Player Matchup

Nu Wa
Nu Wa
Silver III
ABYSSSTACKER
Nu Wa
Silver III
Level 127
God Stats
4W - 5L
1,313 SR
Queue Stats
272W - 288L
1,400 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
BrobaII
Sun Wukong
Silver I
Level 157
God Stats
55W - 70L
1,559 SR
Queue Stats
420W - 462L
1,382 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Dragbows
Tsukuyomi
Gold V
Level 94
God Stats
35W - 22L
1,670 SR
Queue Stats
66W - 66L
1,472 MMR
Party 2
Anhur
Anhur
Gold IV
Shábby
Anhur
Gold IV
Level 155
God Stats
12W - 6L
1,500 SR
Queue Stats
441W - 445L
1,401 MMR
Solo
Ares
Ares
Gold V
Trisonn
Ares
Gold V
Level 88
God Stats
11W - 10L
1,513 SR
Queue Stats
121W - 128L
1,298 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,511 SR
1,391 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,581 SR
1,390 MMR
Scylla
Scylla
Gold IV
Daииi
Scylla
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,405 MMR
Solo
Poseidon
Poseidon
Bronze III
DeadFunk
Poseidon
Bronze III
Level 129
God Stats
7W - 4L
1,546 SR
Queue Stats
13W - 12L
1,408 MMR
Solo
Neith
Neith
Bronze III
Ragedor
Neith
Bronze III
Level 156
God Stats
42W - 38L
1,644 SR
Queue Stats
252W - 266L
1,203 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
SinisterMagic
Kuzenbo
Gold V
Level 160
God Stats
0W - 6L
1,500 SR
Queue Stats
818W - 821L
1,385 MMR
Solo
Horus
Horus
Silver I
metalvador
Horus
Silver I
Level 160
God Stats
0W - 3L
1,715 SR
Queue Stats
51W - 54L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 13
18,974
612
44,214
21,430
11,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
BrobaII
Sun Wukong
20
0 / 9 / 8
14,239
459
15,953
34,552
40,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Dragbows
Tsukuyomi
20
14 / 6 / 5
18,370
593
21,566
29,291
17,741
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Shábby
Anhur
20
10 / 9 / 15
17,902
577
28,508
35,479
14,301
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Trisonn
Ares
20
4 / 2 / 17
16,206
523
20,998
40,624
71,011
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
ZeusChironHou YiLokiBastet

VS

Bans
AchillesAthenaGebFenrirAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daииi
Scylla
20
6 / 9 / 4
16,100
519
25,876
23,417
6,081
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
DeadFunk
Poseidon
20
15 / 9 / 4
18,224
588
33,489
29,756
9,085
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Ragedor
Neith
20
3 / 12 / 13
14,737
475
22,144
30,158
7,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
20
1 / 9 / 16
13,789
445
18,466
40,585
61,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Horus
20
4 / 3 / 13
14,019
452
16,559
35,882
43,497
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
79
42
Kills
29
29
Deaths
42
58
Assists
50
Player
Kills
Deaths
Assists
KDA
W
14
3
13
6.83
W
Sun Wukong
BrobaII
Sun Wukong
0
9
8
0.44
L
Scylla
Daииi
Scylla
6
9
4
0.89
L
Poseidon
DeadFunk
Poseidon
15
9
4
1.89
W
Tsukuyomi
Dragbows
Tsukuyomi
14
6
5
2.75
L
Neith
Ragedor
Neith
3
12
13
0.79
W
Anhur
Shábby
Anhur
10
9
15
1.94
L
Kuzenbo
1
9
16
1
W
Ares
Trisonn
Ares
4
2
17
6.25
L
Horus
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,239
Damage
116,534
161,376
Taken
159,798
154,340
Mitigated
128,296
49,135
Healing
35,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,214
6,510
0
5,590
21,430
11,153
1,802
12,417
9,013
166,339
0
W
Sun Wukong
BrobaII
Sun Wukong
15,953
1,595
801
10,038
34,552
40,134
377
12,424
22,128
0
91,374
L
Scylla
Daииi
Scylla
25,876
2,033
0
2,677
23,417
6,081
0
9,978
13,095
147,165
0
L
Poseidon
DeadFunk
Poseidon
33,489
11,188
0
7,760
29,756
9,085
4,219
11,102
18,300
174,762
0
W
Tsukuyomi
Dragbows
Tsukuyomi
21,566
3,690
0
8,876
29,291
17,741
2,560
18,849
10,442
0
140,274
L
Neith
Ragedor
Neith
22,144
11,997
0
7,191
30,158
7,773
2,600
9,710
20,110
0
102,181
W
Anhur
Shábby
Anhur
28,508
14,680
0
12,196
35,479
14,301
3,154
14,436
21,043
0
149,059
L
Kuzenbo
18,466
3,507
0
2,474
40,585
61,860
624
21,337
18,216
52,808
5,721
W
Ares
Trisonn
Ares
20,998
880
679
10,955
40,624
71,011
872
19,586
21,038
44,584
0
L
Horus
16,559
5,331
3,808
11,213
35,882
43,497
764
12,109
23,252
0
74,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,691
Gold Earned
76,869
760
Minions Killed
753
0
Camps Cleared
0
2,790,123
Distance Traveled
2,688,039
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
18,974
612
256
8
0
557,135
11
W
Sun Wukong
14,239
459
129
4
0
556,410
3
L
Scylla
16,100
519
215
7
0
501,994
4
L
Poseidon
18,224
588
227
7
0
552,927
6
W
Tsukuyomi
18,370
593
173
6
0
609,946
7
L
Neith
14,737
475
133
4
0
503,877
5
W
Anhur
17,902
577
168
5
0
473,468
3
L
Kuzenbo
13,789
445
62
2
0
545,070
4
W
Ares
16,206
523
34
1
0
593,164
11
L
Horus
14,019
452
116
4
0
584,171
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role