Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
FloofyBooper
Ah Muzen Cab
Bronze III
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,364 MMR
Solo
King Arthur
King Arthur
Bronze III
LordTwerkle
King Arthur
Bronze III
Level 65
God Stats
6W - 8L
1,732 SR
Queue Stats
35W - 48L
1,329 MMR
Solo
Thoth
Thoth
Gold IV
diskreet
Thoth
Gold IV
Level 142
God Stats
9W - 16L
1,627 SR
Queue Stats
591W - 621L
1,463 MMR
Solo
Yemoja
Yemoja
Bronze III
hannahOutOfMana
Yemoja
Bronze III
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 43L
1,406 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
ikesito
Tsukuyomi
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,402 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,572 SR
1,393 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,590 SR
1,369 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Bronze III
FlamingFacist
Odin
Bronze III
Level 146
God Stats
1W - 0L
1,374 SR
Queue Stats
1W - 6L
1,319 MMR
Solo
Janus
Janus
Bronze III
IssaLongshot
Janus
Bronze III
Level 128
God Stats
8W - 10L
1,552 SR
Queue Stats
193W - 198L
1,320 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Rainϟ
Sun Wukong
Silver IV
Level 129
God Stats
3W - 1L
1,716 SR
Queue Stats
9W - 13L
1,329 MMR
Party 1
Ullr
Ullr
Gold V
itakew
Ullr
Gold V
Level 107
God Stats
6W - 4L
1,809 SR
Queue Stats
19W - 28L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FloofyBooper
Ah Muzen Cab
17
1 / 9 / 2
10,540
479
9,407
16,746
4,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LordTwerkle
King Arthur
18
2 / 6 / 2
10,883
495
12,769
20,813
19,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
diskreet
Thoth
17
5 / 10 / 3
10,996
500
10,441
18,612
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 7
9,191
418
6,165
17,857
16,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ikesito
Tsukuyomi
17
5 / 6 / 4
10,640
484
10,696
20,222
12,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioEsetBastetSol

VS

Bans
IzanamiAtlasFenrirNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
21 / 2 / 4
15,186
690
25,895
23,164
11,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 4 / 14
11,555
525
4,898
12,075
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 2 / 11
13,151
598
17,058
11,984
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Rainϟ
Sun Wukong
19
3 / 3 / 7
12,985
590
11,710
22,701
20,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
itakew
Ullr
20
6 / 3 / 6
13,911
632
14,089
17,055
6,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
13
Kills
35
35
Deaths
14
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
21
2
4
11.5
W
1
4
14
2
L
Ah Muzen Cab
FloofyBooper
Ah Muzen Cab
1
9
2
0.22
W
4
2
11
4.75
L
King Arthur
LordTwerkle
King Arthur
2
6
2
0.5
W
Sun Wukong
Rainϟ
Sun Wukong
3
3
7
2.17
L
Thoth
diskreet
Thoth
5
10
3
0.65
L
0
4
7
0.88
L
Tsukuyomi
ikesito
Tsukuyomi
5
6
4
1.17
W
Ullr
itakew
Ullr
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
73,650
94,250
Taken
86,979
57,459
Mitigated
54,558
20,992
Healing
48,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
25,895
8,583
0
26,763
23,164
11,855
6,441
5,167
17,997
0
115,744
W
4,898
579
0
1,462
12,075
11,564
108
3,947
8,128
0
25,185
L
Ah Muzen Cab
FloofyBooper
Ah Muzen Cab
9,407
1,789
2
2,862
16,746
4,673
0
1,285
15,376
0
81,645
W
17,058
1,260
154
3,915
11,984
4,259
3,016
3,909
8,075
91,692
0
L
King Arthur
LordTwerkle
King Arthur
12,769
680
0
3,640
20,813
19,271
0
2,083
18,633
9,699
69,934
W
Sun Wukong
Rainϟ
Sun Wukong
11,710
2,140
0
10,436
22,701
20,098
1,326
3,838
18,863
0
84,238
L
Thoth
diskreet
Thoth
10,441
172
0
1,308
18,612
4,678
0
3,559
14,793
78,345
0
L
6,165
1,274
2,507
4,045
17,857
16,339
12
6,018
11,502
24,605
0
L
Tsukuyomi
ikesito
Tsukuyomi
10,696
2,575
0
6,628
20,222
12,498
24
3,100
16,888
0
65,578
W
Ullr
itakew
Ullr
14,089
5,321
0
5,797
17,055
6,782
1,862
2,954
13,719
0
104,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
66,788
605
Minions Killed
664
0
Camps Cleared
0
2,038,286
Distance Traveled
2,215,343
20
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,186
690
138
6
0
536,634
1
W
Odin
11,555
525
38
2
0
442,798
14
L
Ah Muzen Cab
10,540
479
161
7
0
401,510
3
W
Janus
13,151
598
171
8
0
422,552
8
L
King Arthur
10,883
495
157
7
0
391,608
5
W
Sun Wukong
12,985
590
145
7
0
419,177
5
L
Thoth
10,996
500
143
7
0
381,810
4
L
Yemoja
9,191
418
27
1
0
404,354
8
L
Tsukuyomi
10,640
484
117
5
0
459,004
0
W
Ullr
13,911
632
172
8
0
394,182
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role