Player Matchup

Danzaburou
Danzaburou
Favaro42100
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1
Ullr
Ullr
ST4RM VINZ
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1
Hercules
Hercules
iFuZ_GoNix
Hercules
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,384 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,270 Elo+

VS

Team Averages
Level 69
1,393 SR
1,476 Elo+
Tyr
Tyr
Juegazoteo
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Porculioo
Chaac
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 21L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zeus-ak47-
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,179 SR
Queue Stats
22W - 31L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Favaro42100
Danzaburou
12
0 / 10 / 5
9,116
570
5,026
14,905
5,101
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 4
9,299
581
6,618
14,469
5,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
iFuZ_GoNix
Hercules
15
5 / 2 / 1
10,874
680
11,699
21,019
20,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 6
11,765
735
12,518
15,644
17,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Porculioo
Chaac
17
5 / 2 / 11
11,888
743
17,755
19,453
22,830
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Zeus-ak47-
Morgan Le Fay
15
5 / 2 / 7
11,672
730
13,097
9,557
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
18
18
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Favaro42100
Danzaburou
0
10
5
0.25
W
8
2
6
5.5
W
Chaac
Porculioo
Chaac
5
2
11
5.25
L
0
6
4
0.33
W
Morgan Le Fay
Zeus-ak47-
Morgan Le Fay
5
2
7
4.25
L
Hercules
iFuZ_GoNix
Hercules
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
43,370
50,393
Taken
44,654
31,133
Mitigated
44,657
12,123
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Favaro42100
Danzaburou
5,026
1,880
689
1,037
14,905
5,101
357
4,544
10,361
0
15,878
W
12,518
462
0
4,021
15,644
17,731
555
2,302
11,743
0
36,634
W
Chaac
Porculioo
Chaac
17,755
1,441
0
10,932
19,453
22,830
351
2,240
16,508
0
41,814
L
6,618
1,322
682
2,435
14,469
5,232
184
3,442
11,027
0
25,301
W
Morgan Le Fay
Zeus-ak47-
Morgan Le Fay
13,097
1,162
89
2,835
9,557
4,096
0
562
8,819
42,128
0
L
Hercules
iFuZ_GoNix
Hercules
11,699
1,864
568
6,712
21,019
20,800
0
5,111
15,908
12,943
18,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
35,325
105
Minions Killed
152
1
Camps Cleared
9
813,088
Distance Traveled
879,644
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,116
570
26
2
0
241,666
0
W
Tyr
11,765
735
50
3
5
325,777
2
W
Chaac
11,888
743
50
3
1
316,993
3
L
Ullr
9,299
581
34
2
0
278,353
6
W
Morgan Le Fay
11,672
730
52
3
3
236,874
0
L
Hercules
10,874
680
45
3
1
293,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role