Player Matchup

Anhur
Anhur
Diamond V
SupportCarrysMe
Anhur
Diamond V
Level 60
God Stats
16W - 3L
2,072 SR
Queue Stats
31W - 8L
2,463 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 60
2,072 SR
2,463 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,595 SR
1,911 MMR
Ymir
Ymir
Gold I
SaS_uuKee
Ymir
Gold I
Level 142
God Stats
0W - 1L
1,595 SR
Queue Stats
14W - 15L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,858
986
10,625
6,640
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OlorunAh Muzen CabBellonaHou YiBastet

VS

Bans
SolHadesChronosFreyaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 0
7,093
709
4,002
13,343
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,625
Damage
4,002
6,640
Taken
13,343
3,605
Mitigated
6,160
1,522
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,002
1,579
0
2,486
13,343
6,160
0
0
13,208
26,546
1,964
W
10,625
5,987
0
1,522
6,640
3,605
886
3,984
2,656
0
59,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,858
Gold Earned
7,093
103
Minions Killed
65
7
Camps Cleared
2
176,257
Distance Traveled
177,016
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,093
709
65
7
2
177,016
4
W
Anhur
9,858
986
103
10
7
176,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role