Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BronzeTraccer
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
HaZe Jojo420
Gilgamesh
Level 39
God Stats
0W - 2L
1,545 SR
Queue Stats
36W - 61L
1,254 Elo+
Party 1
Bacchus
Bacchus
MrTouchBalls
Bacchus
Level 101
God Stats
11W - 18L
1,577 SR
Queue Stats
864W - 1,005L
1,468 Elo+
Party 2
Nemesis
Nemesis
stnced
Nemesis
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 47L
1,435 Elo+
Party 1
Team Averages
Level 88
1,524 SR
1,418 Elo+

VS

Team Averages
Level 70
1,390 SR
1,307 Elo+
Morgan Le Fay
Morgan Le Fay
AcadamyGamer
Morgan Le Fay
Level 45
God Stats
15W - 17L
1,087 SR
Queue Stats
174W - 265L
1,212 Elo+
Party 3
Ymir
Ymir
Bastibaden11
Ymir
Level 61
God Stats
14W - 19L
1,500 SR
Queue Stats
115W - 222L
1,307 Elo+
Party 3
Zhong Kui
Zhong Kui
ZAROKI23
Zhong Kui
Level 66
God Stats
6W - 7L
1,500 SR
Queue Stats
122W - 164L
1,225 Elo+
Party 3
Bacchus
Bacchus
hectoros
Bacchus
Level 74
God Stats
17W - 27L
1,375 SR
Queue Stats
249W - 388L
1,373 Elo+
Party 3
Medusa
Medusa
schlimm111
Medusa
Level 103
God Stats
14W - 16L
1,486 SR
Queue Stats
281W - 392L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 1
7,284
520
7,468
7,626
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 1
7,900
564
7,968
7,226
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
HaZe Jojo420
Gilgamesh
12
0 / 3 / 1
6,510
465
1,774
7,984
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
MrTouchBalls
Bacchus
9
0 / 5 / 3
6,177
441
3,608
11,721
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
stnced
Nemesis
13
5 / 2 / 2
7,994
571
7,545
7,480
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcadamyGamer
Morgan Le Fay
13
1 / 3 / 2
7,594
542
2,290
8,646
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 3 / 3
6,769
484
3,778
10,689
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ZAROKI23
Zhong Kui
15
5 / 1 / 2
8,854
632
8,654
8,564
7,732
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
hectoros
Bacchus
12
4 / 1 / 5
7,515
537
6,564
11,454
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
schlimm111
Medusa
13
4 / 3 / 1
7,774
555
5,742
9,189
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
11
Kills
15
15
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
1
1.75
W
Morgan Le Fay
AcadamyGamer
Morgan Le Fay
1
3
2
0.67
W
1
3
3
0.83
L
3
3
1
1.17
L
Gilgamesh
HaZe Jojo420
Gilgamesh
0
3
1
0.17
L
Bacchus
MrTouchBalls
Bacchus
0
5
3
0.3
W
Zhong Kui
ZAROKI23
Zhong Kui
5
1
2
6
W
Bacchus
hectoros
Bacchus
4
1
5
6.5
W
Medusa
schlimm111
Medusa
4
3
1
1.5
L
Nemesis
stnced
Nemesis
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,363
Damage
27,028
42,037
Taken
48,542
20,735
Mitigated
25,260
9,434
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,468
3,642
0
2,982
7,626
2,435
486
2,604
5,022
0
49,940
W
Morgan Le Fay
AcadamyGamer
Morgan Le Fay
2,290
0
34
2,843
8,646
2,328
506
4,202
4,444
45,383
0
W
3,778
460
438
3,050
10,689
6,769
305
2,204
8,449
17,024
0
L
7,968
1,013
0
2,014
7,226
3,662
750
5,378
1,652
52,823
0
L
Gilgamesh
HaZe Jojo420
Gilgamesh
1,774
306
0
348
7,984
4,086
0
5,366
2,618
0
23,025
L
Bacchus
MrTouchBalls
Bacchus
3,608
272
313
2,677
11,721
8,272
0
5,452
6,269
12,489
0
W
Zhong Kui
ZAROKI23
Zhong Kui
8,654
1,505
0
3,273
8,564
7,732
156
497
7,928
55,777
0
W
Bacchus
hectoros
Bacchus
6,564
1,367
343
3,661
11,454
5,567
8
3,695
7,759
30,684
0
W
Medusa
schlimm111
Medusa
5,742
2,321
0
3,867
9,189
2,864
0
978
8,211
0
53,361
L
Nemesis
stnced
Nemesis
7,545
3,440
0
1,100
7,480
2,280
0
2,246
4,850
0
38,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
38,506
330
Minions Killed
397
0
Camps Cleared
0
1,348,846
Distance Traveled
1,328,556
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,284
520
108
8
0
246,319
4
W
Morgan Le Fay
7,594
542
97
7
0
282,003
3
W
Ymir
6,769
484
32
2
0
271,617
1
L
Tiamat
7,900
564
101
7
0
263,367
1
L
Gilgamesh
6,510
465
56
4
0
280,280
3
L
Bacchus
6,177
441
13
1
0
249,173
2
W
Zhong Kui
8,854
632
119
9
0
225,750
0
W
Bacchus
7,515
537
53
4
0
296,020
1
W
Medusa
7,774
555
96
7
0
253,166
8
L
Nemesis
7,994
571
52
4
0
309,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role