Player Matchup

The Morrigan
The Morrigan
Beansack
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 249L
1,580 Elo+
Solo
Mulan
Mulan
Indianfire
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KvvD
Jormungandr
Level 102
God Stats
8W - 4L
1,600 SR
Queue Stats
243W - 233L
1,573 Elo+
Party 1
Hercules
Hercules
PwnzatoR
Hercules
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 213L
1,538 Elo+
Party 1
Ravana
Ravana
Quzi
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 207L
1,563 Elo+
Party 1
Team Averages
Level 90
1,520 SR
1,551 Elo+

VS

Team Averages
Level 108
1,504 SR
1,468 Elo+
Artemis
Artemis
Geleos
Artemis
Level 127
God Stats
17W - 11L
1,488 SR
Queue Stats
426W - 408L
1,421 Elo+
Party 2
Ares
Ares
Jebac182
Ares
Level 122
God Stats
3W - 1L
1,305 SR
Queue Stats
33W - 32L
1,500 Elo+
Solo
Persephone
Persephone
MayoSenpai
Persephone
Level 84
God Stats
12W - 8L
1,483 SR
Queue Stats
435W - 432L
1,554 Elo+
Solo
Bacchus
Bacchus
StealthyFox
Bacchus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,441 Elo+
Solo
Ne Zha
Ne Zha
oktameron
Ne Zha
Level 126
God Stats
3W - 6L
1,744 SR
Queue Stats
291W - 289L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Beansack
The Morrigan
19
8 / 8 / 9
11,944
747
20,459
15,078
6,951
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
16
5 / 11 / 5
10,373
648
12,082
25,234
17,336
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
KvvD
Jormungandr
18
4 / 10 / 11
11,584
724
15,578
26,681
29,759
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
PwnzatoR
Hercules
19
4 / 6 / 13
11,533
721
10,641
20,023
24,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Quzi
Ravana
18
4 / 10 / 9
10,497
656
13,556
20,234
18,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Geleos
Artemis
20
17 / 6 / 16
13,285
830
31,226
14,500
8,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
17
3 / 8 / 21
11,417
714
8,139
25,643
32,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
MayoSenpai
Persephone
20
13 / 2 / 26
14,636
915
32,077
15,375
8,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
StealthyFox
Bacchus
19
4 / 4 / 29
12,472
780
9,494
25,506
39,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
oktameron
Ne Zha
19
8 / 6 / 19
12,184
762
18,734
17,019
10,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
156
25
Kills
45
45
Deaths
26
47
Assists
111
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Beansack
The Morrigan
8
8
9
1.56
W
Artemis
Geleos
Artemis
17
6
16
4.17
L
Mulan
5
11
5
0.68
W
Ares
3
8
21
1.69
L
Jormungandr
KvvD
Jormungandr
4
10
11
0.95
W
Persephone
MayoSenpai
Persephone
13
2
26
13
L
Hercules
PwnzatoR
Hercules
4
6
13
1.75
L
Ravana
Quzi
Ravana
4
10
9
0.85
W
Bacchus
StealthyFox
Bacchus
4
4
29
4.63
W
Ne Zha
oktameron
Ne Zha
8
6
19
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,316
Damage
99,670
107,250
Taken
98,043
97,744
Mitigated
98,538
18,786
Healing
25,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Beansack
The Morrigan
20,459
3,884
2,381
1,608
15,078
6,951
0
8,008
7,070
38,213
0
W
Artemis
Geleos
Artemis
31,226
13,856
361
480
14,500
8,049
1,770
4,732
9,563
205
58,297
L
Mulan
12,082
1,818
734
2,918
25,234
17,336
0
12,582
12,620
86
19,353
W
Ares
8,139
585
0
2,083
25,643
32,044
473
9,195
16,237
13,711
0
L
Jormungandr
KvvD
Jormungandr
15,578
2,699
1,262
1,992
26,681
29,759
0
11,378
15,303
39,741
0
W
Persephone
MayoSenpai
Persephone
32,077
1,754
1,359
5,321
15,375
8,088
1,647
6,388
8,920
71,453
0
L
Hercules
PwnzatoR
Hercules
10,641
1,711
146
4,570
20,023
24,822
0
8,675
11,214
2,818
16,332
L
Ravana
Quzi
Ravana
13,556
3,955
415
2,760
20,234
18,876
0
9,231
10,760
0
16,498
W
Bacchus
StealthyFox
Bacchus
9,494
1,537
520
6,802
25,506
39,642
0
9,819
15,330
19,090
0
W
Ne Zha
oktameron
Ne Zha
18,734
4,764
3,571
5,368
17,019
10,715
1,219
7,031
9,827
0
39,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,931
Gold Earned
63,994
117
Minions Killed
174
0
Camps Cleared
0
1,158,244
Distance Traveled
1,428,814
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,944
747
34
2
0
199,267
0
W
Artemis
13,285
830
43
3
0
228,490
0
L
Mulan
10,373
648
16
1
0
214,560
1
W
Ares
11,417
714
9
1
0
267,820
0
L
Jormungandr
11,584
724
41
3
0
224,333
0
W
Persephone
14,636
915
69
4
0
329,129
0
L
Hercules
11,533
721
19
1
0
281,811
0
L
Ravana
10,497
656
7
0
0
238,273
0
W
Bacchus
12,472
780
9
1
0
306,314
2
W
Ne Zha
12,184
762
44
3
0
297,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role