Player Matchup

Rama
Rama
EVILxANGELS
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,190 Elo+
Solo
Zhong Kui
Zhong Kui
F3AR KJ
Zhong Kui
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 213L
1,506 Elo+
Solo
Bacchus
Bacchus
Mackayonaise
Bacchus
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 161L
1,430 Elo+
Solo
Scylla
Scylla
TheRamenShaaman
Scylla
Level 99
God Stats
5W - 7L
1,500 SR
Queue Stats
622W - 667L
1,481 Elo+
Solo
Freya
Freya
vasal1991
Freya
Level 137
God Stats
11W - 17L
1,616 SR
Queue Stats
1,132W - 1,196L
1,488 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,419 Elo+

VS

Team Averages
Level 129
1,550 SR
1,498 Elo+
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FinalisOmega
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 111L
1,533 Elo+
Solo
Tyr
Tyr
HollowManAC130
Tyr
Level 145
God Stats
6W - 7L
1,720 SR
Queue Stats
310W - 297L
1,461 Elo+
Party 1
Vulcan
Vulcan
Tweeky_gets_you
Vulcan
Level 127
God Stats
2W - 3L
1,747 SR
Queue Stats
220W - 225L
1,507 Elo+
Party 1
Eset
Eset
g6k38
Eset
Level 129
God Stats
2W - 4L
1,285 SR
Queue Stats
76W - 81L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 17
10,479
806
9,345
10,079
5,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
F3AR KJ
Zhong Kui
14
8 / 8 / 9
9,507
731
12,610
15,677
9,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Mackayonaise
Bacchus
18
6 / 4 / 17
11,090
853
8,973
19,765
34,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 6 / 16
11,155
858
13,113
10,989
5,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
vasal1991
Freya
14
1 / 9 / 11
8,912
686
6,293
14,887
6,356
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 3 / 18
10,810
832
6,718
11,204
10,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
10 / 6 / 8
11,432
879
7,675
14,749
8,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 6 / 13
10,403
800
10,070
15,429
19,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
10 / 6 / 17
12,490
961
26,848
11,094
4,824
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
g6k38
Eset
18
3 / 4 / 18
10,685
822
9,073
11,632
4,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
105
24
Kills
31
31
Deaths
25
70
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
3
18
4.33
L
3
4
17
2.88
L
Zhong Kui
F3AR KJ
Zhong Kui
8
8
9
1.56
W
10
6
8
2.33
W
4
6
13
1.75
L
Bacchus
Mackayonaise
Bacchus
6
4
17
3.63
L
6
6
16
2.33
W
10
6
17
3.08
W
Eset
g6k38
Eset
3
4
18
3
L
Freya
vasal1991
Freya
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,334
Damage
60,384
71,397
Taken
64,108
61,250
Mitigated
47,444
17,451
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,718
445
2,817
1,719
11,204
10,382
1,563
6,929
4,275
18,431
0
L
9,345
6,017
1,957
941
10,079
5,304
1,268
5,405
4,645
0
19,238
L
Zhong Kui
F3AR KJ
Zhong Kui
12,610
1,059
1,218
2,421
15,677
9,970
114
9,979
5,554
18,898
0
W
7,675
1,092
1,036
1,037
14,749
8,347
854
9,008
5,741
0
14,197
W
10,070
1,379
758
3,283
15,429
19,060
541
9,416
6,013
220
18,097
L
Bacchus
Mackayonaise
Bacchus
8,973
847
1,067
3,222
19,765
34,091
376
10,282
9,255
19,825
0
L
13,113
557
1,845
1,322
10,989
5,529
1,283
7,689
3,218
33,168
0
W
26,848
9,384
1,878
1,240
11,094
4,824
1,067
7,446
3,648
40,895
0
W
Eset
g6k38
Eset
9,073
876
2,295
2,748
11,632
4,831
1,466
8,190
3,442
33,138
0
L
Freya
vasal1991
Freya
6,293
1,996
1,195
2,263
14,887
6,356
186
9,504
5,205
18,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
55,820
121
Minions Killed
123
0
Camps Cleared
0
985,874
Distance Traveled
1,195,281
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,810
832
20
2
0
234,958
0
L
Rama
10,479
806
23
2
0
199,100
0
L
Zhong Kui
9,507
731
13
1
0
162,659
0
W
Thor
11,432
879
16
1
0
220,468
0
W
Tyr
10,403
800
18
1
0
248,639
0
L
Bacchus
11,090
853
8
1
0
230,894
0
L
Scylla
11,155
858
50
4
0
201,616
0
W
Vulcan
12,490
961
36
3
0
239,135
0
W
Eset
10,685
822
33
3
0
252,081
1
L
Freya
8,912
686
27
2
0
191,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role