Player Matchup

Gilgamesh
Gilgamesh
Platinum II
Ferendum
Gilgamesh
Platinum II
Level 149
God Stats
1W - 5L
1,334 SR
Queue Stats
194W - 170L
1,807 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Flourishhh
Sun Wukong
Gold III
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 42L
1,811 MMR
Party 1
Sylvanus
Sylvanus
Gold I
PilotJr
Sylvanus
Gold I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,911 MMR
Party 1
Ganesha
Ganesha
Platinum IV
Saskía
Ganesha
Platinum IV
Level 159
God Stats
20W - 8L
1,860 SR
Queue Stats
178W - 167L
1,799 MMR
Solo
Charybdis
Charybdis
Platinum IV
SkylatheKitty
Charybdis
Platinum IV
Level 128
God Stats
7W - 10L
1,535 SR
Queue Stats
224W - 212L
1,810 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,546 SR
1,828 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,747 SR
1,827 MMR
Cliodhna
Cliodhna
Gold III
Ayali
Cliodhna
Gold III
Level 148
God Stats
1W - 2L
1,718 SR
Queue Stats
86W - 83L
1,887 MMR
Solo
Osiris
Osiris
Gold II
Eguzkimg
Osiris
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 168L
1,788 MMR
Solo
Yemoja
Yemoja
Platinum IV
Lizfraser
Yemoja
Platinum IV
Level 156
God Stats
1W - 2L
1,766 SR
Queue Stats
267W - 240L
1,814 MMR
Solo
Medusa
Medusa
Platinum V
Mythicss
Medusa
Platinum V
Level 156
God Stats
3W - 3L
1,819 SR
Queue Stats
524W - 509L
1,783 MMR
Solo
Tiamat
Tiamat
Platinum IV
ReaIty
Tiamat
Platinum IV
Level 149
God Stats
3W - 3L
1,931 SR
Queue Stats
195W - 176L
1,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ferendum
Gilgamesh
17
5 / 4 / 11
11,209
590
14,394
18,428
10,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Flourishhh
Sun Wukong
19
4 / 1 / 8
12,633
665
11,627
19,013
20,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
PilotJr
Sylvanus
19
11 / 3 / 9
12,515
659
17,175
18,480
9,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Saskía
Ganesha
15
0 / 2 / 20
10,694
563
9,920
23,068
21,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
SkylatheKitty
Charybdis
18
4 / 1 / 8
11,872
625
11,911
12,239
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasArtioBastetFenrir

VS

Bans
CamazotzGebOdinApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ayali
Cliodhna
16
2 / 4 / 3
9,965
524
14,019
16,293
10,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Eguzkimg
Osiris
16
4 / 6 / 3
9,583
504
7,995
16,095
11,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Lizfraser
Yemoja
13
1 / 7 / 7
8,312
437
12,207
19,366
14,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Mythicss
Medusa
15
0 / 2 / 1
8,937
470
8,218
13,524
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
ReaIty
Tiamat
15
4 / 5 / 5
9,266
488
15,077
15,116
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
24
Kills
11
11
Deaths
24
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Ayali
Cliodhna
2
4
3
0.88
L
Osiris
Eguzkimg
Osiris
4
6
3
0.92
W
Gilgamesh
Ferendum
Gilgamesh
5
4
11
2.63
W
Sun Wukong
Flourishhh
Sun Wukong
4
1
8
8
L
Yemoja
Lizfraser
Yemoja
1
7
7
0.64
L
Medusa
Mythicss
Medusa
0
2
1
0.25
W
Sylvanus
PilotJr
Sylvanus
11
3
9
5.17
L
Tiamat
ReaIty
Tiamat
4
5
5
1.3
W
Ganesha
Saskía
Ganesha
0
2
20
5
W
Charybdis
SkylatheKitty
Charybdis
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,027
Damage
57,516
91,228
Taken
80,394
66,743
Mitigated
47,835
44,261
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Ayali
Cliodhna
14,019
1,250
0
5,081
16,293
10,897
0
3,423
12,870
0
73,156
L
Osiris
Eguzkimg
Osiris
7,995
1,720
0
2,754
16,095
11,854
0
4,751
11,344
0
75,424
W
Gilgamesh
Ferendum
Gilgamesh
14,394
5,551
0
1,630
18,428
10,029
4,036
6,718
11,710
0
76,949
W
Sun Wukong
Flourishhh
Sun Wukong
11,627
2,053
0
9,828
19,013
20,980
339
3,995
15,018
0
88,020
L
Yemoja
Lizfraser
Yemoja
12,207
2,290
1,061
2,547
19,366
14,077
0
7,349
12,017
33,059
0
L
Medusa
Mythicss
Medusa
8,218
3,752
0
3,924
13,524
3,637
0
3,579
9,945
0
76,551
W
Sylvanus
PilotJr
Sylvanus
17,175
4,422
6,557
9,731
18,480
9,479
600
8,114
10,366
67,258
14,240
L
Tiamat
ReaIty
Tiamat
15,077
1,245
0
2,971
15,116
7,370
133
6,340
8,776
65,045
0
W
Ganesha
Saskía
Ganesha
9,920
1,274
3,660
6,876
23,068
21,982
171
5,972
17,096
27,037
1,961
W
Charybdis
SkylatheKitty
Charybdis
11,911
5,641
0
5,979
12,239
4,273
1,630
4,045
8,091
0
102,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,923
Gold Earned
46,063
598
Minions Killed
565
0
Camps Cleared
0
1,923,797
Distance Traveled
1,762,325
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,965
524
141
7
0
375,879
10
L
Osiris
9,583
504
133
7
0
371,022
7
W
Gilgamesh
11,209
590
82
4
0
398,003
4
W
Sun Wukong
12,633
665
196
10
0
406,952
3
L
Yemoja
8,312
437
40
2
0
310,933
8
L
Medusa
8,937
470
131
7
0
350,680
6
W
Sylvanus
12,515
659
136
7
0
337,450
4
L
Tiamat
9,266
488
120
6
0
353,811
8
W
Ganesha
10,694
563
1
0
0
400,636
6
W
Charybdis
11,872
625
183
10
0
380,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role