Player Matchup

Sol
Sol
Platinum III
Denjí
Sol
Platinum III
Level 129
God Stats
53W - 43L
1,599 SR
Queue Stats
342W - 328L
1,802 MMR
Solo
Fenrir
Fenrir
Platinum III
Fufox17
Fenrir
Platinum III
Level 159
God Stats
181W - 202L
1,619 SR
Queue Stats
404W - 393L
1,812 MMR
Solo
Xing Tian
Xing Tian
Gold I
LemonFiji
Xing Tian
Gold I
Level 62
God Stats
4W - 14L
1,312 SR
Queue Stats
494W - 496L
1,852 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Snap AcG
Hou Yi
Platinum IV
Level 158
God Stats
7W - 10L
1,432 SR
Queue Stats
405W - 410L
1,794 MMR
Solo
Cerberus
Cerberus
Platinum III
grayding201
Cerberus
Platinum III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 183L
1,777 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,492 SR
1,807 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,596 SR
1,807 MMR
Skadi
Skadi
Platinum II
BessFrenn
Skadi
Platinum II
Level 157
God Stats
23W - 15L
1,694 SR
Queue Stats
460W - 452L
1,799 MMR
Solo
Geb
Geb
Platinum V
Coppershark
Geb
Platinum V
Level 159
God Stats
13W - 8L
1,324 SR
Queue Stats
327W - 313L
1,717 MMR
Party 1
Zeus
Zeus
Platinum I
SoloLaneHokage
Zeus
Platinum I
Level 119
God Stats
12W - 11L
1,743 SR
Queue Stats
1,053W - 1,068L
1,990 MMR
Party 1
Thanatos
Thanatos
Platinum V
geccco
Thanatos
Platinum V
Level 157
God Stats
14W - 11L
1,718 SR
Queue Stats
132W - 81L
1,892 MMR
Party 2
Camazotz
Camazotz
Silver I
klaşsic
Camazotz
Silver I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,638 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Denjí
Sol
15
1 / 7 / 0
9,156
509
11,226
12,737
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Fufox17
Fenrir
14
3 / 2 / 2
8,939
497
2,840
9,547
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
LemonFiji
Xing Tian
10
0 / 4 / 2
7,421
412
3,857
12,041
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Snap AcG
Hou Yi
14
1 / 4 / 1
8,455
470
5,205
12,140
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
grayding201
Cerberus
12
1 / 10 / 4
7,886
438
8,779
24,327
17,052
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetArachneOdin

VS

Bans
LokiAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BessFrenn
Skadi
19
4 / 0 / 4
11,644
647
6,581
8,237
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 14
9,646
536
5,435
16,054
17,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 1 / 8
11,461
637
8,369
8,212
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
geccco
Thanatos
18
11 / 0 / 10
11,665
648
19,219
15,328
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
klaşsic
Camazotz
18
6 / 4 / 9
11,789
655
16,247
20,138
13,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
72
6
Kills
27
27
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Skadi
BessFrenn
Skadi
4
0
4
6
W
1
1
14
8
L
Sol
Denjí
Sol
1
7
0
0.14
L
Fenrir
Fufox17
Fenrir
3
2
2
2
L
Xing Tian
LemonFiji
Xing Tian
0
4
2
0.25
L
Hou Yi
Snap AcG
Hou Yi
1
4
1
0.38
W
5
1
8
9
W
Thanatos
geccco
Thanatos
11
0
10
16
L
Cerberus
grayding201
Cerberus
1
10
4
0.3
W
Camazotz
klaşsic
Camazotz
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,907
Damage
55,851
70,792
Taken
67,969
33,355
Mitigated
44,607
17,121
Healing
45,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BessFrenn
Skadi
6,581
3,551
0
4,013
8,237
3,030
2,746
4,765
3,472
0
102,674
W
5,435
220
997
5,629
16,054
17,756
0
6,248
9,806
23,771
0
L
Sol
Denjí
Sol
11,226
5,633
0
2,858
12,737
2,603
1,616
2,620
10,117
69,179
0
L
Fenrir
Fufox17
Fenrir
2,840
523
0
1,047
9,547
2,686
0
1,814
7,733
0
55,406
L
Xing Tian
LemonFiji
Xing Tian
3,857
299
335
1,664
12,041
8,546
0
4,556
7,485
17,492
0
L
Hou Yi
Snap AcG
Hou Yi
5,205
1,589
0
2,887
12,140
2,468
0
2,033
10,107
0
54,360
W
8,369
960
0
2,169
8,212
3,183
2,521
3,040
5,172
80,805
0
W
Thanatos
geccco
Thanatos
19,219
7,417
0
19,037
15,328
7,305
1,019
5,380
9,948
0
95,821
L
Cerberus
grayding201
Cerberus
8,779
880
0
8,330
24,327
17,052
0
2,781
21,546
38,944
0
W
Camazotz
klaşsic
Camazotz
16,247
7,332
658
13,208
20,138
13,333
1,410
6,688
13,450
0
83,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
56,205
457
Minions Killed
603
0
Camps Cleared
0
1,573,854
Distance Traveled
1,883,259
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,644
647
193
11
0
359,759
7
W
Geb
9,646
536
15
1
0
374,677
8
L
Sol
9,156
509
129
7
0
327,564
5
L
Fenrir
8,939
497
110
6
0
302,675
3
L
Xing Tian
7,421
412
11
1
0
332,601
7
L
Hou Yi
8,455
470
124
7
0
301,930
5
W
Zeus
11,461
637
152
8
0
355,285
0
W
Thanatos
11,665
648
123
7
0
428,036
3
L
Cerberus
7,886
438
83
5
0
309,084
1
W
Camazotz
11,789
655
120
7
0
365,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role