Player Matchup

Baron Samedi
Baron Samedi
KIMxRICHARDS
Baron Samedi
Level 128
God Stats
4W - 4L
1,317 SR
Queue Stats
91W - 98L
1,445 Elo+
Solo
Neith
Neith
c_xx_Tempest_xx_
Neith
Level 123
God Stats
20W - 11L
1,736 SR
Queue Stats
203W - 207L
1,565 Elo+
Solo
Scylla
Scylla
ccShArKzz
Scylla
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 72L
1,255 Elo+
Solo
Awilix
Awilix
de89nnio
Awilix
Level 85
God Stats
1W - 3L
1,181 SR
Queue Stats
60W - 90L
1,432 Elo+
Solo
Osiris
Osiris
hotachy
Osiris
Level 83
God Stats
2W - 1L
1,258 SR
Queue Stats
298W - 313L
1,403 Elo+
Solo
Team Averages
Level 99
1,398 SR
1,420 Elo+

VS

Team Averages
Level 98
1,543 SR
1,524 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ertrinkt
Sol
Level 68
God Stats
7W - 2L
1,500 SR
Queue Stats
20W - 11L
1,725 Elo+
Solo
Cupid
Cupid
MaRqUiTos__03
Cupid
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,360 Elo+
Party 1
King Arthur
King Arthur
Rigo3x3
King Arthur
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,456 Elo+
Solo
Thor
Thor
Zwaffelzombie
Thor
Level 63
God Stats
4W - 8L
1,717 SR
Queue Stats
370W - 413L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KIMxRICHARDS
Baron Samedi
10
0 / 1 / 4
6,637
474
3,839
6,328
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
3 / 3 / 0
7,621
544
5,435
8,267
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
ccShArKzz
Scylla
13
3 / 0 / 1
7,807
558
4,273
6,372
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
de89nnio
Awilix
14
7 / 0 / 0
8,509
608
8,430
7,635
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
hotachy
Osiris
13
3 / 0 / 4
7,906
565
9,450
14,305
11,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 2
6,816
487
5,693
11,318
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 0 / 0
7,845
560
5,356
5,257
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 2
6,374
455
3,749
8,381
2,080
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Rigo3x3
King Arthur
12
0 / 7 / 0
7,020
501
9,874
16,596
6,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 5 / 2
6,455
461
3,105
11,176
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
4
4
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
2
3
L
1
0
0
1
W
Baron Samedi
KIMxRICHARDS
Baron Samedi
0
1
4
2
L
1
3
2
0.67
L
King Arthur
Rigo3x3
King Arthur
0
7
0
0
L
0
5
2
0.2
W
3
3
0
1
W
Scylla
ccShArKzz
Scylla
3
0
1
3.5
W
Awilix
de89nnio
Awilix
7
0
0
7
W
Osiris
hotachy
Osiris
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,427
Damage
27,777
42,907
Taken
52,728
22,614
Mitigated
23,890
16,441
Healing
20,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,693
513
146
3,402
11,318
10,614
0
3,235
8,011
17,454
0
L
5,356
828
0
2,800
5,257
1,362
305
1,124
4,065
53,253
0
W
Baron Samedi
KIMxRICHARDS
Baron Samedi
3,839
337
209
1,941
6,328
3,816
25
3,092
3,236
16,714
0
L
3,749
1,851
573
3,154
8,381
2,080
0
1,647
6,694
0
41,760
L
King Arthur
Rigo3x3
King Arthur
9,874
2,472
0
6,114
16,596
6,664
310
1,456
15,140
0
42,836
L
3,105
536
201
3,863
11,176
3,170
0
1,761
9,367
0
38,944
W
5,435
1,946
0
3,465
8,267
2,756
336
3,038
5,229
0
50,119
W
Scylla
ccShArKzz
Scylla
4,273
689
0
685
6,372
2,138
0
3,279
3,093
41,475
0
W
Awilix
de89nnio
Awilix
8,430
1,836
304
3,651
7,635
2,739
648
1,640
5,995
0
57,650
W
Osiris
hotachy
Osiris
9,450
5,031
35
6,151
14,305
11,165
67
0
14,305
3,143
33,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
34,510
389
Minions Killed
367
0
Camps Cleared
0
1,398,176
Distance Traveled
1,324,871
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,816
487
30
2
0
318,010
5
L
Sol
7,845
560
109
8
0
278,167
6
W
Baron Samedi
6,637
474
18
1
0
269,076
5
L
Cupid
6,374
455
71
5
0
231,265
3
L
King Arthur
7,020
501
87
6
0
219,441
1
L
Thor
6,455
461
70
5
0
277,988
1
W
Neith
7,621
544
102
7
0
253,216
0
W
Scylla
7,807
558
100
7
0
294,513
6
W
Awilix
8,509
608
88
6
0
328,766
3
W
Osiris
7,906
565
81
6
0
252,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role