Player Matchup

Cupid
Cupid
AconfusedKENDER
Cupid
Level 85
God Stats
7W - 4L
1,500 SR
Queue Stats
459W - 522L
1,332 Elo+
Solo
Ne Zha
Ne Zha
Guanesh
Ne Zha
Level 104
God Stats
2W - 5L
1,177 SR
Queue Stats
274W - 312L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LebensmudeYT
Morgan Le Fay
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
LuvBugRoach
Kuzenbo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 166L
1,608 Elo+
Solo
Merlin
Merlin
babybear754
Merlin
Level 121
God Stats
4W - 1L
1,721 SR
Queue Stats
192W - 167L
1,563 Elo+
Solo
Team Averages
Level 107
1,480 SR
1,485 Elo+

VS

Team Averages
Level 106
1,598 SR
1,487 Elo+
Cupid
Cupid
MasenStick
Cupid
Level 90
God Stats
1W - 4L
1,500 SR
Queue Stats
415W - 421L
1,506 Elo+
Solo
Kukulkan
Kukulkan
MissNellyNell
Kukulkan
Level 160
God Stats
0W - 3L
1,428 SR
Queue Stats
41W - 31L
1,542 Elo+
Solo
Cthulhu
Cthulhu
jhankll
Cthulhu
Level 65
God Stats
10W - 7L
1,715 SR
Queue Stats
853W - 877L
1,504 Elo+
Solo
Anubis
Anubis
kovry
Anubis
Level 94
God Stats
2W - 4L
1,847 SR
Queue Stats
159W - 168L
1,368 Elo+
Solo
Janus
Janus
oo Kuro Sai oo
Janus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 67L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 16
11,626
684
9,994
13,903
4,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Guanesh
Ne Zha
19
5 / 8 / 15
11,807
695
14,722
17,609
6,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LebensmudeYT
Morgan Le Fay
19
4 / 4 / 8
11,902
700
13,655
10,792
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
LuvBugRoach
Kuzenbo
20
4 / 3 / 18
12,876
757
11,447
19,768
34,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
8 / 4 / 12
13,409
789
29,059
10,773
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
3 / 4 / 15
11,141
655
5,158
12,502
4,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
MissNellyNell
Kukulkan
17
4 / 4 / 18
11,389
670
13,685
12,972
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
jhankll
Cthulhu
18
5 / 6 / 12
11,282
664
16,079
30,005
14,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
kovry
Anubis
20
8 / 5 / 12
12,718
748
12,896
15,564
6,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 5 / 14
12,812
754
12,173
14,418
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
95
24
Kills
24
25
Deaths
24
69
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
6
16
1.83
W
Ne Zha
Guanesh
Ne Zha
5
8
15
1.56
W
Morgan Le Fay
LebensmudeYT
Morgan Le Fay
4
4
8
2
W
Kuzenbo
LuvBugRoach
Kuzenbo
4
3
18
4.33
L
Cupid
3
4
15
2.63
L
Kukulkan
MissNellyNell
Kukulkan
4
4
18
3.25
W
Merlin
8
4
12
3.5
L
Cthulhu
jhankll
Cthulhu
5
6
12
1.83
L
Anubis
kovry
Anubis
8
5
12
2.8
L
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,877
Damage
59,991
72,845
Taken
85,461
53,413
Mitigated
33,913
25,770
Healing
36,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,994
2,952
5,621
3,117
13,903
4,699
1,660
9,556
4,244
0
25,134
W
Ne Zha
Guanesh
Ne Zha
14,722
1,439
3,185
3,139
17,609
6,780
722
13,590
3,682
0
27,959
W
Morgan Le Fay
LebensmudeYT
Morgan Le Fay
13,655
1,548
825
2,566
10,792
3,501
1,351
9,402
1,234
32,972
0
W
Kuzenbo
LuvBugRoach
Kuzenbo
11,447
3,548
1,278
4,214
19,768
34,516
373
11,697
7,747
23,094
0
L
Cupid
5,158
1,434
4,373
2,362
12,502
4,110
2,127
6,365
6,137
0
13,457
L
Kukulkan
MissNellyNell
Kukulkan
13,685
233
2,996
2,528
12,972
4,483
336
7,157
5,815
28,068
0
W
Merlin
29,059
620
176
1,649
10,773
3,917
1,536
9,417
1,105
59,609
0
L
Cthulhu
jhankll
Cthulhu
16,079
0
1,710
10,606
30,005
14,422
130
18,501
11,504
28,229
0
L
Anubis
kovry
Anubis
12,896
252
1,371
4,588
15,564
6,601
0
10,602
4,962
41,251
0
L
12,173
452
2,020
3,451
14,418
4,297
610
11,536
2,882
37,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,620
Gold Earned
59,342
187
Minions Killed
217
0
Camps Cleared
0
1,542,145
Distance Traveled
1,434,060
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,626
684
38
2
0
298,804
1
W
Ne Zha
11,807
695
28
2
0
300,573
0
W
Morgan Le Fay
11,902
700
30
2
0
317,238
1
W
Kuzenbo
12,876
757
28
2
0
333,566
0
L
Cupid
11,141
655
28
2
0
265,306
1
L
Kukulkan
11,389
670
33
2
0
320,932
1
W
Merlin
13,409
789
63
4
0
291,964
0
L
Cthulhu
11,282
664
26
2
0
287,049
1
L
Anubis
12,718
748
50
3
0
281,863
4
L
Janus
12,812
754
80
5
0
278,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role