Player Matchup

Thor
Thor
 
Thor
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AspendosTR
Ymir
Level 75
God Stats
17W - 19L
1,479 SR
Queue Stats
37W - 40L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
FBshield
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,738 Elo+
Party 3
Medusa
Medusa
KarizmaTR
Medusa
Level 130
God Stats
2W - 2L
1,854 SR
Queue Stats
43W - 47L
1,465 Elo+
Party 1
Agni
Agni
fightingtime
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,738 Elo+
Party 3
Team Averages
Level 77
1,567 SR
1,584 Elo+

VS

Team Averages
Level 105
1,578 SR
1,523 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IamMaxiii
Cernunnos
Level 45
God Stats
10W - 10L
1,604 SR
Queue Stats
14W - 12L
1,593 Elo+
Solo
Sylvanus
Sylvanus
Tumay
Sylvanus
Level 106
God Stats
21W - 17L
1,493 SR
Queue Stats
21W - 21L
1,455 Elo+
Solo
Ganesha
Ganesha
Waftrudnir1
Ganesha
Level 119
God Stats
3W - 3L
1,733 SR
Queue Stats
104W - 115L
1,558 Elo+
Party 2
Merlin
Merlin
gelius_VEG
Merlin
Level 111
God Stats
10W - 11L
1,560 SR
Queue Stats
79W - 92L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 3 / 0
6,968
536
3,346
8,871
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
6,251
481
2,489
11,015
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
FBshield
Amaterasu
11
0 / 3 / 0
5,514
424
3,546
10,388
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
KarizmaTR
Medusa
10
2 / 4 / 0
6,173
475
8,751
9,051
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 3
6,946
534
3,859
5,798
1,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 1 / 4
7,775
598
5,725
10,165
4,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
IamMaxiii
Cernunnos
13
5 / 1 / 3
7,794
600
8,416
8,324
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Tumay
Sylvanus
15
3 / 0 / 1
8,544
657
8,089
6,900
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Waftrudnir1
Ganesha
11
0 / 1 / 10
7,041
542
5,644
8,905
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
gelius_VEG
Merlin
11
2 / 2 / 5
7,173
552
3,204
3,725
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
15
15
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
0
1
W
Erlang Shen
 
Erlang Shen
5
1
4
7
L
0
3
2
0.33
L
Amaterasu
FBshield
Amaterasu
0
3
0
0
W
Cernunnos
IamMaxiii
Cernunnos
5
1
3
6.5
L
Medusa
KarizmaTR
Medusa
2
4
0
0.5
W
Sylvanus
Tumay
Sylvanus
3
0
1
3.5
W
Ganesha
Waftrudnir1
Ganesha
0
1
10
5
L
0
2
3
0.75
W
Merlin
gelius_VEG
Merlin
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
31,078
45,123
Taken
38,019
19,812
Mitigated
17,999
11,369
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,346
1,254
0
1,282
8,871
2,179
0
2,030
6,753
0
40,868
W
Erlang Shen
 
Erlang Shen
5,725
2,838
0
2,246
10,165
4,262
0
2,101
8,039
0
51,479
L
2,489
358
0
2,243
11,015
7,246
0
3,262
7,698
17,839
0
L
Amaterasu
FBshield
Amaterasu
3,546
1,009
0
3,829
10,388
5,878
0
6,055
4,333
0
21,862
W
Cernunnos
IamMaxiii
Cernunnos
8,416
3,564
0
3,759
8,324
2,269
112
1,061
7,263
0
48,248
L
Medusa
KarizmaTR
Medusa
8,751
3,504
0
2,120
9,051
2,729
0
2,499
6,445
0
45,442
W
Sylvanus
Tumay
Sylvanus
8,089
2,729
170
4,893
6,900
4,228
1,301
121
6,500
46,946
11,123
W
Ganesha
Waftrudnir1
Ganesha
5,644
429
0
1,824
8,905
6,049
25
1,514
7,391
20,828
0
L
3,859
383
0
1,895
5,798
1,780
363
1,789
3,851
37,467
0
W
Merlin
gelius_VEG
Merlin
3,204
89
0
297
3,725
1,191
111
1,551
2,174
36,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
38,327
308
Minions Killed
400
0
Camps Cleared
0
1,207,427
Distance Traveled
1,230,345
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,968
536
69
5
0
252,396
2
W
Erlang Shen
7,775
598
91
7
0
272,946
2
L
Ymir
6,251
481
27
2
0
230,058
4
L
Amaterasu
5,514
424
42
3
0
234,073
2
W
Cernunnos
7,794
600
107
8
0
255,839
4
L
Medusa
6,173
475
82
6
0
237,213
2
W
Sylvanus
8,544
657
120
9
0
195,706
6
W
Ganesha
7,041
542
2
0
0
258,794
6
L
Agni
6,946
534
88
7
0
253,687
8
W
Merlin
7,173
552
80
6
0
247,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role