Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DilldorBaggins
Charybdis
Level 150
God Stats
1W - 2L
1,715 SR
Queue Stats
130W - 129L
1,518 Elo+
Party 3
Merlin
Merlin
Ifcy
Merlin
Level 146
God Stats
20W - 28L
1,321 SR
Queue Stats
492W - 511L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
Jefe-Flores
Erlang Shen
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,306 Elo+
Party 3
Cerberus
Cerberus
STWFatboy
Cerberus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,391 Elo+
Party 3
Team Averages
Level 139
1,507 SR
1,457 Elo+

VS

Team Averages
Level 134
1,572 SR
1,601 Elo+
Odin
Odin
DirtyMooCow69
Odin
Level 137
God Stats
6W - 6L
1,500 SR
Queue Stats
495W - 467L
1,677 Elo+
Party 1
Gilgamesh
Gilgamesh
IRA Dreadpool
Gilgamesh
Level 149
God Stats
10W - 11L
1,692 SR
Queue Stats
381W - 380L
1,633 Elo+
Solo
Freya
Freya
KTWJarrhead
Freya
Level 113
God Stats
8W - 4L
1,606 SR
Queue Stats
273W - 253L
1,602 Elo+
Party 1
Ganesha
Ganesha
MrPotato_2412
Ganesha
Level 125
God Stats
3W - 2L
1,561 SR
Queue Stats
64W - 68L
1,481 Elo+
Solo
Charybdis
Charybdis
OllllDaffi
Charybdis
Level 145
God Stats
6W - 7L
1,500 SR
Queue Stats
860W - 843L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 1 / 0
5,505
459
3,366
6,596
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
DilldorBaggins
Charybdis
12
2 / 1 / 0
6,812
568
7,025
8,913
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Ifcy
Merlin
10
0 / 2 / 0
5,772
481
1,713
4,735
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Jefe-Flores
Erlang Shen
11
0 / 3 / 1
6,164
514
4,486
8,621
5,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
STWFatboy
Cerberus
8
1 / 3 / 1
5,519
460
2,252
9,597
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,885
574
5,938
6,249
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
IRA Dreadpool
Gilgamesh
11
3 / 1 / 2
6,517
543
4,942
8,486
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
3 / 0 / 1
6,681
557
4,581
5,425
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
10
0 / 1 / 4
6,043
504
2,216
7,469
4,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
OllllDaffi
Charybdis
12
2 / 2 / 0
7,038
587
7,070
8,623
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
10
10
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Charybdis
DilldorBaggins
Charybdis
2
1
0
2
W
2
0
3
3.5
W
Gilgamesh
IRA Dreadpool
Gilgamesh
3
1
2
4
L
Merlin
Ifcy
Merlin
0
2
0
0
L
Erlang Shen
Jefe-Flores
Erlang Shen
0
3
1
0.17
W
3
0
1
3.5
W
Ganesha
0
1
4
2
W
Charybdis
OllllDaffi
Charybdis
2
2
0
1
L
Cerberus
STWFatboy
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,842
Damage
24,747
38,462
Taken
36,252
15,789
Mitigated
14,797
11,821
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,366
913
0
1,036
6,596
1,694
0
1,012
5,584
0
29,097
L
Charybdis
DilldorBaggins
Charybdis
7,025
4,889
0
4,557
8,913
1,792
166
264
8,649
0
50,331
W
5,938
1,301
0
2,802
6,249
3,275
368
1,301
4,561
5,713
29,709
W
Gilgamesh
IRA Dreadpool
Gilgamesh
4,942
1,818
0
2,016
8,486
3,039
320
1,127
7,180
0
38,603
L
Merlin
Ifcy
Merlin
1,713
110
0
1,084
4,735
1,378
0
1,306
3,429
37,130
0
L
Erlang Shen
Jefe-Flores
Erlang Shen
4,486
1,491
0
2,294
8,621
5,719
214
1,257
6,886
8,510
26,447
W
4,581
1,482
0
2,603
5,425
2,124
0
1,128
4,297
33,717
5,386
W
Ganesha
2,216
402
377
2,414
7,469
4,694
0
1,360
5,946
17,482
0
W
Charybdis
OllllDaffi
Charybdis
7,070
4,330
0
4,367
8,623
1,665
0
262
8,361
0
47,100
L
Cerberus
STWFatboy
Cerberus
2,252
281
152
2,698
9,597
5,206
0
3,964
5,529
10,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
33,164
355
Minions Killed
359
0
Camps Cleared
0
1,131,458
Distance Traveled
1,266,845
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,505
459
58
5
0
273,232
1
L
Charybdis
6,812
568
104
9
0
199,559
4
W
Odin
6,885
574
76
6
0
257,926
1
W
Gilgamesh
6,517
543
80
7
0
279,337
2
L
Merlin
5,772
481
87
7
0
226,541
5
L
Erlang Shen
6,164
514
83
7
0
219,049
1
W
Freya
6,681
557
87
7
0
238,172
4
W
Ganesha
6,043
504
7
1
0
267,426
5
W
Charybdis
7,038
587
109
9
0
223,984
2
L
Cerberus
5,519
460
23
2
0
213,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role