Player Matchup

Baron Samedi
Baron Samedi
BendingYeti3878
Baron Samedi
Level 35
God Stats
3W - 2L
1,489 SR
Queue Stats
42W - 21L
1,881 Elo+
Party 2
Guan Yu
Guan Yu
ROYAL Nixxiom
Guan Yu
Level 107
God Stats
20W - 19L
1,521 SR
Queue Stats
239W - 226L
1,430 Elo+
Party 2
Cliodhna
Cliodhna
squaredipcan777
Cliodhna
Level 15
God Stats
5W - 7L
1,183 SR
Queue Stats
10W - 11L
1,299 Elo+
Party 2
Team Averages
Level 52
1,398 SR
1,537 Elo+

VS

Team Averages
Level 110
1,548 SR
1,543 Elo+
Vulcan
Vulcan
ItsUhmLandon
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 483L
1,392 Elo+
Party 1
Awilix
Awilix
Pirxion
Awilix
Level 146
God Stats
27W - 18L
1,865 SR
Queue Stats
116W - 77L
1,648 Elo+
Party 1
Geb
Geb
hades2shady1175
Geb
Level 28
God Stats
3W - 4L
1,279 SR
Queue Stats
50W - 49L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BendingYeti3878
Baron Samedi
20
10 / 0 / 7
15,944
759
33,650
20,068
14,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
20
5 / 1 / 11
14,233
678
11,760
28,736
25,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cliodhna
17
2 / 5 / 4
12,579
599
10,597
17,830
5,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
0 / 6 / 3
11,880
566
22,811
10,659
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Pirxion
Awilix
18
5 / 4 / 0
13,510
643
23,693
23,949
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 7 / 5
12,889
614
8,351
32,028
38,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
6
6
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BendingYeti3878
Baron Samedi
10
0
7
13.5
L
Vulcan
0
6
3
0.25
L
Awilix
Pirxion
Awilix
5
4
0
1.25
W
Guan Yu
5
1
11
10.5
L
1
7
5
0.5
W
Cliodhna
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,007
Damage
54,855
66,634
Taken
66,636
45,222
Mitigated
52,691
36,300
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BendingYeti3878
Baron Samedi
33,650
2,670
5,806
10,776
20,068
14,379
1,249
11,556
8,187
111,283
0
L
Vulcan
22,811
9,550
0
90
10,659
3,650
0
4,166
5,927
87,832
0
L
Awilix
Pirxion
Awilix
23,693
5,281
0
3,024
23,949
10,861
0
12,785
10,079
0
60,231
W
Guan Yu
11,760
666
4,725
13,923
28,736
25,120
1,151
12,656
15,599
0
44,448
L
8,351
421
0
3,182
32,028
38,180
0
15,498
14,520
22,317
0
W
Cliodhna
10,597
1,548
0
1,070
17,830
5,723
597
7,536
9,879
0
44,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,756
Gold Earned
38,279
257
Minions Killed
205
12
Camps Cleared
6
1,214,334
Distance Traveled
1,163,745
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,944
759
167
8
5
363,884
3
L
Vulcan
11,880
566
124
6
0
382,043
0
L
Awilix
13,510
643
71
3
5
414,762
7
W
Guan Yu
14,233
678
41
2
5
464,567
2
L
Geb
12,889
614
10
0
1
366,940
1
W
Cliodhna
12,579
599
49
2
2
385,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role