Player Matchup

Kumbhakarna
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Dani_Varik
Gilgamesh
Level 94
God Stats
7W - 8L
1,500 SR
Queue Stats
152W - 145L
1,572 Elo+
Party 2
Chronos
Chronos
VigoN18
Chronos
Level 129
God Stats
4W - 2L
1,779 SR
Queue Stats
125W - 122L
1,572 Elo+
Party 2
Izanami
Izanami
joppie1234567
Izanami
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
supernats9
Tsukuyomi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,456 Elo+
Party 2
Team Averages
Level 100
1,556 SR
1,520 Elo+

VS

Team Averages
Level 64
1,460 SR
1,550 Elo+
Ares
Ares
Bluesilence
Ares
Level 67
God Stats
0W - 2L
1,298 SR
Queue Stats
19W - 33L
1,431 Elo+
Party 1
Olorun
Olorun
EigeneGefahr
Olorun
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 128L
1,587 Elo+
Party 1
Chiron
Chiron
GreenDream30
Chiron
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
StopCryAndSpy
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,875 Elo+
Party 1
Kukulkan
Kukulkan
VeGaReiss
Kukulkan
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 119L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
12
4 / 1 / 8
8,085
539
3,969
9,777
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Dani_Varik
Gilgamesh
13
2 / 6 / 5
8,062
537
4,484
10,805
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
VigoN18
Chronos
16
13 / 2 / 3
10,062
671
12,609
10,651
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
7 / 1 / 9
9,396
626
13,606
7,777
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
supernats9
Tsukuyomi
14
7 / 2 / 7
9,220
615
9,174
9,661
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,381
425
3,424
10,542
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
15
12 / 8 / 0
10,634
709
14,631
13,718
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
11
0 / 5 / 0
6,658
444
2,140
9,449
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
StopCryAndSpy
Cliodhna
11
0 / 7 / 0
6,753
450
5,085
13,341
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
VeGaReiss
Kukulkan
13
0 / 8 / 0
7,627
508
4,574
10,826
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
33
Kills
12
12
Deaths
34
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
4
1
8
8
W
Gilgamesh
Dani_Varik
Gilgamesh
2
6
5
0.75
L
Olorun
12
8
0
1.5
L
Chiron
0
5
0
0
L
Cliodhna
StopCryAndSpy
Cliodhna
0
7
0
0
L
Kukulkan
VeGaReiss
Kukulkan
0
8
0
0
W
Chronos
VigoN18
Chronos
13
2
3
7.25
W
Izanami
7
1
9
11.5
W
Tsukuyomi
supernats9
Tsukuyomi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,842
Damage
29,854
48,671
Taken
57,876
24,928
Mitigated
24,083
15,869
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,424
559
130
1,106
10,542
7,012
128
4,276
6,266
10,360
0
W
Kumbhakarna
BobDeBouwer2002
Kumbhakarna
3,969
800
119
3,440
9,777
9,333
25
3,973
5,804
15,979
0
W
Gilgamesh
Dani_Varik
Gilgamesh
4,484
717
289
2,530
10,805
5,088
496
5,364
5,441
0
41,280
L
Olorun
14,631
8,409
0
3,604
13,718
5,804
1,078
3,822
9,896
41,348
5,348
L
Chiron
2,140
991
214
2,897
9,449
2,587
654
1,889
7,560
0
32,134
L
Cliodhna
StopCryAndSpy
Cliodhna
5,085
646
0
2,884
13,341
4,091
0
2,074
11,267
0
37,695
L
Kukulkan
VeGaReiss
Kukulkan
4,574
825
0
1,169
10,826
4,589
0
4,517
6,309
46,879
4,657
W
Chronos
VigoN18
Chronos
12,609
5,248
145
2,704
10,651
4,096
1,987
6,198
4,453
56,495
0
W
Izanami
13,606
6,481
0
3,353
7,777
3,178
1,544
2,580
5,197
0
66,165
W
Tsukuyomi
supernats9
Tsukuyomi
9,174
1,603
0
3,289
9,661
3,233
0
2,303
7,358
0
50,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
38,053
392
Minions Killed
337
0
Camps Cleared
0
1,534,643
Distance Traveled
1,255,863
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,381
425
15
1
0
290,907
5
W
Kumbhakarna
8,085
539
19
1
0
304,918
1
W
Gilgamesh
8,062
537
76
5
0
305,909
7
L
Olorun
10,634
709
75
5
0
205,619
1
L
Chiron
6,658
444
64
4
0
250,950
4
L
Cliodhna
6,753
450
77
5
0
272,308
2
L
Kukulkan
7,627
508
106
7
0
236,079
2
W
Chronos
10,062
671
100
7
0
317,382
3
W
Izanami
9,396
626
114
8
0
263,754
5
W
Tsukuyomi
9,220
615
83
6
0
342,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role