Player Matchup

Ganesha
Ganesha
K1LLING4FUN
Ganesha
Level 160
God Stats
5W - 7L
1,281 SR
Queue Stats
308W - 329L
1,589 Elo+
Solo
Olorun
Olorun
MushuTheFish
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bastet
Bastet
RudyRude69
Bastet
Level 41
God Stats
21W - 32L
1,517 SR
Queue Stats
50W - 83L
1,442 Elo+
Party 1
Neith
Neith
ZoSo1893
Neith
Level 115
God Stats
3W - 13L
1,292 SR
Queue Stats
252W - 297L
1,430 Elo+
Party 1
Chang'e
Chang'e
echuodlrac
Chang'e
Level 148
God Stats
0W - 1L
1,330 SR
Queue Stats
101W - 100L
1,476 Elo+
Solo
Team Averages
Level 117
1,384 SR
1,488 Elo+

VS

Team Averages
Level 89
1,601 SR
1,526 Elo+
Ymir
Ymir
DannyDevitoo
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,252 Elo+
Party 2
Hercules
Hercules
Finchy22
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,646 Elo+
Party 2
Pele
Pele
VaIkerie
Pele
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,510 Elo+
Party 2
Izanami
Izanami
johnamusprime
Izanami
Level 97
God Stats
18W - 5L
2,004 SR
Queue Stats
169W - 145L
1,637 Elo+
Solo
Nox
Nox
xLAXb3astx
Nox
Level 129
God Stats
17W - 21L
1,500 SR
Queue Stats
210W - 195L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
K1LLING4FUN
Ganesha
16
0 / 8 / 8
9,971
665
8,020
19,217
24,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
17
1 / 5 / 4
10,073
672
12,588
13,882
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
RudyRude69
Bastet
16
3 / 7 / 7
10,338
689
12,516
14,200
4,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
ZoSo1893
Neith
18
2 / 4 / 4
10,688
713
13,083
13,167
4,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
echuodlrac
Chang'e
19
9 / 6 / 3
11,820
788
16,874
16,773
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 19
11,671
778
8,042
19,666
24,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Finchy22
Hercules
19
8 / 4 / 16
12,229
815
14,679
20,406
16,640
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
19
4 / 4 / 9
11,171
745
10,326
11,931
5,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
20
8 / 5 / 12
12,799
853
19,310
18,486
7,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 1 / 13
11,804
787
13,020
9,479
4,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
99
15
Kills
30
30
Deaths
15
26
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
W
Hercules
Finchy22
Hercules
8
4
16
4
L
Ganesha
K1LLING4FUN
Ganesha
0
8
8
0.5
L
Olorun
1
5
4
0.6
L
Bastet
RudyRude69
Bastet
3
7
7
0.93
W
Pele
4
4
9
2.13
L
Neith
ZoSo1893
Neith
2
4
4
1
L
Chang'e
echuodlrac
Chang'e
9
6
3
1.75
W
Izanami
8
5
12
2.8
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,081
Damage
65,377
77,239
Taken
79,968
44,904
Mitigated
58,926
14,938
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,042
1,086
421
2,138
19,666
24,233
774
8,681
10,985
16,292
0
W
Hercules
Finchy22
Hercules
14,679
3,167
0
4,858
20,406
16,640
1,065
9,576
10,830
6,641
28,044
L
Ganesha
K1LLING4FUN
Ganesha
8,020
408
0
1,529
19,217
24,060
0
7,308
11,909
23,422
0
L
Olorun
12,588
4,939
616
3,198
13,882
5,272
0
3,762
10,120
49,629
0
L
Bastet
RudyRude69
Bastet
12,516
2,412
53
2,023
14,200
4,906
75
4,417
9,783
0
21,486
W
Pele
10,326
1,155
0
530
11,931
5,311
1,734
6,514
5,417
0
39,785
L
Neith
ZoSo1893
Neith
13,083
3,155
91
1,521
13,167
4,453
162
3,202
9,965
0
50,663
L
Chang'e
echuodlrac
Chang'e
16,874
120
1,181
4,726
16,773
6,213
0
4,429
12,344
49,096
0
W
Izanami
19,310
13,247
906
3,993
18,486
7,800
1,163
8,449
10,037
0
71,759
W
13,020
1,341
1,161
3,518
9,479
4,942
2,441
4,262
5,217
49,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,890
Gold Earned
59,674
271
Minions Killed
316
0
Camps Cleared
0
1,343,068
Distance Traveled
1,498,332
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,671
778
20
1
0
286,515
0
W
Hercules
12,229
815
47
3
0
319,930
1
L
Ganesha
9,971
665
2
0
0
264,227
3
L
Olorun
10,073
672
76
5
0
252,715
3
L
Bastet
10,338
689
33
2
0
267,870
0
W
Pele
11,171
745
70
5
0
312,487
2
L
Neith
10,688
713
81
5
0
277,350
0
L
Chang'e
11,820
788
79
5
0
280,906
4
W
Izanami
12,799
853
106
7
0
306,018
2
W
Nox
11,804
787
73
5
0
273,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role