Player Matchup

Artemis
Artemis
Pittbully
Artemis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Odin
Odin
Steak0
Odin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
TheRandomOne
Kuzenbo
Level 37
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
Xest569
Hel
Level 75
God Stats
7W - 7L
1,500 SR
Queue Stats
66W - 85L
1,409 Elo+
Solo
Bakasura
Bakasura
meisterpinguin
Bakasura
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,508 SR
1,482 Elo+

VS

Team Averages
Level 94
1,504 SR
1,473 Elo+
Set
Set
AlexAmador71299
Set
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 125L
1,657 Elo+
Solo
Scylla
Scylla
Fluv
Scylla
Level 74
God Stats
3W - 2L
1,738 SR
Queue Stats
58W - 57L
1,433 Elo+
Solo
Artemis
Artemis
PwnagePk69
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,375 Elo+
Solo
Bacchus
Bacchus
SOL705
Bacchus
Level 143
God Stats
21W - 22L
1,500 SR
Queue Stats
901W - 924L
1,462 Elo+
Solo
Chaac
Chaac
llTAURUSl
Chaac
Level 146
God Stats
16W - 9L
1,285 SR
Queue Stats
592W - 615L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pittbully
Artemis
18
3 / 4 / 4
11,234
468
12,789
12,421
4,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Steak0
Odin
19
0 / 1 / 5
11,954
498
5,428
11,960
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
TheRandomOne
Kuzenbo
17
1 / 1 / 10
11,882
495
8,880
20,899
29,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
20
10 / 1 / 10
14,716
613
17,447
17,206
11,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
20
14 / 1 / 5
14,389
600
27,439
24,051
14,152
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
11,780
491
9,836
24,114
10,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Scylla
Fluv
Scylla
13
1 / 8 / 2
9,354
390
9,249
13,020
3,642
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
PwnagePk69
Artemis
18
0 / 5 / 4
11,230
468
10,234
15,942
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SOL705
Bacchus
16
2 / 2 / 2
10,658
444
12,970
21,221
25,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
llTAURUSl
Chaac
18
1 / 5 / 0
11,864
494
15,162
22,943
33,048
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
28
Kills
8
8
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Scylla
Fluv
Scylla
1
8
2
0.25
W
Artemis
Pittbully
Artemis
3
4
4
1.25
L
Artemis
PwnagePk69
Artemis
0
5
4
0.4
L
Bacchus
SOL705
Bacchus
2
2
2
1.5
W
Odin
Steak0
Odin
0
1
5
2.5
W
Kuzenbo
TheRandomOne
Kuzenbo
1
1
10
6
W
Hel
10
1
10
15
L
Chaac
llTAURUSl
Chaac
1
5
0
0.2
W
Bakasura
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,983
Damage
57,451
86,537
Taken
97,240
68,016
Mitigated
77,468
39,334
Healing
24,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,836
3,098
178
7,235
24,114
10,003
0
5,518
16,683
0
87,112
L
Scylla
Fluv
Scylla
9,249
359
0
286
13,020
3,642
0
3,270
9,198
49,954
0
W
Artemis
Pittbully
Artemis
12,789
7,476
0
3,551
12,421
4,770
2,847
3,671
8,750
0
78,737
L
Artemis
PwnagePk69
Artemis
10,234
5,065
601
4,894
15,942
5,546
2,906
7,158
8,318
0
96,551
L
Bacchus
SOL705
Bacchus
12,970
759
0
3,009
21,221
25,229
0
5,443
14,466
56,309
0
W
Odin
Steak0
Odin
5,428
1,453
0
4,076
11,960
8,478
1,578
1,179
10,781
5,511
50,434
W
Kuzenbo
TheRandomOne
Kuzenbo
8,880
3,570
449
5,940
20,899
29,158
362
5,229
15,208
25,601
0
W
Hel
17,447
1,474
8,169
11,234
17,206
11,458
2,365
6,983
10,061
104,212
0
L
Chaac
llTAURUSl
Chaac
15,162
2,004
0
8,216
22,943
33,048
194
4,782
15,001
500
97,101
W
Bakasura
27,439
16,225
0
5,915
24,051
14,152
4,394
5,657
18,208
0
85,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,175
Gold Earned
54,886
555
Minions Killed
670
0
Camps Cleared
0
2,419,496
Distance Traveled
2,045,994
33
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,780
491
146
6
0
436,387
0
L
Scylla
9,354
390
90
4
0
346,721
3
W
Artemis
11,234
468
112
5
0
427,959
7
L
Artemis
11,230
468
179
7
0
369,072
3
L
Bacchus
10,658
444
76
3
0
499,347
3
W
Odin
11,954
498
121
5
0
441,719
1
W
Kuzenbo
11,882
495
14
1
0
464,075
9
W
Hel
14,716
613
189
8
0
532,260
10
L
Chaac
11,864
494
179
7
0
394,467
0
W
Bakasura
14,389
600
119
5
0
553,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role