Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GladMac
Discordia
Level 65
God Stats
45W - 28L
1,669 SR
Queue Stats
51W - 39L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
Zionqt
Jing Wei
Level 158
God Stats
2W - 4L
1,287 SR
Queue Stats
118W - 92L
1,707 Elo+
Party 1
Team Averages
Level 123
1,485 SR
1,625 Elo+

VS

Team Averages
Level 100
1,455 SR
1,444 Elo+
Rama
Rama
ExS3Catalyst
Rama
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 230L
1,394 Elo+
Solo
Sobek
Sobek
TeFors22
Sobek
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 57L
1,502 Elo+
Solo
Nu Wa
Nu Wa
magic3245
Nu Wa
Level 60
God Stats
3W - 10L
1,366 SR
Queue Stats
28W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 0 / 8
8,402
764
7,376
10,197
6,794
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
GladMac
Discordia
12
3 / 0 / 5
7,926
721
8,389
3,915
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Zionqt
Jing Wei
14
5 / 0 / 6
9,123
829
5,799
5,576
1,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,553
596
3,195
7,513
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
TeFors22
Sobek
9
0 / 3 / 0
6,755
614
3,233
10,792
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
magic3245
Nu Wa
9
0 / 6 / 0
6,393
581
3,568
6,285
1,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
8
7
L
0
2
0
0
W
Discordia
GladMac
Discordia
3
0
5
5.5
L
Sobek
TeFors22
Sobek
0
3
0
0
W
Jing Wei
Zionqt
Jing Wei
5
0
6
8
L
Nu Wa
magic3245
Nu Wa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
9,996
19,688
Taken
24,590
10,033
Mitigated
11,199
9,734
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,376
3,615
1,740
4,362
10,197
6,794
308
3,835
6,362
0
20,497
L
3,195
2,356
0
1,265
7,513
2,367
0
2,886
4,627
0
24,306
W
Discordia
GladMac
Discordia
8,389
920
0
910
3,915
1,333
184
2,011
1,904
30,960
0
L
Sobek
TeFors22
Sobek
3,233
245
0
928
10,792
7,511
0
4,091
6,701
5,591
0
W
Jing Wei
Zionqt
Jing Wei
5,799
4,149
0
2,722
5,576
1,906
2,562
2,079
3,497
0
41,849
L
Nu Wa
magic3245
Nu Wa
3,568
601
165
398
6,285
1,321
0
1,412
4,873
17,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
19,701
159
Minions Killed
102
9
Camps Cleared
0
711,744
Distance Traveled
570,570
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,402
764
26
2
2
240,078
3
L
Rama
6,553
596
65
6
0
196,667
0
W
Discordia
7,926
721
35
3
1
234,120
4
L
Sobek
6,755
614
6
1
0
209,535
0
W
Jing Wei
9,123
829
98
9
6
237,546
5
L
Nu Wa
6,393
581
31
3
0
164,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role