Player Matchup

Kukulkan
Kukulkan
Silver III
TheFishy
Kukulkan
Silver III
Level 126
God Stats
5W - 1L
1,830 SR
Queue Stats
29W - 33L
1,292 MMR
Party 1
Izanami
Izanami
Bronze III
Zalow
Izanami
Bronze III
Level 107
God Stats
2W - 3L
1,684 SR
Queue Stats
12W - 21L
1,173 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
buteanu98
Erlang Shen
Silver III
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 33L
1,292 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,672 SR
1,252 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,595 SR
1,238 MMR
Scylla
Scylla
Bronze IV
Heжная
Scylla
Bronze IV
Level 85
God Stats
0W - 2L
1,559 SR
Queue Stats
6W - 13L
1,060 MMR
Solo
Ymir
Ymir
Bronze III
LudasMatyi
Ymir
Bronze III
Level 146
God Stats
0W - 2L
1,577 SR
Queue Stats
6W - 9L
1,337 MMR
Solo
Osiris
Osiris
Silver I
Wezb84
Osiris
Silver I
Level 149
God Stats
13W - 11L
1,647 SR
Queue Stats
379W - 490L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TheFishy
Kukulkan
20
7 / 1 / 3
14,354
718
20,924
7,658
3,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Zalow
Izanami
16
1 / 2 / 5
12,178
609
4,369
5,310
1,989
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
buteanu98
Erlang Shen
17
2 / 3 / 8
12,883
644
7,736
13,163
15,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Hou YiAchillesNoxBastetCabrakan

VS

Bans
GilgameshNeithChaacArtemisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Heжная
Scylla
17
2 / 4 / 3
12,472
624
3,840
9,917
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 3
11,808
590
5,197
18,813
25,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
Wezb84
Osiris
16
1 / 3 / 5
11,530
577
9,901
13,406
12,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
6
6
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Heжная
Scylla
2
4
3
0.88
L
3
3
3
1.5
W
Kukulkan
TheFishy
Kukulkan
7
1
3
8.5
L
Osiris
Wezb84
Osiris
1
3
5
1.17
W
Izanami
Zalow
Izanami
1
2
5
1.75
W
Erlang Shen
buteanu98
Erlang Shen
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
18,938
26,131
Taken
42,136
21,002
Mitigated
43,144
5,442
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Heжная
Scylla
3,840
553
0
3,523
9,917
4,345
579
5,659
4,160
59,908
0
L
5,197
1,073
165
2,480
18,813
25,807
54
8,070
10,611
23,454
0
W
Kukulkan
TheFishy
Kukulkan
20,924
433
0
1,685
7,658
3,883
863
2,915
4,699
82,897
0
L
Osiris
Wezb84
Osiris
9,901
3,660
938
993
13,406
12,992
972
7,904
5,415
0
40,179
W
Izanami
Zalow
Izanami
4,369
2,761
0
1,306
5,310
1,989
1,861
1,605
3,641
0
51,993
W
Erlang Shen
buteanu98
Erlang Shen
7,736
3,184
173
2,278
13,163
15,130
481
4,676
8,356
81
16,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
35,810
250
Minions Killed
209
8
Camps Cleared
9
1,133,752
Distance Traveled
1,113,498
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,472
624
131
7
2
369,736
4
L
Ymir
11,808
590
24
1
2
365,938
5
W
Kukulkan
14,354
718
137
7
2
400,524
7
L
Osiris
11,530
577
54
3
5
377,824
3
W
Izanami
12,178
609
99
5
4
369,366
5
W
Erlang Shen
12,883
644
14
1
2
363,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role