Player Matchup

Bellona
Bellona
Nibunaras
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Pantristev
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2
Ra
Ra
SCIMMIOUHUHUHUH
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,732 Elo+
Party 2
Hera
Hera
Yebako
Hera
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
blackenedd
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,546 Elo+

VS

Team Averages
Level 50
1,389 SR
1,471 Elo+
Tiamat
Tiamat
GrandeTompan
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Athena
Athena
Heranara
Athena
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Cerberus
Cerberus
The_Void33
Cerberus
Level 101
God Stats
2W - 4L
1,264 SR
Queue Stats
181W - 214L
1,410 Elo+
Party 3
Loki
Loki
ZaiDHakkii
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 251L
1,506 Elo+
Party 3
Sol
Sol
ahmed24j
Sol
Level 26
God Stats
6W - 12L
1,181 SR
Queue Stats
123W - 124L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nibunaras
Bellona
8
1 / 4 / 6
5,376
489
5,372
8,238
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Pantristev
Artemis
9
4 / 5 / 1
5,882
535
4,969
6,653
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 4
5,248
477
4,880
6,449
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
Yebako
Hera
10
6 / 2 / 0
6,936
631
5,601
4,162
898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
blackenedd
Baron Samedi
8
1 / 2 / 1
5,272
479
3,093
7,600
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 4 / 4
5,370
488
2,688
5,369
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Heranara
Athena
8
3 / 2 / 5
6,093
554
2,107
7,055
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
The_Void33
Cerberus
11
3 / 1 / 1
6,834
621
5,181
8,898
5,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 1 / 1
7,241
658
4,091
6,517
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
6 / 4 / 3
6,874
625
8,880
8,188
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
12
Kills
16
16
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
4
0.5
L
Athena
Heranara
Athena
3
2
5
2.75
W
Bellona
Nibunaras
Bellona
1
4
6
1
W
Artemis
Pantristev
Artemis
4
5
1
0.9
W
0
3
4
0.67
L
Cerberus
The_Void33
Cerberus
3
1
1
3.5
W
Hera
Yebako
Hera
6
2
0
3
L
4
1
1
4.5
L
6
4
3
1.88
W
Baron Samedi
blackenedd
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
22,947
33,102
Taken
36,027
12,817
Mitigated
18,805
4,110
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,688
357
0
1,042
5,369
1,928
189
3,706
1,602
20,169
0
L
Athena
Heranara
Athena
2,107
677
0
1,074
7,055
5,935
0
1,498
5,469
8,779
0
W
Bellona
Nibunaras
Bellona
5,372
1,448
0
798
8,238
4,688
0
5,680
2,444
0
12,772
W
Artemis
Pantristev
Artemis
4,969
2,319
0
1,191
6,653
1,931
0
3,940
2,633
0
16,953
W
4,880
694
67
963
6,449
1,707
0
2,016
4,433
25,863
0
L
Cerberus
The_Void33
Cerberus
5,181
332
0
4,305
8,898
5,973
0
3,997
4,761
37,509
0
W
Hera
Yebako
Hera
5,601
2,097
0
500
4,162
898
0
1,472
2,586
26,197
0
L
4,091
1,450
0
3,834
6,517
1,915
0
2,190
4,281
0
42,069
L
8,880
3,512
0
3,083
8,188
3,054
192
1,824
6,340
35,081
8,082
W
Baron Samedi
blackenedd
Baron Samedi
3,093
892
67
524
7,600
3,593
0
3,941
3,623
16,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,714
Gold Earned
32,412
186
Minions Killed
305
0
Camps Cleared
0
958,875
Distance Traveled
1,082,087
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,370
488
39
4
0
201,231
0
L
Athena
6,093
554
13
1
0
216,889
2
W
Bellona
5,376
489
19
2
0
189,757
0
W
Artemis
5,882
535
39
4
0
172,860
1
W
Ra
5,248
477
48
4
0
217,125
0
L
Cerberus
6,834
621
100
9
0
218,007
0
W
Hera
6,936
631
53
5
0
203,141
2
L
Loki
7,241
658
81
7
0
258,372
3
L
Sol
6,874
625
72
7
0
187,588
1
W
Baron Samedi
5,272
479
27
2
0
175,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role