Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ciastek202
Aphrodite
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 33L
1,783 Elo+
Solo
Nu Wa
Nu Wa
Keluare
Nu Wa
Level 129
God Stats
16W - 11L
1,357 SR
Queue Stats
35W - 47L
1,270 Elo+
Solo
Medusa
Medusa
Kicame
Medusa
Level 101
God Stats
8W - 4L
1,500 SR
Queue Stats
219W - 229L
1,500 Elo+
Solo
Kali
Kali
Эмилька
Kali
Level 67
God Stats
14W - 5L
1,765 SR
Queue Stats
84W - 70L
1,500 Elo+
Solo
Team Averages
Level 89
1,524 SR
1,511 Elo+

VS

Team Averages
Level 34
1,625 SR
1,398 Elo+
Neith
Neith
Feromono4ka
Neith
Level 14
God Stats
1W - 1L
1,355 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
Geroo0oo
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 244L
1,441 Elo+
Solo
Loki
Loki
Kobelina
Loki
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Hel
Hel
NeZoXuS
Hel
Level 69
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1
Chaac
Chaac
ZeRoonn
Chaac
Level 5
God Stats
1W - 1L
1,836 SR
Queue Stats
1W - 2L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 2 / 6
11,444
602
8,229
12,654
6,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Ciastek202
Aphrodite
16
7 / 0 / 22
11,153
587
8,863
12,574
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Keluare
Nu Wa
17
8 / 3 / 14
11,494
605
12,771
7,847
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kicame
Medusa
17
17 / 3 / 11
11,771
620
21,388
16,434
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 1 / 12
12,101
637
7,810
9,551
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 2
6,899
363
4,650
12,358
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Geroo0oo
Jormungandr
11
0 / 11 / 2
7,176
378
5,977
20,729
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
2 / 7 / 3
7,962
419
5,286
11,040
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
14
5 / 10 / 1
9,310
490
9,136
13,992
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
ZeRoonn
Chaac
12
0 / 8 / 4
7,651
403
7,430
15,486
10,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
21
47
Kills
9
9
Deaths
47
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
6
6
W
Aphrodite
Ciastek202
Aphrodite
7
0
22
18
L
2
11
2
0.27
L
Jormungandr
Geroo0oo
Jormungandr
0
11
2
0.09
W
Nu Wa
Keluare
Nu Wa
8
3
14
5
W
Medusa
Kicame
Medusa
17
3
11
7.5
L
Loki
2
7
3
0.5
L
Hel
5
10
1
0.55
L
Chaac
ZeRoonn
Chaac
0
8
4
0.25
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,061
Damage
32,479
59,060
Taken
73,605
24,541
Mitigated
33,219
30,659
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,229
438
0
6,449
12,654
6,235
415
1,659
10,807
68,825
0
W
Aphrodite
Ciastek202
Aphrodite
8,863
2,806
7,157
8,458
12,574
6,078
1,080
4,351
7,885
36,734
0
L
4,650
2,094
0
765
12,358
3,501
0
3,612
8,682
0
26,275
L
Jormungandr
Geroo0oo
Jormungandr
5,977
1,600
0
1,374
20,729
13,421
0
6,413
14,276
34,488
0
W
Nu Wa
Keluare
Nu Wa
12,771
2,750
80
888
7,847
2,742
3,308
2,139
5,552
62,124
0
W
Medusa
Kicame
Medusa
21,388
10,032
0
2,494
16,434
5,850
3,882
5,052
11,152
0
83,471
L
Loki
5,286
806
0
322
11,040
2,219
0
4,070
6,890
0
15,796
L
Hel
9,136
675
1,114
2,970
13,992
3,442
312
7,325
6,243
52,379
0
L
Chaac
ZeRoonn
Chaac
7,430
1,544
0
3,181
15,486
10,636
0
7,789
7,651
0
39,600
W
7,810
3,277
0
5,133
9,551
3,636
3,147
1,486
7,971
0
68,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,963
Gold Earned
38,998
485
Minions Killed
293
0
Camps Cleared
0
1,719,573
Distance Traveled
1,529,960
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,444
602
114
6
0
308,609
4
W
Aphrodite
11,153
587
53
3
0
368,637
5
L
Neith
6,899
363
50
3
0
255,170
0
L
Jormungandr
7,176
378
43
2
0
261,834
2
W
Nu Wa
11,494
605
89
5
0
321,565
5
W
Medusa
11,771
620
114
6
0
345,175
2
L
Loki
7,962
419
25
1
0
362,423
3
L
Hel
9,310
490
107
6
0
316,890
3
L
Chaac
7,651
403
68
4
0
333,643
5
W
Kali
12,101
637
115
6
0
375,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role