Player Matchup

Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HolyShirk
Medusa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,504 Elo+
Party 1
Discordia
Discordia
YceeRO
Discordia
Level 99
God Stats
25W - 34L
1,264 SR
Queue Stats
122W - 161L
1,381 Elo+
Solo
Team Averages
Level 130
1,421 SR
1,461 Elo+

VS

Team Averages
Level 86
1,682 SR
1,297 Elo+
Rama
Rama
BRADISTO
Rama
Level 130
God Stats
0W - 1L
1,504 SR
Queue Stats
59W - 70L
1,244 Elo+
Solo
Chaac
Chaac
FranticAcorn
Chaac
Level 29
God Stats
3W - 5L
1,721 SR
Queue Stats
21W - 36L
1,343 Elo+
Party 2
Hera
Hera
iambrillyant
Hera
Level 100
God Stats
80W - 83L
1,821 SR
Queue Stats
258W - 346L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
3 / 0 / 9
7,342
734
2,856
5,485
4,899
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
HolyShirk
Medusa
13
9 / 0 / 4
8,526
853
12,427
6,227
2,435
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
YceeRO
Discordia
12
1 / 0 / 10
7,062
706
6,388
2,835
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 4 / 0
6,001
600
1,817
7,658
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 5 / 0
5,709
571
2,461
9,401
3,367
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 4 / 0
5,824
582
3,803
7,083
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
9
7.5
L
Rama
0
4
0
0
L
0
5
0
0
W
Medusa
HolyShirk
Medusa
9
0
4
11
W
Discordia
YceeRO
Discordia
1
0
10
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,671
Damage
8,081
14,547
Taken
24,142
8,264
Mitigated
6,829
4,547
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,856
315
1,299
1,960
5,485
4,899
226
912
4,501
9,452
0
L
Rama
1,817
1,645
0
950
7,658
2,031
0
3,617
4,041
0
11,649
L
2,461
308
0
1,422
9,401
3,367
0
3,945
5,456
0
12,437
W
Medusa
HolyShirk
Medusa
12,427
3,579
0
1,061
6,227
2,435
984
2,484
3,575
0
41,821
W
Discordia
YceeRO
Discordia
6,388
288
0
227
2,835
930
273
1,332
1,433
24,616
0
L
3,803
287
0
0
7,083
1,431
0
2,002
5,081
20,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,930
Gold Earned
17,534
118
Minions Killed
93
6
Camps Cleared
3
548,331
Distance Traveled
467,909
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,342
734
9
1
0
189,962
3
L
Rama
6,001
600
24
2
2
165,735
2
L
Chaac
5,709
571
26
3
0
155,394
1
W
Medusa
8,526
853
70
7
3
195,372
3
W
Discordia
7,062
706
39
4
3
162,997
2
L
Hera
5,824
582
43
4
1
146,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role