Player Matchup

Susano
Susano
D1nkel_Berg96
Susano
Level 87
God Stats
10W - 12L
1,757 SR
Queue Stats
210W - 157L
1,589 Elo+
Party 1
Tiamat
Tiamat
Daedran_
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,600 Elo+
Party 1
Geb
Geb
Klauxzakx
Geb
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
Oje_Delux
Cu Chulainn
Level 73
God Stats
17W - 11L
1,642 SR
Queue Stats
267W - 223L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
thushithan2001
Heimdallr
Level 144
God Stats
11W - 12L
1,500 SR
Queue Stats
801W - 744L
1,578 Elo+
Party 1
Team Averages
Level 76
1,580 SR
1,563 Elo+

VS

Team Averages
Level 76
1,549 SR
1,490 Elo+
Hou Yi
Hou Yi
Nq_DarkFlowzZ-
Hou Yi
Level 89
God Stats
13W - 10L
1,513 SR
Queue Stats
138W - 116L
1,553 Elo+
Party 2
Ravana
Ravana
Nq_EternalBlaze
Ravana
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 253L
1,538 Elo+
Party 2
Ganesha
Ganesha
Nq_Kronosiiz
Ganesha
Level 47
God Stats
4W - 4L
1,702 SR
Queue Stats
48W - 38L
1,517 Elo+
Party 2
Scylla
Scylla
Nq_NighT
Scylla
Level 79
God Stats
17W - 10L
1,529 SR
Queue Stats
271W - 228L
1,561 Elo+
Party 2
Fafnir
Fafnir
Sanctam_Rex
Fafnir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
11,293
538
7,791
14,151
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Daedran_
Tiamat
14
0 / 8 / 2
9,010
429
7,123
13,385
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 5 / 1
9,055
431
6,200
15,436
11,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Oje_Delux
Cu Chulainn
16
1 / 4 / 1
9,529
454
4,462
15,373
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
thushithan2001
Heimdallr
20
5 / 2 / 1
12,570
599
12,887
14,438
5,260
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 2
11,779
561
5,383
13,703
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 3 / 5
13,503
643
15,615
15,229
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Nq_Kronosiiz
Ganesha
16
0 / 0 / 13
10,603
505
7,202
14,713
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Nq_NighT
Scylla
18
3 / 0 / 11
11,569
551
8,237
8,660
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
16
2 / 3 / 5
11,124
530
10,576
15,950
10,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
22
22
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Tiamat
Daedran_
Tiamat
0
8
2
0.13
L
0
5
1
0.1
W
4
2
2
2.5
W
13
3
5
5.17
W
Ganesha
Nq_Kronosiiz
Ganesha
0
0
13
6.5
W
Scylla
Nq_NighT
Scylla
3
0
11
8.5
L
Cu Chulainn
Oje_Delux
Cu Chulainn
1
4
1
0.38
W
Fafnir
2
3
5
1.5
L
Heimdallr
thushithan2001
Heimdallr
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
47,013
72,783
Taken
68,255
34,918
Mitigated
41,292
19,072
Healing
25,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,791
737
0
4,812
14,151
5,011
0
3,878
10,201
0
79,765
L
Tiamat
Daedran_
Tiamat
7,123
350
0
2,231
13,385
3,861
476
5,317
8,068
47,608
0
L
6,200
555
0
2,420
15,436
11,815
114
7,804
7,588
35,011
0
W
5,383
2,206
0
7,341
13,703
4,465
2,339
2,059
11,626
0
91,738
W
15,615
6,139
0
5,382
15,229
8,153
1,012
3,666
11,433
0
105,052
W
Ganesha
Nq_Kronosiiz
Ganesha
7,202
243
0
4,342
14,713
14,910
234
5,488
9,019
27,056
0
W
Scylla
Nq_NighT
Scylla
8,237
1,126
0
2,366
8,660
2,834
366
3,784
4,588
84,635
0
L
Cu Chulainn
Oje_Delux
Cu Chulainn
4,462
540
0
3,880
15,373
8,971
0
6,128
8,647
0
53,789
W
Fafnir
10,576
1,608
493
5,563
15,950
10,930
272
1,563
13,499
40,149
0
L
Heimdallr
thushithan2001
Heimdallr
12,887
5,631
0
5,729
14,438
5,260
1,218
2,648
11,708
0
119,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,457
Gold Earned
58,578
602
Minions Killed
547
0
Camps Cleared
0
1,976,601
Distance Traveled
2,105,539
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,293
538
158
8
0
482,619
0
L
Tiamat
9,010
429
97
5
0
376,468
4
L
Geb
9,055
431
44
2
0
348,090
4
W
Hou Yi
11,779
561
163
8
0
434,083
7
W
Ravana
13,503
643
166
8
0
462,710
3
W
Ganesha
10,603
505
4
0
0
434,569
3
W
Scylla
11,569
551
148
7
0
421,168
5
L
Cu Chulainn
9,529
454
93
4
0
367,292
0
W
Fafnir
11,124
530
66
3
0
353,009
4
L
Heimdallr
12,570
599
210
10
0
402,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role