Player Matchup

Scylla
Scylla
GimmickDreary420
Scylla
Level 116
God Stats
40W - 28L
1,548 SR
Queue Stats
106W - 102L
1,473 Elo+
Solo
Chiron
Chiron
Zavic
Chiron
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,325 Elo+
Solo
Guan Yu
Guan Yu
steel43
Guan Yu
Level 157
God Stats
4W - 8L
1,337 SR
Queue Stats
425W - 529L
1,384 Elo+
Solo
Team Averages
Level 103
1,462 SR
1,394 Elo+

VS

Team Averages
Level 84
1,420 SR
1,435 Elo+
Ares
Ares
ImARedGuard
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,567 Elo+
Solo
Kukulkan
Kukulkan
NDF_BooBy
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Chiron
Chiron
vloney-_-
Chiron
Level 89
God Stats
2W - 5L
1,260 SR
Queue Stats
13W - 14L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
15,771
751
20,638
17,458
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Zavic
Chiron
17
2 / 7 / 8
13,127
625
12,299
17,661
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
steel43
Guan Yu
20
4 / 1 / 9
14,084
671
12,509
29,400
31,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 8
13,061
622
14,837
24,047
18,821
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
NDF_BooBy
Kukulkan
17
1 / 6 / 5
12,556
598
12,155
16,163
4,248
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
vloney-_-
Chiron
19
9 / 4 / 1
14,799
705
27,921
16,121
5,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
15
Kills
11
11
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
3
5
3.83
L
1
5
8
1
L
Kukulkan
NDF_BooBy
Kukulkan
1
6
5
0.58
W
Chiron
Zavic
Chiron
2
7
8
0.86
W
Guan Yu
steel43
Guan Yu
4
1
9
8.5
L
Chiron
vloney-_-
Chiron
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,446
Damage
54,913
64,519
Taken
56,331
41,312
Mitigated
28,921
31,283
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,638
821
0
6,159
17,458
4,739
1,394
4,893
12,565
86,054
0
L
14,837
1,639
475
1,501
24,047
18,821
290
6,574
16,967
23,928
0
L
Kukulkan
NDF_BooBy
Kukulkan
12,155
1,154
0
2,430
16,163
4,248
785
9,210
6,613
65,796
0
W
Chiron
Zavic
Chiron
12,299
4,224
1,651
3,205
17,661
5,078
1,145
4,925
12,625
0
39,147
W
Guan Yu
steel43
Guan Yu
12,509
1,890
3,905
16,363
29,400
31,495
376
17,313
12,087
0
34,037
L
Chiron
vloney-_-
Chiron
27,921
9,407
1,726
4,928
16,121
5,852
195
4,647
10,948
0
78,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
40,416
212
Minions Killed
221
10
Camps Cleared
7
1,190,323
Distance Traveled
994,511
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,771
751
107
5
5
402,142
2
L
Ares
13,061
622
10
0
0
325,747
0
L
Kukulkan
12,556
598
118
6
2
341,637
11
W
Chiron
13,127
625
71
3
5
348,074
0
W
Guan Yu
14,084
671
34
2
0
440,107
2
L
Chiron
14,799
705
93
4
5
327,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role