Player Matchup

Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kartvelian
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lewaniko
Tsukuyomi
Level 68
God Stats
2W - 0L
1,718 SR
Queue Stats
22W - 25L
1,545 Elo+
Party 1
Medusa
Medusa
SaySorrytoboss
Medusa
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 32L
1,677 Elo+
Party 1
Bacchus
Bacchus
TheAstrologa
Bacchus
Level 48
God Stats
11W - 5L
1,461 SR
Queue Stats
12W - 9L
1,447 Elo+
Party 1
Team Averages
Level 99
1,536 SR
1,559 Elo+

VS

Team Averages
Level 78
1,465 SR
1,549 Elo+
Sol
Sol
HUNTZZZZ
Sol
Level 48
God Stats
8W - 10L
1,480 SR
Queue Stats
269W - 295L
1,464 Elo+
Solo
Cupid
Cupid
Jay2038
Cupid
Level 67
God Stats
2W - 3L
1,541 SR
Queue Stats
235W - 222L
1,630 Elo+
Party 2
Kali
Kali
TheLuckyDemon
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
WukongSWK
Bacchus
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
254W - 238L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
vcop225
Danzaburou
Level 107
God Stats
0W - 3L
1,302 SR
Queue Stats
44W - 54L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
2 / 0 / 1
4,582
764
2,573
3,215
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Kartvelian
King Arthur
9
3 / 1 / 0
5,122
854
2,262
4,338
1,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Lewaniko
Tsukuyomi
7
1 / 3 / 1
4,050
675
1,358
4,362
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
3 / 2 / 0
4,162
694
3,513
4,000
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheAstrologa
Bacchus
6
1 / 2 / 3
4,195
699
3,245
4,580
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,326
721
2,918
4,577
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Jay2038
Cupid
7
2 / 2 / 2
4,153
692
3,308
4,046
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 3 / 0
4,221
704
1,634
5,112
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
WukongSWK
Bacchus
7
2 / 2 / 2
4,267
711
3,207
5,761
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
vcop225
Danzaburou
2
0 / 1 / 0
2,845
474
522
1,004
280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
10
Kills
7
8
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
1
2.5
L
1
2
1
0.75
L
Cupid
Jay2038
Cupid
2
2
2
1.5
W
King Arthur
Kartvelian
King Arthur
3
1
0
3
W
Tsukuyomi
Lewaniko
Tsukuyomi
1
3
1
0.5
W
3
2
0
1.5
W
Bacchus
TheAstrologa
Bacchus
1
2
3
1.25
L
2
3
0
0.67
L
Bacchus
WukongSWK
Bacchus
2
2
2
1.5
L
Danzaburou
vcop225
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,951
Damage
11,589
20,495
Taken
20,500
7,139
Mitigated
7,185
6,627
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,573
115
0
1,750
3,215
929
37
1,800
1,415
23,411
0
L
2,918
1,377
0
1,686
4,577
1,223
0
1,961
2,616
18,401
0
L
Cupid
Jay2038
Cupid
3,308
2,050
127
1,862
4,046
963
0
1,286
2,760
0
20,719
W
King Arthur
Kartvelian
King Arthur
2,262
593
0
1,165
4,338
1,453
0
0
4,338
0
26,182
W
Tsukuyomi
Lewaniko
Tsukuyomi
1,358
282
0
1,297
4,362
1,358
0
1,118
3,244
0
14,201
W
3,513
1,946
0
1,130
4,000
1,003
0
2,031
1,969
0
18,555
W
Bacchus
TheAstrologa
Bacchus
3,245
953
77
1,208
4,580
2,396
0
1,176
3,404
5,316
0
L
1,634
648
0
1,362
5,112
1,414
0
612
4,500
0
16,160
L
Bacchus
WukongSWK
Bacchus
3,207
535
48
2,008
5,761
3,305
0
1,959
3,802
8,593
0
L
Danzaburou
vcop225
Danzaburou
522
282
0
329
1,004
280
0
0
1,004
0
4,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,111
Gold Earned
19,812
185
Minions Killed
162
0
Camps Cleared
0
634,085
Distance Traveled
487,684
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,582
764
46
8
0
122,625
2
L
Sol
4,326
721
48
8
0
105,553
2
L
Cupid
4,153
692
48
8
0
98,513
0
W
King Arthur
5,122
854
69
12
0
137,748
1
W
Tsukuyomi
4,050
675
33
6
0
142,722
0
W
Medusa
4,162
694
31
5
0
114,620
1
W
Bacchus
4,195
699
6
1
0
116,370
1
L
Kali
4,221
704
47
8
0
130,364
0
L
Bacchus
4,267
711
9
2
0
123,577
0
L
Danzaburou
2,845
474
10
2
0
29,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role