Player Matchup

Chang'e
Chang'e
Keluare
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,291 Elo+
Solo
Horus
Horus
Postiit
Horus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,095 Elo+
Party 3
Olorun
Olorun
SynokZy_
Olorun
Level 13
God Stats
1W - 6L
1,059 SR
Queue Stats
2W - 7L
1,132 Elo+
Party 3
Mercury
Mercury
good4megod4u
Mercury
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
230W - 233L
1,376 Elo+
Party 2
Agni
Agni
xyankz95
Agni
Level 119
God Stats
2W - 2L
1,278 SR
Queue Stats
228W - 233L
1,376 Elo+
Party 2
Team Averages
Level 65
1,367 SR
1,254 Elo+

VS

Team Averages
Level 116
1,511 SR
1,397 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Mihnea234MiJO
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,067 Elo+
Solo
Bellona
Bellona
kaaaaaaaaaaaas
Bellona
Level 48
God Stats
4W - 2L
1,775 SR
Queue Stats
9W - 6L
1,495 Elo+
Solo
Da Ji
Da Ji
llTAURUSl
Da Ji
Level 146
God Stats
2W - 3L
1,278 SR
Queue Stats
592W - 615L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Keluare
Chang'e
10
0 / 4 / 0
6,000
462
2,125
8,275
4,405
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Postiit
Horus
9
1 / 7 / 3
6,139
472
4,087
15,569
8,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
SynokZy_
Olorun
9
0 / 9 / 4
5,507
424
4,857
9,867
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
good4megod4u
Mercury
12
3 / 4 / 2
7,552
581
4,546
10,820
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
11
2 / 4 / 1
6,649
511
5,551
7,128
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
10 / 2 / 6
8,237
634
12,046
6,921
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
12
3 / 0 / 13
7,951
612
5,592
8,243
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 1 / 5
8,236
634
12,520
8,878
4,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 2
7,817
601
4,201
8,937
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
llTAURUSl
Da Ji
13
5 / 2 / 3
7,650
588
6,475
8,239
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
27
28
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
2
6
6.5
W
Bacchus
 
Bacchus
3
0
13
9.5
L
Chang'e
Keluare
Chang'e
0
4
0
0
W
8
1
5
10.5
L
Horus
Postiit
Horus
1
7
3
0.36
L
Olorun
SynokZy_
Olorun
0
9
4
0.22
L
Mercury
good4megod4u
Mercury
3
4
2
1
W
1
1
2
2
W
Da Ji
llTAURUSl
Da Ji
5
2
3
3.25
L
Agni
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
40,834
51,659
Taken
41,218
20,705
Mitigated
25,457
10,540
Healing
18,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,046
5,269
0
2,287
6,921
2,963
898
1,076
5,845
0
47,510
W
Bacchus
 
Bacchus
5,592
585
545
3,036
8,243
9,848
44
2,488
5,755
21,525
0
L
Chang'e
Keluare
Chang'e
2,125
312
132
2,153
8,275
4,405
0
2,178
6,097
27,028
0
W
12,520
420
0
6,104
8,878
4,342
458
4,525
4,353
50,500
0
L
Horus
Postiit
Horus
4,087
2,078
878
2,443
15,569
8,911
0
4,204
11,365
0
13,159
L
Olorun
SynokZy_
Olorun
4,857
2,444
374
1,156
9,867
3,249
0
3,808
6,059
19,243
3,287
L
Mercury
good4megod4u
Mercury
4,546
881
0
2,490
10,820
2,605
0
4,404
6,416
0
32,822
W
4,201
1,058
112
3,083
8,937
5,434
1,354
2,760
6,177
0
47,941
W
Da Ji
llTAURUSl
Da Ji
6,475
1,213
0
3,556
8,239
2,870
0
903
7,336
0
39,935
L
Agni
5,551
53
0
914
7,128
1,535
0
3,518
3,610
36,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
39,891
260
Minions Killed
385
0
Camps Cleared
0
1,195,848
Distance Traveled
1,265,833
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,237
634
79
6
0
243,317
6
W
Bacchus
7,951
612
28
2
0
280,980
0
L
Chang'e
6,000
462
66
5
0
193,852
4
W
Anubis
8,236
634
92
7
0
238,219
4
L
Horus
6,139
472
19
1
0
250,242
2
L
Olorun
5,507
424
34
3
0
227,518
0
L
Mercury
7,552
581
71
5
0
275,840
4
W
Bellona
7,817
601
110
8
0
228,309
2
W
Da Ji
7,650
588
76
6
0
275,008
0
L
Agni
6,649
511
70
5
0
248,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role