Player Matchup

Sylvanus
Sylvanus
Dvstell58
Sylvanus
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
325W - 337L
1,582 Elo+
Solo
Nemesis
Nemesis
TVCrime
Nemesis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
balem2001
Nu Wa
Level 88
God Stats
4W - 1L
1,822 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 1
Team Averages
Level 100
1,607 SR
1,527 Elo+

VS

Team Averages
Level 98
1,598 SR
1,478 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
pegasus_ninja45
Sol
Level 126
God Stats
10W - 6L
1,796 SR
Queue Stats
134W - 155L
1,478 Elo+
Party 2
Horus
Horus
silverwolf020
Horus
Level 100
God Stats
3W - 8L
1,499 SR
Queue Stats
349W - 456L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dvstell58
Sylvanus
15
4 / 2 / 13
11,439
763
9,817
16,715
16,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
TVCrime
Nemesis
16
9 / 0 / 6
11,861
791
11,733
10,144
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
balem2001
Nu Wa
16
5 / 3 / 12
11,522
768
19,153
13,038
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 6 / 4
8,814
588
6,341
14,180
4,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 4
9,746
650
10,448
13,110
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 7 / 1
10,583
706
8,036
21,755
17,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
5
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
4
0.33
W
Sylvanus
Dvstell58
Sylvanus
4
2
13
5.25
W
Nemesis
TVCrime
Nemesis
9
0
6
12
W
Nu Wa
balem2001
Nu Wa
5
3
12
3.67
L
1
5
4
0.6
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,703
Damage
24,825
39,897
Taken
49,045
33,074
Mitigated
26,110
16,952
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,341
4,758
0
2,750
14,180
4,306
31
8,728
5,200
0
28,440
W
Sylvanus
Dvstell58
Sylvanus
9,817
3,283
4,939
6,469
16,715
16,867
588
3,639
12,867
24,584
4,308
W
Nemesis
TVCrime
Nemesis
11,733
4,780
0
2,230
10,144
11,075
1,024
3,013
7,068
5,044
33,286
W
Nu Wa
balem2001
Nu Wa
19,153
8,864
270
3,044
13,038
5,132
1,629
3,678
9,096
69,828
0
L
10,448
3,120
0
4,434
13,110
4,249
0
8,193
4,808
62,221
4,415
L
8,036
3,437
823
5,099
21,755
17,555
75
12,339
9,036
0
27,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
29,143
167
Minions Killed
176
6
Camps Cleared
6
789,693
Distance Traveled
680,805
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,814
588
55
4
1
225,241
0
W
Sylvanus
11,439
763
42
3
1
245,157
1
W
Nemesis
11,861
791
51
3
2
294,737
5
W
Nu Wa
11,522
768
74
5
3
249,799
2
L
Sol
9,746
650
89
6
4
234,669
5
L
Horus
10,583
706
32
2
1
220,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role