Player Matchup

Kumbhakarna
Kumbhakarna
I BE POUNDIN
Kumbhakarna
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 117L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IBEMUNCHIN3842
Erlang Shen
Level 30
God Stats
4W - 6L
1,500 SR
Queue Stats
138W - 165L
1,500 Elo+
Party 1
Chiron
Chiron
Kin6 T3rry
Chiron
Level 125
God Stats
5W - 4L
1,566 SR
Queue Stats
205W - 219L
1,465 Elo+
Party 3
Nemesis
Nemesis
Sow King Shark
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,257 Elo+
Party 3
Janus
Janus
lLegacyl
Janus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 37L
1,500 Elo+
Party 1
Team Averages
Level 42
1,513 SR
1,444 Elo+

VS

Team Averages
Level 57
1,408 SR
1,435 Elo+
Cliodhna
Cliodhna
HORT_On_Fire-_-
Cliodhna
Level 17
God Stats
7W - 14L
1,314 SR
Queue Stats
200W - 239L
1,395 Elo+
Party 2
Cabrakan
Cabrakan
IchHab_3Beine187
Cabrakan
Level 86
God Stats
3W - 3L
1,495 SR
Queue Stats
174W - 179L
1,539 Elo+
Party 2
Chernobog
Chernobog
Stoned-Im-Wald
Chernobog
Level 41
God Stats
5W - 7L
1,226 SR
Queue Stats
96W - 116L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
btw_sakus
Jormungandr
Level 26
God Stats
26W - 21L
1,506 SR
Queue Stats
200W - 247L
1,413 Elo+
Party 2
Persephone
Persephone
dyingtolife
Persephone
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 92L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I BE POUNDIN
Kumbhakarna
15
2 / 5 / 3
9,600
417
6,898
23,547
26,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
IBEMUNCHIN3842
Erlang Shen
16
6 / 6 / 2
10,625
462
17,550
23,231
22,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Kin6 T3rry
Chiron
17
3 / 2 / 5
10,526
458
17,228
14,234
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 1
10,442
454
7,801
18,951
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
lLegacyl
Janus
16
2 / 9 / 1
10,136
441
6,245
13,780
3,875
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
7 / 5 / 7
12,381
538
11,363
21,255
8,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 6
14,380
625
19,520
19,083
13,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
Stoned-Im-Wald
Chernobog
16
4 / 6 / 8
10,918
475
10,182
15,559
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
btw_sakus
Jormungandr
18
3 / 2 / 5
11,117
483
8,888
21,219
17,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
dyingtolife
Persephone
19
5 / 2 / 9
13,209
574
17,985
10,555
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
16
Kills
26
26
Deaths
18
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
7
5
7
2.1
L
Kumbhakarna
I BE POUNDIN
Kumbhakarna
2
5
3
0.7
L
Erlang Shen
IBEMUNCHIN3842
Erlang Shen
6
6
2
1.17
W
7
3
6
3.33
L
Chiron
Kin6 T3rry
Chiron
3
2
5
2.75
L
3
4
1
0.88
W
Chernobog
Stoned-Im-Wald
Chernobog
4
6
8
1.33
W
Jormungandr
btw_sakus
Jormungandr
3
2
5
2.75
W
Persephone
dyingtolife
Persephone
5
2
9
4.75
L
Janus
lLegacyl
Janus
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,722
Damage
67,938
93,743
Taken
87,671
65,250
Mitigated
49,620
23,252
Healing
32,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
11,363
515
555
12,714
21,255
8,223
781
3,342
17,591
0
93,292
L
Kumbhakarna
I BE POUNDIN
Kumbhakarna
6,898
1,023
0
2,689
23,547
26,573
546
9,122
14,395
25,201
0
L
Erlang Shen
IBEMUNCHIN3842
Erlang Shen
17,550
9,960
0
6,952
23,231
22,296
1,711
14,764
7,954
0
56,360
W
19,520
2,582
0
7,715
19,083
13,790
2,703
1,183
17,389
103,440
0
L
Chiron
Kin6 T3rry
Chiron
17,228
3,048
1,890
5,135
14,234
5,035
588
4,792
9,430
0
92,080
L
7,801
2,656
0
5,317
18,951
7,471
0
6,457
12,392
0
65,389
W
Chernobog
Stoned-Im-Wald
Chernobog
10,182
5,841
657
3,598
15,559
6,346
1,948
3,458
12,017
0
41,845
W
Jormungandr
btw_sakus
Jormungandr
8,888
2,785
452
3,217
21,219
17,233
648
2,467
18,590
57,197
0
W
Persephone
dyingtolife
Persephone
17,985
1,128
0
3,369
10,555
4,028
1,130
3,038
7,395
86,932
5,596
L
Janus
lLegacyl
Janus
6,245
0
154
1,115
13,780
3,875
770
9,967
3,726
60,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
62,005
491
Minions Killed
631
0
Camps Cleared
0
2,032,728
Distance Traveled
2,146,519
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,381
538
132
6
0
528,023
4
L
Kumbhakarna
9,600
417
29
1
0
395,313
5
L
Erlang Shen
10,625
462
84
4
0
388,814
3
W
Cabrakan
14,380
625
209
9
0
366,730
0
L
Chiron
10,526
458
129
6
0
383,379
5
L
Nemesis
10,442
454
126
5
0
483,566
1
W
Chernobog
10,918
475
62
3
0
397,229
2
W
Jormungandr
11,117
483
62
3
0
426,418
1
W
Persephone
13,209
574
166
7
0
428,119
2
L
Janus
10,136
441
123
5
0
381,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role