Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Cageymuffin412
Bastet
Level 56
God Stats
39W - 40L
1,443 SR
Queue Stats
125W - 120L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
SolxLunaR
Nu Wa
Level 65
God Stats
24W - 20L
1,574 SR
Queue Stats
171W - 124L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
iTumblez
Sun Wukong
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 141L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
o DARK LORD03 o
Sylvanus
Level 46
God Stats
7W - 3L
1,778 SR
Queue Stats
72W - 62L
1,819 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,547 Elo+

VS

Team Averages
Level 79
1,520 SR
1,460 Elo+
Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Shaka_De__Virgo
Kali
Level 16
God Stats
21W - 17L
1,570 SR
Queue Stats
36W - 32L
1,567 Elo+
Party 2
Poseidon
Poseidon
evilsnickerss
Poseidon
Level 68
God Stats
2W - 2L
1,691 SR
Queue Stats
236W - 247L
1,257 Elo+
Solo
Atlas
Atlas
pelle312000
Atlas
Level 113
God Stats
0W - 4L
1,434 SR
Queue Stats
63W - 66L
1,519 Elo+
Party 2
Rama
Rama
simusoman_
Rama
Level 97
God Stats
4W - 5L
1,405 SR
Queue Stats
103W - 109L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 5 / 8
7,625
508
7,171
11,312
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 2
7,920
528
7,465
8,705
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
SolxLunaR
Nu Wa
15
6 / 1 / 9
9,441
629
15,038
5,264
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
iTumblez
Sun Wukong
16
9 / 2 / 1
9,834
656
12,956
11,315
5,633
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
16
5 / 1 / 3
9,240
616
7,243
8,458
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 5 / 2
7,237
482
4,760
16,970
7,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 5 / 1
7,864
524
4,897
14,415
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
evilsnickerss
Poseidon
13
3 / 6 / 2
8,273
552
6,974
10,123
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 3 / 3
7,406
494
5,250
15,217
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 2
7,019
468
1,978
10,596
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
25
Kills
12
12
Deaths
25
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
8
1.4
L
Mulan
 
Mulan
2
5
2
0.6
W
2
3
2
1
L
4
5
1
0.9
W
Nu Wa
SolxLunaR
Nu Wa
6
1
9
10.5
L
Poseidon
evilsnickerss
Poseidon
3
6
2
0.67
W
Sun Wukong
iTumblez
Sun Wukong
9
2
1
4.75
W
Sylvanus
5
1
3
6.5
L
3
3
3
1.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,873
Damage
23,859
45,054
Taken
67,321
23,180
Mitigated
29,781
14,038
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,171
875
349
1,321
11,312
8,627
76
2,508
8,804
0
15,095
L
Mulan
 
Mulan
4,760
230
0
7,465
16,970
7,725
0
2,612
14,202
2,165
36,536
W
7,465
2,170
0
3,132
8,705
2,853
0
2,597
6,108
0
53,891
L
4,897
2,635
0
5,209
14,415
4,868
0
3,332
10,921
0
40,147
W
Nu Wa
SolxLunaR
Nu Wa
15,038
3,767
0
1,052
5,264
1,651
28
2,624
2,640
61,974
0
L
Poseidon
evilsnickerss
Poseidon
6,974
1,330
0
1,982
10,123
2,520
0
3,892
5,963
41,250
0
W
Sun Wukong
iTumblez
Sun Wukong
12,956
3,129
0
4,413
11,315
5,633
182
3,054
8,261
0
58,865
W
Sylvanus
7,243
2,904
273
3,498
8,458
4,416
1,205
2,003
6,455
52,936
12,221
L
5,250
1,878
163
3,939
15,217
11,590
0
5,397
9,532
22,176
0
L
1,978
1,452
0
2,749
10,596
3,078
0
5,047
5,425
0
39,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
37,799
477
Minions Killed
383
0
Camps Cleared
0
1,481,533
Distance Traveled
1,356,783
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,625
508
28
2
0
290,418
1
L
Mulan
7,237
482
84
6
0
282,116
4
W
Bastet
7,920
528
90
6
0
327,982
0
L
Kali
7,864
524
89
6
0
283,273
4
W
Nu Wa
9,441
629
110
7
0
285,368
4
L
Poseidon
8,273
552
68
5
0
240,334
1
W
Sun Wukong
9,834
656
133
9
0
303,395
4
W
Sylvanus
9,240
616
116
8
0
274,370
5
L
Atlas
7,406
494
35
2
0
287,646
1
L
Rama
7,019
468
107
7
0
263,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role