Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Babayagahitch
Charybdis
Level 129
God Stats
8W - 15L
1,500 SR
Queue Stats
536W - 560L
1,579 Elo+
Solo
Agni
Agni
Beelzebossz
Agni
Level 61
God Stats
0W - 2L
1,303 SR
Queue Stats
176W - 147L
1,567 Elo+
Solo
Vamana
Vamana
Stonegh0st
Vamana
Level 147
God Stats
72W - 53L
1,795 SR
Queue Stats
598W - 624L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yurrio
Tsukuyomi
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 50L
1,600 Elo+
Solo
Team Averages
Level 128
1,520 SR
1,538 Elo+

VS

Team Averages
Level 99
1,403 SR
1,504 Elo+
Olorun
Olorun
BobtailedMilk6
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,509 Elo+
Party 1
Achilles
Achilles
DumpiiJr
Achilles
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 314L
1,494 Elo+
Party 1
Izanami
Izanami
KoleTrain07
Izanami
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 211L
1,547 Elo+
Party 1
Ne Zha
Ne Zha
Vexamillian
Ne Zha
Level 113
God Stats
17W - 20L
1,255 SR
Queue Stats
621W - 636L
1,489 Elo+
Solo
Ymir
Ymir
mikeyrickard
Ymir
Level 88
God Stats
14W - 15L
1,261 SR
Queue Stats
212W - 209L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 1 / 1
3,022
604
789
3,405
1,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Babayagahitch
Charybdis
5
1 / 1 / 0
3,423
685
2,412
3,023
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 2 / 0
3,390
678
1,625
2,379
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Stonegh0st
Vamana
6
1 / 1 / 0
3,886
777
1,308
2,133
570
Tsukuyomi
Yurrio
Tsukuyomi
1
0 / 0 / 0
2,406
481
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,693
739
543
1,477
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DumpiiJr
Achilles
6
0 / 1 / 1
3,432
686
1,114
2,996
1,582
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KoleTrain07
Izanami
6
2 / 1 / 0
3,775
755
1,215
2,913
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ne Zha
6
2 / 0 / 0
3,802
760
381
2,099
520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 2
3,651
730
1,121
3,244
1,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Charybdis
Babayagahitch
Charybdis
1
1
0
1
L
0
2
0
0
W
1
0
0
1
W
Achilles
DumpiiJr
Achilles
0
1
1
0.5
W
Izanami
KoleTrain07
Izanami
2
1
0
2
L
Vamana
Stonegh0st
Vamana
1
1
0
1
W
Ne Zha
2
0
0
2
L
Tsukuyomi
Yurrio
Tsukuyomi
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,134
Damage
4,374
10,940
Taken
12,729
2,882
Mitigated
4,372
3,729
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
789
386
8
610
3,405
1,233
0
364
3,041
7,984
0
L
Charybdis
Babayagahitch
Charybdis
2,412
1,855
0
1,829
3,023
498
0
288
2,735
0
14,309
L
1,625
124
0
680
2,379
581
0
1,012
1,367
17,199
0
W
543
231
0
695
1,477
432
0
993
484
16,844
0
W
Achilles
DumpiiJr
Achilles
1,114
276
0
762
2,996
1,582
0
0
2,996
0
13,268
W
Izanami
KoleTrain07
Izanami
1,215
1,078
0
1,111
2,913
606
0
390
2,523
0
21,144
L
Vamana
Stonegh0st
Vamana
1,308
825
0
602
2,133
570
0
0
2,133
0
16,693
W
Ne Zha
381
59
0
25
2,099
520
0
188
1,911
0
15,128
L
Tsukuyomi
Yurrio
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
1,121
383
103
1,814
3,244
1,232
0
843
2,401
9,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,127
Gold Earned
18,353
117
Minions Killed
179
0
Camps Cleared
0
375,667
Distance Traveled
503,410
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,022
604
18
4
0
95,483
2
L
Charybdis
3,423
685
31
6
0
77,219
3
L
Agni
3,390
678
32
6
0
90,590
2
W
Olorun
3,693
739
40
8
0
95,621
2
W
Achilles
3,432
686
29
6
0
97,843
1
W
Izanami
3,775
755
58
12
0
85,093
0
L
Vamana
3,886
777
36
7
0
102,391
2
W
Ne Zha
3,802
760
44
9
0
120,338
1
L
Tsukuyomi
2,406
481
0
0
0
9,984
0
W
Ymir
3,651
730
8
2
0
104,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role