Player Matchup

Skadi
Skadi
DefNotJosh1
Skadi
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 30L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
DefNotTater
Baron Samedi
Level 74
God Stats
2W - 9L
1,291 SR
Queue Stats
13W - 32L
1,301 Elo+
Party 1
Cerberus
Cerberus
DefnotAsh
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Party 1
Team Averages
Level 107
1,430 SR
1,302 Elo+

VS

Team Averages
Level 52
1,395 SR
1,346 Elo+
Morgan Le Fay
Morgan Le Fay
BurpleNurple
Morgan Le Fay
Level 102
God Stats
1W - 0L
1,850 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Neith
Neith
LillyQuartz
Neith
Level 37
God Stats
1W - 2L
1,218 SR
Queue Stats
3W - 11L
1,325 Elo+
Party 2
Ne Zha
Ne Zha
LunarConstruct
Ne Zha
Level 16
God Stats
1W - 3L
1,117 SR
Queue Stats
1W - 6L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
10,010
715
7,095
13,300
3,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
DefNotTater
Baron Samedi
14
3 / 9 / 3
10,596
757
10,100
15,604
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
DefnotAsh
Cerberus
12
0 / 4 / 4
8,885
635
3,596
13,462
11,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BurpleNurple
Morgan Le Fay
18
14 / 2 / 6
12,758
911
21,806
12,668
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 0 / 10
10,121
723
8,375
6,751
2,315
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 4 / 11
10,773
770
5,712
9,985
4,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
6
Kills
21
21
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BurpleNurple
Morgan Le Fay
14
2
6
8.5
L
3
8
3
0.56
L
Baron Samedi
DefNotTater
Baron Samedi
3
9
3
0.5
L
Cerberus
DefnotAsh
Cerberus
0
4
4
0.5
W
2
0
10
7
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
35,893
42,366
Taken
29,404
18,431
Mitigated
11,597
7,256
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BurpleNurple
Morgan Le Fay
21,806
3,297
0
3,961
12,668
4,793
1,015
6,713
5,955
68,660
0
L
7,095
3,188
0
1,234
13,300
3,169
606
7,458
5,842
0
40,421
L
Baron Samedi
DefNotTater
Baron Samedi
10,100
592
1,178
2,399
15,604
4,095
391
8,277
7,327
28,484
0
L
Cerberus
DefnotAsh
Cerberus
3,596
223
338
2,107
13,462
11,167
340
6,302
7,160
15,433
0
W
8,375
3,201
0
2,805
6,751
2,315
193
3,244
3,507
0
25,784
W
5,712
1,039
75
1,754
9,985
4,489
1,290
4,532
5,453
0
15,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,491
Gold Earned
33,652
150
Minions Killed
154
5
Camps Cleared
8
631,741
Distance Traveled
763,038
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,758
911
100
7
6
250,575
3
L
Skadi
10,010
715
71
5
5
201,506
1
L
Baron Samedi
10,596
757
47
3
0
221,150
2
L
Cerberus
8,885
635
32
2
0
209,085
0
W
Neith
10,121
723
33
2
2
255,478
0
W
Ne Zha
10,773
770
21
2
0
256,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role