Player Matchup

The Morrigan
The Morrigan
FuriousHunt3r
The Morrigan
Level 141
God Stats
11W - 19L
1,401 SR
Queue Stats
694W - 805L
1,585 Elo+
Solo
Bacchus
Bacchus
Im Clpz
Bacchus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 1
Danzaburou
Danzaburou
omegascythe22
Danzaburou
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 60L
1,294 Elo+
Party 1
Team Averages
Level 97
1,467 SR
1,365 Elo+

VS

Team Averages
Level 96
1,555 SR
1,620 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigBodyMiagy
Ah Muzen Cab
Level 142
God Stats
5W - 0L
1,367 SR
Queue Stats
81W - 74L
1,500 Elo+
Solo
Ares
Ares
CaptainCool6699
Ares
Level 114
God Stats
9W - 9L
1,548 SR
Queue Stats
181W - 132L
1,861 Elo+
Solo
Olorun
Olorun
caasithegreat97
Olorun
Level 32
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FuriousHunt3r
The Morrigan
13
1 / 6 / 1
8,879
592
6,187
10,600
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Im Clpz
Bacchus
12
0 / 4 / 3
9,105
607
4,974
11,670
8,991
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
omegascythe22
Danzaburou
14
2 / 2 / 1
9,912
661
8,861
13,042
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBodyMiagy
Ah Muzen Cab
16
3 / 1 / 9
10,717
714
12,041
7,147
3,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 7
11,808
787
12,216
14,855
20,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 7
10,583
706
7,347
9,212
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigBodyMiagy
Ah Muzen Cab
3
1
9
7.5
W
5
0
7
8.5
L
The Morrigan
FuriousHunt3r
The Morrigan
1
6
1
0.25
L
Bacchus
Im Clpz
Bacchus
0
4
3
0.38
W
4
2
7
3.75
L
Danzaburou
omegascythe22
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,022
Damage
31,604
35,312
Taken
31,214
16,949
Mitigated
27,577
5,314
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigBodyMiagy
Ah Muzen Cab
12,041
3,417
0
2,246
7,147
3,148
1,764
2,096
4,973
0
56,365
W
12,216
334
0
5,983
14,855
20,082
367
5,714
8,919
30,787
0
L
The Morrigan
FuriousHunt3r
The Morrigan
6,187
827
0
490
10,600
3,287
0
7,231
3,359
36,499
0
L
Bacchus
Im Clpz
Bacchus
4,974
241
0
2,118
11,670
8,991
0
5,454
6,216
13,586
0
W
7,347
2,221
1,046
4,051
9,212
4,347
688
3,348
5,740
50,777
5,557
L
Danzaburou
omegascythe22
Danzaburou
8,861
2,145
0
2,706
13,042
4,671
0
7,062
5,980
0
30,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
33,108
169
Minions Killed
220
3
Camps Cleared
11
813,804
Distance Traveled
836,821
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,717
714
106
7
2
264,119
0
W
Ares
11,808
787
26
2
0
313,944
3
L
The Morrigan
8,879
592
90
6
3
252,131
4
L
Bacchus
9,105
607
17
1
0
279,381
0
W
Olorun
10,583
706
88
6
9
258,758
1
L
Danzaburou
9,912
661
62
4
0
282,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role