallEv
Gilgamesh
9,377
3,049
174
1,615
11,938
10,110
1,432
1,769
10,004
0
25,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
55,921
238
Minions Killed
291
0
Camps Cleared
0
1,254,199
Distance Traveled
1,409,139
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,221
587
9
1
0
163,602
0
W
Anubis
11,081
792
52
4
0
256,515
0
W
Thor
9,465
676
24
2
0
250,390
0
L
Neith
9,355
668
40
3
0
236,200
0
L
Thor
11,132
795
31
2
0
293,365
2
W
Aphrodite
11,604
829
81
6
0
304,366
1
L
Medusa
10,598
757
76
5
0
273,504
1
W
Izanami
12,518
894
100
7
0
267,952
1
L
Morgan Le Fay
11,674
834
82
6
0
287,528
1
W
Gilgamesh
11,253
804
34
2
0
329,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role