Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Extrauren
Medusa
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 45L
1,710 Elo+
Party 3
Hercules
Hercules
Fari07
Hercules
Level 149
God Stats
6W - 8L
1,504 SR
Queue Stats
267W - 248L
1,619 Elo+
Party 2
Athena
Athena
HectorMorejon03
Athena
Level 109
God Stats
9W - 10L
1,639 SR
Queue Stats
171W - 161L
1,623 Elo+
Party 2
Merlin
Merlin
Shirash
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,630 Elo+
Party 3
Team Averages
Level 134
1,529 SR
1,616 Elo+

VS

Team Averages
Level 128
1,615 SR
1,667 Elo+
Janus
Janus
C4V4NM4NSNTNL
Janus
Level 143
God Stats
3W - 1L
1,848 SR
Queue Stats
281W - 253L
1,624 Elo+
Solo
Atlas
Atlas
LocKey2000
Atlas
Level 144
God Stats
6W - 4L
1,306 SR
Queue Stats
274W - 197L
1,708 Elo+
Party 1
Eset
Eset
Petsogris
Eset
Level 160
God Stats
2W - 1L
1,719 SR
Queue Stats
109W - 122L
1,472 Elo+
Solo
Fenrir
Fenrir
Seaninator26
Fenrir
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,976 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wo0per
Ah Muzen Cab
Level 129
God Stats
6W - 6L
1,701 SR
Queue Stats
307W - 271L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 4 / 1
6,050
550
4,099
6,568
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Extrauren
Medusa
8
0 / 5 / 0
4,905
446
3,955
8,078
1,136
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Fari07
Hercules
9
0 / 5 / 0
5,114
465
2,642
9,354
5,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 1
5,124
466
2,319
12,110
4,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Shirash
Merlin
11
2 / 0 / 1
6,251
568
3,508
2,129
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,607
601
1,499
3,620
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
12
5 / 1 / 2
7,435
676
7,673
6,995
5,755
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
9
1 / 1 / 6
6,195
563
3,428
6,299
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
1 / 1 / 3
5,994
545
2,016
7,372
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Wo0per
Ah Muzen Cab
13
9 / 0 / 1
7,959
724
12,246
7,164
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
18
18
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
1
0.88
W
2
2
1
1.25
L
Medusa
Extrauren
Medusa
0
5
0
0
L
Hercules
Fari07
Hercules
0
5
0
0
L
0
4
1
0.13
W
Atlas
5
1
2
6
W
Eset
1
1
6
4
W
Fenrir
1
1
3
2.5
L
Merlin
Shirash
Merlin
2
0
1
2.5
W
Ah Muzen Cab
Wo0per
Ah Muzen Cab
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,523
Damage
26,862
38,239
Taken
31,450
12,977
Mitigated
13,986
7,282
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,099
1,091
0
1,000
6,568
2,008
0
1,694
4,850
0
27,508
W
1,499
27
0
870
3,620
860
0
1,563
2,057
40,082
0
L
Medusa
Extrauren
Medusa
3,955
1,581
0
270
8,078
1,136
0
784
7,294
0
27,586
L
Hercules
Fari07
Hercules
2,642
1,235
0
2,034
9,354
5,047
0
6,520
2,810
0
21,536
L
2,319
736
1,414
2,064
12,110
4,182
23
2,411
9,699
12,794
0
W
Atlas
7,673
2,825
0
3,686
6,995
5,755
0
583
6,150
39,443
0
W
Eset
3,428
793
250
2,337
6,299
2,845
0
1,323
4,976
15,729
1,781
W
Fenrir
2,016
331
0
3,578
7,372
2,425
0
343
7,029
0
28,658
L
Merlin
Shirash
Merlin
3,508
283
0
500
2,129
604
0
747
1,342
41,559
0
W
Ah Muzen Cab
Wo0per
Ah Muzen Cab
12,246
7,291
0
4,354
7,164
2,101
108
2,015
5,149
0
55,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
34,190
283
Minions Killed
363
0
Camps Cleared
0
1,065,352
Distance Traveled
1,116,142
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,050
550
51
5
0
225,799
3
W
Janus
6,607
601
95
9
0
217,359
2
L
Medusa
4,905
446
69
6
0
202,741
2
L
Hercules
5,114
465
47
4
0
198,323
3
L
Athena
5,124
466
31
3
0
217,314
2
W
Atlas
7,435
676
80
7
0
228,976
6
W
Eset
6,195
563
20
2
0
207,566
3
W
Fenrir
5,994
545
66
6
0
235,948
2
L
Merlin
6,251
568
85
8
0
221,175
7
W
Ah Muzen Cab
7,959
724
102
9
0
226,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role