Player Matchup

Apollo
Apollo
Silver V
BandsToYams
Apollo
Silver V
Level 108
God Stats
5W - 6L
1,308 SR
Queue Stats
79W - 91L
1,211 MMR
Party 1
Terra
Terra
Silver I
Fire0fWallz
Terra
Silver I
Level 156
God Stats
3W - 3L
1,546 SR
Queue Stats
113W - 148L
1,232 MMR
Solo
Olorun
Olorun
Silver II
Triexco
Olorun
Silver II
Level 144
God Stats
23W - 18L
1,593 SR
Queue Stats
555W - 598L
1,239 MMR
Solo
Ne Zha
Ne Zha
Silver I
lordfufi
Ne Zha
Silver I
Level 157
God Stats
4W - 2L
1,323 SR
Queue Stats
44W - 46L
1,298 MMR
Solo
Athena
Athena
Silver II
yesterdaymen841
Athena
Silver II
Level 86
God Stats
2W - 2L
1,335 SR
Queue Stats
49W - 64L
1,373 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,421 SR
1,271 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,438 SR
1,296 MMR
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
Grim666Lock666
Bellona
Silver IV
Level 109
God Stats
8W - 11L
1,504 SR
Queue Stats
85W - 88L
1,368 MMR
Solo
Sol
Sol
Bronze I
LeSmoot
Sol
Bronze I
Level 103
God Stats
0W - 2L
1,248 SR
Queue Stats
45W - 62L
849 MMR
Solo
Awilix
Awilix
Bronze III
Naminato
Awilix
Bronze III
Level 143
God Stats
55W - 61L
1,306 SR
Queue Stats
231W - 235L
1,377 MMR
Solo
Cernunnos
Cernunnos
Silver IV
T36ReX
Cernunnos
Silver IV
Level 139
God Stats
2W - 3L
1,632 SR
Queue Stats
15W - 22L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 1 / 1
9,304
620
8,518
11,180
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 0 / 0
7,742
516
4,643
3,437
3,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
Triexco
Olorun
14
5 / 1 / 4
8,441
563
9,616
6,819
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
lordfufi
Ne Zha
14
0 / 0 / 9
7,885
526
7,676
8,457
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 5
8,009
534
6,274
10,335
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArachneBastetAphroditeAtlas

VS

Bans
IzanamiGilgameshDanzaburouCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 4 / 1
6,918
461
3,536
17,649
10,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 0 / 0
9,445
630
2,311
9,550
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
12
1 / 3 / 0
7,271
485
4,787
8,990
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Naminato
Awilix
13
0 / 3 / 0
7,387
492
4,168
11,199
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
T36ReX
Cernunnos
12
0 / 2 / 0
7,113
474
5,922
9,211
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
1
0.38
W
Apollo
4
1
1
4.5
W
0
0
0
0
L
0
0
0
0
L
Sol
1
3
0
0.33
L
Awilix
Naminato
Awilix
0
3
0
0
L
Cernunnos
T36ReX
Cernunnos
0
2
0
0
W
Olorun
Triexco
Olorun
5
1
4
7
W
Ne Zha
lordfufi
Ne Zha
0
0
9
4.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
20,724
40,228
Taken
56,599
20,854
Mitigated
27,932
16,981
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,536
411
2,103
3,093
17,649
10,304
0
6,281
11,368
12,920
0
W
Apollo
8,518
4,770
0
7,179
11,180
3,758
0
1,335
9,845
0
80,003
W
4,643
365
0
1,419
3,437
3,347
0
0
3,437
44,141
0
L
2,311
687
0
3,691
9,550
8,891
0
4,643
4,907
0
75,777
L
Sol
4,787
1,704
0
3,390
8,990
2,472
585
2,602
6,388
51,156
0
L
Awilix
Naminato
Awilix
4,168
1,445
0
3,020
11,199
4,019
0
3,617
7,582
0
54,964
L
Cernunnos
T36ReX
Cernunnos
5,922
2,913
0
3,613
9,211
2,246
0
878
8,333
0
49,659
W
Olorun
Triexco
Olorun
9,616
3,625
1,129
3,377
6,819
2,996
574
2,272
4,547
49,483
7,044
W
Ne Zha
lordfufi
Ne Zha
7,676
1,036
0
1,467
8,457
2,946
0
1,635
6,822
0
58,365
W
6,274
1,081
0
2,410
10,335
7,807
0
3,081
7,254
14,288
6,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
38,134
443
Minions Killed
511
0
Camps Cleared
0
1,561,061
Distance Traveled
1,525,752
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,918
461
15
1
0
315,235
9
W
Apollo
9,304
620
142
9
0
272,627
7
W
Terra
7,742
516
86
6
0
329,068
10
L
Bellona
9,445
630
189
13
0
318,398
2
L
Sol
7,271
485
104
7
0
261,711
6
L
Awilix
7,387
492
105
7
0
353,407
6
L
Cernunnos
7,113
474
98
7
0
277,001
3
W
Olorun
8,441
563
86
6
0
276,090
8
W
Ne Zha
7,885
526
91
6
0
369,272
4
W
Athena
8,009
534
38
3
0
314,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role