Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AztecShaggy
Agni
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 131L
1,420 Elo+
Solo
Cthulhu
Cthulhu
BigDouglas79
Cthulhu
Level 104
God Stats
18W - 23L
1,495 SR
Queue Stats
136W - 186L
1,440 Elo+
Party 1
Eset
Eset
FinessingEmFKD
Eset
Level 117
God Stats
18W - 14L
1,464 SR
Queue Stats
190W - 221L
1,503 Elo+
Party 1
Bastet
Bastet
Fury Hydra01
Bastet
Level 123
God Stats
2W - 5L
1,500 SR
Queue Stats
180W - 202L
1,493 Elo+
Party 1
Team Averages
Level 121
1,492 SR
1,471 Elo+

VS

Team Averages
Level 112
1,629 SR
1,551 Elo+
Horus
Horus
BigSam67
Horus
Level 108
God Stats
96W - 57L
1,850 SR
Queue Stats
483W - 459L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
Itachi313
Nu Wa
Level 129
God Stats
10W - 14L
1,307 SR
Queue Stats
276W - 268L
1,531 Elo+
Solo
Athena
Athena
Maxime_Qc-
Athena
Level 137
God Stats
6W - 5L
1,391 SR
Queue Stats
20W - 16L
1,472 Elo+
Solo
Medusa
Medusa
Rizuhmental
Medusa
Level 123
God Stats
25W - 20L
1,754 SR
Queue Stats
605W - 600L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
SmallGab88
Zhong Kui
Level 64
God Stats
10W - 3L
1,843 SR
Queue Stats
30W - 27L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 3
4,771
477
2,893
6,275
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,161
516
4,334
5,551
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
BigDouglas79
Cthulhu
9
1 / 3 / 3
5,279
528
4,636
7,602
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,234
523
2,039
5,867
2,601
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
9
3 / 3 / 0
5,429
543
3,394
6,971
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigSam67
Horus
10
5 / 0 / 4
6,364
636
5,524
7,392
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Itachi313
Nu Wa
12
2 / 0 / 3
6,448
645
4,788
2,352
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Maxime_Qc-
Athena
7
0 / 1 / 4
4,871
487
2,107
6,362
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
9
2 / 3 / 2
5,336
534
5,491
6,111
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SmallGab88
Zhong Kui
11
4 / 0 / 1
6,496
650
4,448
6,383
4,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
13
13
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
3
1.5
L
0
3
0
0
L
Cthulhu
BigDouglas79
Cthulhu
1
3
3
0.83
W
Horus
BigSam67
Horus
5
0
4
7
L
0
3
0
0
L
Bastet
3
3
0
1
W
Nu Wa
Itachi313
Nu Wa
2
0
3
3.5
W
Athena
Maxime_Qc-
Athena
0
1
4
2
W
Medusa
2
3
2
1
W
Zhong Kui
SmallGab88
Zhong Kui
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,296
Damage
22,358
32,266
Taken
28,600
11,161
Mitigated
12,855
10,065
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,893
954
0
2,765
6,275
1,236
0
1,450
4,791
0
23,896
L
4,334
384
0
1,833
5,551
1,429
0
2,071
3,446
31,700
0
L
Cthulhu
BigDouglas79
Cthulhu
4,636
592
0
1,153
7,602
3,997
0
2,251
5,277
18,834
0
W
Horus
BigSam67
Horus
5,524
2,844
508
3,811
7,392
2,708
0
2,218
5,174
0
28,752
L
2,039
72
144
1,826
5,867
2,601
0
2,849
2,624
30,541
0
L
Bastet
3,394
847
0
2,344
6,971
1,898
0
2,078
4,785
0
24,308
W
Nu Wa
Itachi313
Nu Wa
4,788
797
0
464
2,352
625
9
1,045
1,307
41,212
0
W
Athena
Maxime_Qc-
Athena
2,107
688
149
1,107
6,362
3,470
35
1,827
4,535
9,646
0
W
Medusa
5,491
2,489
0
2,046
6,111
1,737
0
2,062
4,049
0
36,899
W
Zhong Kui
SmallGab88
Zhong Kui
4,448
273
0
3,276
6,383
4,315
120
3,857
2,526
33,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
29,515
281
Minions Killed
330
0
Camps Cleared
0
941,096
Distance Traveled
912,868
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,771
477
54
5
0
174,548
2
L
Agni
5,161
516
59
6
0
182,041
3
L
Cthulhu
5,279
528
41
4
0
186,351
1
W
Horus
6,364
636
63
6
0
201,416
5
L
Eset
5,234
523
72
7
0
182,816
0
L
Bastet
5,429
543
55
6
0
215,340
2
W
Nu Wa
6,448
645
97
10
0
159,119
1
W
Athena
4,871
487
15
2
0
188,991
0
W
Medusa
5,336
534
76
8
0
187,647
2
W
Zhong Kui
6,496
650
79
8
0
175,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role