Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Danksior
Thoth
Level 109
God Stats
1W - 1L
1,269 SR
Queue Stats
4W - 9L
1,390 Elo+
Party 2
Kuzenbo
Kuzenbo
FreeStrike
Kuzenbo
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
557W - 588L
1,530 Elo+
Party 1
Skadi
Skadi
setqa
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
urdin
Aphrodite
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 98L
1,504 Elo+
Solo
Team Averages
Level 138
1,454 SR
1,482 Elo+

VS

Team Averages
Level 138
1,448 SR
1,397 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
Idranwyn
Nemesis
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 175L
1,404 Elo+
Party 3
Yemoja
Yemoja
MoleOfWar
Yemoja
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
219W - 215L
1,268 Elo+
Party 3
Hou Yi
Hou Yi
Sam199028
Hou Yi
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 72L
1,487 Elo+
Party 4
Chiron
Chiron
Stoerfrequenzer
Chiron
Level 140
God Stats
0W - 1L
1,239 SR
Queue Stats
76W - 73L
1,325 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 2 / 11
10,238
853
20,537
10,130
4,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Danksior
Thoth
16
8 / 4 / 8
10,179
848
11,305
11,130
4,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
FreeStrike
Kuzenbo
16
3 / 4 / 15
9,678
807
8,176
24,044
27,667
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
setqa
Skadi
17
5 / 1 / 13
10,010
834
17,589
8,650
3,864
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
urdin
Aphrodite
15
0 / 4 / 13
8,992
749
6,730
15,409
8,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 4 / 7
8,614
718
19,093
13,702
4,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Idranwyn
Nemesis
14
3 / 7 / 2
8,076
673
5,083
16,684
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
MoleOfWar
Yemoja
15
0 / 2 / 9
8,070
673
966
11,300
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Sam199028
Hou Yi
16
5 / 5 / 5
8,823
735
11,326
14,015
4,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
3 / 4 / 6
8,159
680
16,680
12,762
3,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
43
22
Kills
14
15
Deaths
22
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
11
5.75
L
Sol
 
Sol
3
4
7
1.63
W
Thoth
Danksior
Thoth
8
4
8
3
W
Kuzenbo
FreeStrike
Kuzenbo
3
4
15
2.63
L
Nemesis
Idranwyn
Nemesis
3
7
2
0.57
L
Yemoja
MoleOfWar
Yemoja
0
2
9
2.25
L
Hou Yi
Sam199028
Hou Yi
5
5
5
1.5
L
3
4
6
1.5
W
Skadi
setqa
Skadi
5
1
13
11.5
W
Aphrodite
urdin
Aphrodite
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,337
Damage
53,148
69,363
Taken
68,463
48,618
Mitigated
26,680
34,164
Healing
30,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,537
4,866
2,125
3,095
10,130
4,217
788
3,137
6,993
40,100
0
L
Sol
 
Sol
19,093
3,088
781
4,549
13,702
4,600
0
9,983
3,485
49,568
0
W
Thoth
Danksior
Thoth
11,305
168
655
1,044
11,130
4,248
1,488
3,212
7,918
18,594
0
W
Kuzenbo
FreeStrike
Kuzenbo
8,176
1,908
1,101
7,124
24,044
27,667
233
5,846
18,198
11,137
0
L
Nemesis
Idranwyn
Nemesis
5,083
905
244
3,103
16,684
5,270
0
10,845
5,731
0
13,069
L
Yemoja
MoleOfWar
Yemoja
966
178
7,738
4,268
11,300
8,527
0
7,698
3,531
5,785
0
L
Hou Yi
Sam199028
Hou Yi
11,326
3,008
1,661
2,366
14,015
4,311
0
8,818
4,888
0
28,286
L
16,680
3,897
2,110
3,306
12,762
3,972
0
8,329
4,080
0
38,017
W
Skadi
setqa
Skadi
17,589
4,497
745
1,186
8,650
3,864
2,750
2,961
5,689
0
36,215
W
Aphrodite
urdin
Aphrodite
6,730
700
8,249
8,840
15,409
8,622
469
4,903
10,506
19,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
41,742
120
Minions Killed
154
0
Camps Cleared
0
1,167,571
Distance Traveled
1,051,615
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,238
853
33
3
0
233,256
2
L
Sol
8,614
718
61
5
0
229,696
1
W
Thoth
10,179
848
15
1
0
228,283
0
W
Kuzenbo
9,678
807
12
1
0
258,541
0
L
Nemesis
8,076
673
13
1
0
180,000
0
L
Yemoja
8,070
673
9
1
0
238,756
0
L
Hou Yi
8,823
735
30
3
0
205,003
1
L
Chiron
8,159
680
41
3
0
198,160
2
W
Skadi
10,010
834
32
3
0
226,331
0
W
Aphrodite
8,992
749
28
2
0
221,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role