Player Matchup

Danzaburou
Danzaburou
DabMonger
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kromohawk
Sun Wukong
Level 8
God Stats
2W - 6L
1,334 SR
Queue Stats
3W - 11L
1,245 Elo+
Party 2
Ares
Ares
MontanaMan40666
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Osiris
Osiris
Tani_Mihailov5
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Solo
Zhong Kui
Zhong Kui
californiabear11
Zhong Kui
Level 42
God Stats
1W - 1L
1,724 SR
Queue Stats
142W - 118L
1,628 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,430 Elo+

VS

Team Averages
Level 79
1,532 SR
1,384 Elo+
Khepri
Khepri
Brucecb3
Khepri
Level 153
God Stats
2W - 0L
1,683 SR
Queue Stats
42W - 42L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
DumplingKing69
Sun Wukong
Level 138
God Stats
8W - 5L
1,475 SR
Queue Stats
52W - 64L
1,447 Elo+
Party 1
Chaac
Chaac
Highendlow
Chaac
Level 29
God Stats
15W - 16L
1,455 SR
Queue Stats
240W - 289L
1,346 Elo+
Solo
Agni
Agni
One Geeb Dweeb
Agni
Level 69
God Stats
15W - 8L
1,362 SR
Queue Stats
26W - 27L
1,412 Elo+
Party 1
Medusa
Medusa
jerseycorey
Medusa
Level 5
God Stats
4W - 2L
1,683 SR
Queue Stats
4W - 5L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DabMonger
Danzaburou
16
3 / 5 / 3
9,815
755
13,093
14,295
6,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Kromohawk
Sun Wukong
17
3 / 3 / 2
9,820
755
7,416
13,659
8,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 6 / 7
8,620
663
5,148
14,174
13,834
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 9 / 4
8,068
621
725
14,002
11,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
15
4 / 5 / 2
9,165
705
16,477
16,564
10,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Brucecb3
Khepri
17
1 / 0 / 20
10,817
832
6,812
8,143
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
DumplingKing69
Sun Wukong
20
13 / 1 / 8
12,344
950
17,066
16,865
9,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
17
3 / 2 / 9
10,226
787
11,482
14,640
13,564
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 3 / 7
10,677
821
12,794
8,322
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
15
2 / 4 / 8
9,275
713
8,501
9,697
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
10
Kills
28
28
Deaths
10
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Khepri
Brucecb3
Khepri
1
0
20
11
L
Danzaburou
DabMonger
Danzaburou
3
5
3
0.9
W
Sun Wukong
DumplingKing69
Sun Wukong
13
1
8
17
W
Chaac
3
2
9
3.75
L
Sun Wukong
Kromohawk
Sun Wukong
3
3
2
1.33
L
0
6
7
0.58
W
9
3
7
4.17
L
0
9
4
0.22
L
Zhong Kui
4
5
2
1
W
Medusa
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
56,655
72,694
Taken
57,667
51,751
Mitigated
42,537
10,744
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Brucecb3
Khepri
6,812
217
0
2,391
8,143
10,950
689
2,918
5,225
21,844
0
L
Danzaburou
DabMonger
Danzaburou
13,093
5,562
0
4,059
14,295
6,764
1,200
3,913
10,319
0
41,265
W
Sun Wukong
DumplingKing69
Sun Wukong
17,066
3,182
0
4,558
16,865
9,699
1,407
6,025
10,840
0
73,698
W
Chaac
11,482
2,087
349
4,264
14,640
13,564
276
7,490
7,150
0
42,997
L
Sun Wukong
Kromohawk
Sun Wukong
7,416
708
0
1,380
13,659
8,988
0
4,040
9,440
3,767
30,349
L
5,148
438
775
605
14,174
13,834
0
4,544
9,630
12,522
0
W
12,794
1,171
0
1,340
8,322
3,972
1,817
2,351
5,971
27,216
0
L
725
398
0
26
14,002
11,916
126
2,463
11,539
0
4,873
L
Zhong Kui
16,477
2,446
263
3,636
16,564
10,249
0
4,563
11,983
35,781
0
W
Medusa
8,501
3,415
152
1,161
9,697
4,352
1,704
3,841
5,856
0
19,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
53,339
190
Minions Killed
249
0
Camps Cleared
0
1,191,524
Distance Traveled
1,362,472
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,817
832
29
2
0
287,766
4
L
Danzaburou
9,815
755
57
4
0
235,976
0
W
Sun Wukong
12,344
950
110
8
0
317,542
0
W
Chaac
10,226
787
48
4
0
256,615
0
L
Sun Wukong
9,820
755
66
5
0
292,394
1
L
Ares
8,620
663
12
1
0
240,811
1
W
Agni
10,677
821
37
3
0
251,536
0
L
Osiris
8,068
621
11
1
0
194,720
0
L
Zhong Kui
9,165
705
44
3
0
227,623
1
W
Medusa
9,275
713
25
2
0
249,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role